Changes:
-An adjustment to Armature modifiers, posing is now more comfortable
-Redesigned textures and materials, most meshes (especially clothing items) had several materials, now it is more unified, the total number of images apart from weighing a little less now, the number of textures is less, from 162 to 98
-Small fix on the garments that originally included the white fea...
2024-08-21 11:00:35 +0000 UTC
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Hello! Here's what happened this week
-Drawing: Objectively, there is very little left, I think that 95% of it is finished and published this week
-Model Custom: The first Outfit (the bikini) was finished (understand "finished" as the fact that the mesh and topology are optimal and the textures are applied correctly) and the second is halfway through, this outfit as well as others o...
2024-08-18 20:10:35 +0000 UTC
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Hello! This week's update
-Drawing: I just keep moving forward, but well, I don't worry much anymore, it will be ready when it is convenient
-Model Custom: All the elements related to the body and hair are 100% complete, now I'm starting with the outfits, it will also include objects, which will be glasses and a tablet
I also keep up with the updates, right now I'm updating th...
2024-08-11 19:55:31 +0000 UTC
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Hello! Here is this week's update
Last week I couldn't post due to personal issues but here we are
-Drawing: I haven't been able to make much progress, sorry about that, I can't say much more
-Model Custom: I've started the last model (for now, since sooner or later they'll announce her in Tekken 8 as a DLC character) of Julia, from Tekken 7
There will be 6 outfits, almo...
2024-08-04 15:44:26 +0000 UTC
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Changes:
-Right arm meshes corrected, its position was not symmetrical with the left arm
-Rig done again with the new configuration I use now and taking advantage of correcting an error when bending the elbows, now they do it in a more logical position
-Shape keys on eyes to change pupil size (Controlled in the UI)
-Previously, a piece of clothing could have several mate...
2024-08-03 13:40:06 +0000 UTC
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.:Character information:.
-Height: 165 cm (5β²5β³)
-Outfits: 03 (some include color variants)
-Hair: 01
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 51,6 MB
-Textures folder size: ...
2024-07-25 13:28:01 +0000 UTC
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2024-07-23 13:04:56 +0000 UTC
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Hello! here the weekly update
-Drawing: Well, I have made progress with the lineart, I'm sure it will be finished this week
-Model Custom: Julia's extra outfit was modeled 100% and only and exclusively I only need to texture a bow and quiver that she has on her back, surely after finishing this post I will do it, so the only thing missing is the rig, UI and it would be finished, I t...
2024-07-21 17:44:07 +0000 UTC
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Changes:
-An adjustment to Armature modifiers, posing is now more comfortable
-Shape keys on eyes to change pupil size (Controlled in the UI)
-Changes in materials, such as the glass of the glasses that is now more subtle or the specular of the torso and part of the arms that was previously very shiny compared to the rest of the body, apart from other tweaks and changes in the...
2024-07-18 15:59:35 +0000 UTC
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Hello! here the weekly update
-Drawing: The sketch was finished and uploaded here this week, I have already started with the lineart, I will try to continue advancing every day when I begin my day of "making things"
-Model Custom: 2 of the 3 outfits are finished, unfortunately no one has ripped the third one, so I have to create it, there is a small advantage, and that is that some ...
2024-07-14 16:51:29 +0000 UTC
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2024-07-12 14:00:02 +0000 UTC
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Hello everyone, here are the weekly updates again, from now on I will do them every Sunday, I do this so that patrons are informed of everything I do here, so let's get started
-Drawing: Starting this week I have decided that every start of my day, I will start drawing, and so each day I will progress, since what I did before was not draw for a long time and I neglected this aspect, at le...
2024-07-07 16:58:07 +0000 UTC
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How are you? I wanted to report some things very quickly
Next Sunday I will be back with weekly updates, so you are aware of what I am doing.
100% of the models that I have here are going to be updated, the models themselves as well as the presentation and download posts
Also starting tomorrow I will dedicate some daily time just to drawing and thus not have that aspect of the...
2024-06-30 20:33:43 +0000 UTC
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Changes:
-Shape keys in the eyes to change pupil size controlled by bones in the armature
-Apart from the eyes you can activate a laser effect, this parameter can be customized in the UI
-Geometry adjustments
-An adjustment to Armature modifiers, posing is now more comfortable
Optimized the textures so that the whole thing weighs as little as possible without losin...
2024-06-30 05:09:18 +0000 UTC
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Changes:
-A new outfit from one of the latest updates of the video game, corresponding to the time of the end of Dragon Ball Z, also includes a new type of hair
-Defined edges to achieve a better result with cel shading
-Textures reviewed and optimized, now the total of these weighs much less and the quality is the same (even higher in some)
-Minor adjustments to the Arm...
