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caroo

caroo

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Weekly Roundup 135 - New Game Trailer + New Content Directory Graphic

Hi everyone. Hope your week went well!

Lets get into what I got up to this week! :D


1: What's New?

After consulting with some other devs on how to do it, this week I downloaded bespoke video editing software and created a proper trailer animation for the game!

This trailer was created in order to submit The Bindmancer as a candidate for showing off at this y...

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Weekly Roundup 134 - New Playable Build Out Now!

Hi everyone!


It's that time! As promised last week I have a new playable build of the Bindmancer Ready for you:

You can download it over here! 

So with that in mind. Lets talk about this weeks progress!


<...

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Weekly Roundup 133 - Animations and Gameplay Improvements

Hi everyone!


Got some bits and pieces of Bindmancer development to show off this week. Let's get right into it!


New playable build next week:

A new build of the Bindmancer will be available Next Friday to Saturday on the 24th and 25th of Feb. It's the short month of the year so it's fair to get it out then. 


1: Wh...

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Weekly Roundup 132 - Back into Bindmancer - More Character Animation

Hi everyone, hope you've all been doing well.


Apologies for having no weekly roundup last week. I honestly just took a few days off after posting the year of the bun animation back. But I've been back to work since the start of this week. :)

But let's take a look at what I've been working on this week:


1: What's New?


...

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Year of the Rabbit Exhibit - Animation Pack!

This post contains all the content for the Year of the Rabbit Animation Pack!

It's with a full months worth of hard work and a lot of pleasure that I release this new Animation Set called the Year of the Rabbit Exhibit.

This 12 part animation set follows Judy Hopps, Lola Bunny, and Lop undertaking a very, very kinky and consensual BDSM-themed exhibit! View Post

Weekly Roundup 131 - Year of the Rabbit Animation Pack - Part 3

Hi everyone. Hope you've had a great week!


This week I'll be showing off how the animation work for the Year of the Rabbit animation pack is going. Unfortunately I wasn't able to complete the pack this week but I'll explain why in the what's new section.


1: What's New?

So I put some pretty solid hours this week into animating in Unity and I have to say ...

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Weekly Roundup 130 - Year of the Rabbit Animation Pack - Part 2

Hi everyone! Hope your week went well!

I've done some solid work this week for the Year of the Rabbit Animation Pack. Lets get into it:


1: What's New?

So a few things was done over this week for the animation pack!

First off; most of the week was spent shading and polishing up the artwork assets. Adding lighting, colored in-lineart and adding a few extra exp...

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Weekly Roundup 129 - Year of the Rabbit Animation Pack - Part 1

Hi everyone. Welcome to the start of 2023!

Got some fun art to show off to kick off this year so let's get into it!


1: What's New?

So to get back into the groove of work and to come back from my week-off during the Christmas period I decided to work on a small but sweet animation pack. More or less something I could get done in 2 to 3 weeks.

And the theme we...

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Weekly Roundup 128 - Looking Back at 2022!

Hi everyone!

I hope you all had a great holiday period. for me being back with family here in Australia brought a lot of warmth into the end of this year.

We're now upon 2023 and I wanted to take the time to showcase all that got done on this Patreon during 2022!


Looking Back at the Animation Sets and Smaller Games:

So during 2022 I made 2 new animation se...

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Weekly Roundup 127 - 23/12/2022 - Gallery Development - Out Now!

Hi everyone,

Hope you've been doing well during this late December.

We have a new build with a new feature to interact with. 

You can download it here! 


1: What's New?

So with the new build comes a new feature: The Gallery.

2022-12-23 15:39:57 +0000 UTC View Post

Weekly Roundup 126 - 16/12/2022 - Gallery Development - Part 2

Hi everyone!

It's a short roundup this week but progress has been made on the gallery feature!

1: What's New?

So the work done this week was mainly on filling out the image and written content on the rest of the current gallery entries.

Which can be somewhat involved as the gallery needs to be able to display all sorts of assets from static illustratio...

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Weekly Roundup 125 - 09/12/2022 - Gallery Development - Part 1

Hi everyone!

Hope you've been well this week. I'd say this is my first week back I've felt settled in enough into my new home to sit down and get some work consistently done. So I have something new in development to show off. 

Lets talk about it:


1: What's New?

So what I'm working on at the moment is called the Gallery feature.  View Post

The Bindmancer - May 12th Build

To Download for Windows OS = Click This Download Link 

Install instructions are at the bottom of this post.

For Linux Users: Experimental Linux Version at the Bottom of the Page

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Weekly Roundup 124 - 30/11/2022 - New build almost done, but delayed until Dec

Hi everyone!

Hope you've all been well,

I wanted to give an update, the intent was to get a new build out on the 29th of November and as of time of writing we're about 95% of the way there. But there are some bugs that I want to get fixed before I push out a new build so I've missed that deadline.


To recap: 

The big change that's coming is a co...

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Weekly Roundup 123 - 18/11/2022 - Back into development

Hi everyone!


Hope you've all been doing very well.

I wanted to post to just briefly show that work has started back up on the Bindmancer and that content for supporting this Patreon is on the way.

