Hi everyone!
Hope you've all been well,
I wanted to give an update, the intent was to get a new build out on the 29th of November and as of time of writing we're about 95% of the way there. But there are some bugs that I want to get fixed before I push out a new build so I've missed that deadline.
The big change that's coming is a complete overhaul of the collision detection and enemy AI systems.
This has been in development by a contracted programmer for a few months now and in total it will address:
There's a few other features to that end coming as well. Including:
So while this new feature isn't flashy, it is important because it addresses one of the honestly janky things about the game that I've wanted to fix for a while now.
This all said: I did want to show how the game is currently performing though.

Included here is a gameplay video showing the game in action that you can watch here!
ASAP! WHen we've addressed a few bugs that got introduced by swapping over to the new system is when we'll release the newest build. So hopefully early December.
I've made a very, very early start on a feature that I've been asked to add a few times by different people: A "Gallery" feature where everything you've seen and experienced can be viewed at will. Which is appropriate for such a kinky game!
So that's it for now. I'll do my best to get the new build out to you all ASAP!
Cheers!
- Caroo