2024-06-25 07:47:13 +0000 UTC
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Changes:
-Only minor bug fixes
Download: https://www.patreon.com/posts/80989785
2024-06-21 22:14:22 +0000 UTC
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Changes:
-A new outfit (completely original, it has no relation to the video game, except for making a parallel with Android 21) with a "Majin" design with changes in the textures and a tail, all functional when choosing that outfit
-Defined edges to achieve a better result with cel shading
-Textures redone with a cleaner result
-Changes in the rig, for example now the h...
2024-06-19 16:49:33 +0000 UTC
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Changes:
-Defined edges to achieve a better result with cel shading
-Small changes in the textures so that they weigh less without losing quality
-Rig created again with substantial improvements in posing
-The coordinates of the normals of the face mesh were adjusted, giving a cleaner result when it interacts with the light (see the example in the image), it has small er...
2024-06-12 16:08:44 +0000 UTC
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.:Character information:.
-Height: 165 cm (5β²5β³)
-Outfits: 27 (some include color variants)
-Objects: 02
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 311 MB
-Textures folde...
2024-06-05 14:23:38 +0000 UTC
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πͺππ¦Come on Aang! That the air nomads are not going to be restored out of nowhere π¦ππͺ
Here's a new finished drawing, this time I improved the rhythm a little but I can do it better
I hope you like it, wait for weekly news next week, see you and thank you!
2024-04-10 14:21:32 +0000 UTC
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Hello! we return to the updates
Last week I didn't make your post because I was focused on finishing the Loopy model and time ran out, anyway, let's get started
-Original model: This week I published the model www.patreon.com/posts/model-release-101292668
Before publishing it I couldn't test it much, but I did try to make the human-furry trans...
2024-04-02 09:03:21 +0000 UTC
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.:Character information:.
-Height: 160 cm (5β²3β³)
-Outfits: 02
-Hair: 01
-Objects: 02
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 95,9 MB
-Textures folder size: 41.3 MB (56 ...
2024-03-29 13:30:27 +0000 UTC
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2024-03-25 11:44:31 +0000 UTC
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Changes:
-Updated the outfits: "S.T.A.R.S. 1996", "S.T.A.R.S. 1997" and "T-Shirt" with original meshes and textures, updated credits in the README file
-Defined mesh edges, giving a result in the cleanest materials
-Fixed an error in a piece of clothing where it did not have a shadow
-Corrected a couple of meshes that crash Blender when trying to manipulate them in editi...
2024-03-21 11:18:51 +0000 UTC
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-Drawing: A couple of days ago I published the sketch patreon.com/posts/katara-and-aang-100527091
This time I wanted to do something a little more "romantic and comical" than just doing "intercourse."
Aang and Katara's designs are the ones that will be seen in the animated film that will be released next year, there is only 1 image, neither very youn...
2024-03-19 16:00:09 +0000 UTC
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Hello! Here the new sketch is finished, I hope you like it
2024-03-17 11:06:16 +0000 UTC
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Hello! here the weekly update
-Drawing: The idea of a drawing of Katara and Aang from the Avatar series arose from the premiere of the Netfix live action series, I have only created the concept but I think I will have the sketch this week
By the way, I will represent them as young adults
-Custom Model: Just like last week I have almost 2 outfits finished, and I say almost why ...
2024-03-12 07:48:17 +0000 UTC
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Changes:
-New skin, "Trailblazer Lynx" with its default style, does not include the Astral Ace style at the moment
-New Pickaxe, "Cosmic Snowcarver"
-Defined edges that give better aesthetics
-Improved the UI option to move the shader of the "Lynx Stage 3/4" skin, before it appeared to move in X, Y and Z coordinates when the only one necessary was in Y coordinates, now t...
2024-03-09 13:00:56 +0000 UTC
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Hello! here is the weekly update
-Drawing: This is the new list of drawings, I already had it done a few days ago, but I wanted to wait to publish it in this post
-Custom Model: I have started adding Outfits, there are already 2 out of many, it seems little but I take my time separating the meshes, leaving the least amount of triangles in the polygons, apart from the fact that as I ...
2024-03-05 12:36:11 +0000 UTC
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Hello! here the weekly update
-Custom Model: I explain, of the downloaded models that I had available, there was a naked body that I was planning to use, but compared to the original meshes of the game I saw that they were not the same, nor were the UVs or textures, so I opted for the reliable option, the adapted Daz studio body, as there were models from Julia's game in a bikini it was e...
2024-02-27 12:23:44 +0000 UTC
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