A big thank you to those who waited while I relocated from Canada back to Australia.

My office space is now setup and it's been a process of getting back into the sw...

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International Move Update = Almost Done!

Hi everyone. Hope you've all been doing well!


Wanted to give a general update to how the international move is going. 

Overall: Slow but well! Things have happened slower then I had hoped in getting things like a bed, whitegoods and office furniture. Attributed to some family members not being available to help right after arriving and a public holid...

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Loona's Time to Shine - Animation Pack!

It's with a lot of hard work and pleasure that I release this new Animation Set called "Loona's Time to Shine"

This 25 part animation set follows a very kinky and consensual BDSM tale as Loona tries her hand at showing up all the Imps at Ozzie's.

Will Loona show them she's got what it takes? Or will she be tamed by a bunch of kinky Imps?

This Pack Inc...

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Final Sneak Peek - Loona Animation Set - Part 4 - Animation Ahoy!

Hi Everyone!

As it says on the title this is the final sneak peek post for the Loona animation set. Next week will be the delivery of the finished product and Unity executable for you all to enjoy!

From what my workload looks like I'll be planning to deliver it on either Wednesday or Thursday the 19th/20th of October. So not too long to wait!

How goes progress? View Post

Sneak Peek - Loona Animation Set - Part 3 - Art Assets 95% Complete

Hi everyone!

Hope you're having a great start to October. I enjoyed a 3 day weekend last week and hanged out with some friends who came into town.

After that though it's been a week of working through the art assets for the Loona Animation Set.

It's coming along very well. Static art asset wise I'm about 95% complete. So in a day or two of work these assets will go into Unity ...

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Sneak Peek - Loona Animation Set - Part 2 - Inks and Colors

Hi everyone,

Making a post to show off this weeks work on the Loona Animation Set!

Basically right now it's doing some grind-work in photoshop to create all the layered assets for Loona. For the most part I've done a solid Lineart and coloring pass. Shading is up next.

Not showing off a...

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Sneak Peek - Loona Animation Set - I want your thoughts.

Hi everyone!

So during the process of making this animation set I'll suspend the Friday weekly roundups until we're back into game dev territory. I suspect this animation set will have a 2-3 week production timeline to it so it wont be long until we're back onto the Bindmancer.

The reason I wanted to make this now is to give people something new and fun during Octob...

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Weekly Roundup 122 - 16/09/2022 - New Playable Build with Gameplay Tweaks

Hi Everyone!

This week I'm showcasing the work done to tweak the moment-to-moment gameplay experience. 

There's a new build up to play that's rolled in the last two weeks of changes. Go check it out!


1: What's New?

The main goal of this week w...

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Weekly Roundup 121 - 09/09/2022 - Gameplay Polish and Better Struggles

Hi everyone!

I've got lots of fun and squirmy Gifs to show you this week. There's no new build this week but I may be able to get a new one out for next weekly roundup though!


1: What's New?

More Reactive Struggles:

I was some feedback last week that got me to commit to this bit of work this week: I had put in reactive struggles int...

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Public Post - The Bindmancer - New Demo with Slimes and Sound Effects!

Hi Everyone!

It's a new month and a new public post for The Bindmancer here.

DOWNLOAD THE DEMO HERE

I've got a brand new Public Demo available for you to download and play. In particular it includes:

  • A new enemy Type: Slimes!...

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Weekly Roundup 120 - 02/09/2022 - Sound Effects (SFX) Update

Hi Everyone!

It's the first weekly roundup of September and it came with a new playable build. Be sure to give it a download and play. You can download it here: https://www.patreon.com/posts/bindmancer-2nd-71442637 


1: What's New?

The entirety of thi...

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The Bindmancer - September 16th Build

To Download for Windows OS = Click This Download Link  

Install instructions are at the bottom of this post.

For Linux Users: Experimental Linux Version at the Bottom of the Page

----------------------...

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Weekly Roundup 119 - 26/08/2022 - Polish and Bug Fix Update!

Hi Everyone!

It's the last weekly roundup of the month and I've got a new playable build to share. Be sure to give it a download and play!

Lets get into what I got done this week:


1: What's New?

This week ended up being purely foc...

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Weekly Roundup 118 - 19/08/2022 -SLIMES! - New playable build!

Hi Everyone!

I have a new playable build for people to play that has the newest enemy type integrated into the game: SLIMES!

You can download and play it here: https://www.patreon.com/posts/68437729 


1: What's New?

So the big news for this we...

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Weekly Roundup 117 - 12/08/2022 - Enemy Slime Art and Animations

Hi Everyone!

This week I have some animated artwork to showcase so lets get into it!


1: What's New?

So the bulk of work for this week was spent on making the refined art assets for the new enemy type; the Slime Monster.

Then those refined assets where exported into Unity, rigged up, and animated.

So the result of that work is that we now have Slime Art...

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Weekly Roundup 116 - 05/08/2022 - New work on a Slime Enemy Type

Hi Everyone! Hope you're all enjoying the start to August!

This week we'll be looking at a new enemy type that I've started work on.


1: What's New?

So I wanted to create a new enemy type that was a bit more numerous and easy for the player to defeat.

To that End I...

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