Hey! I have an animated version of Chloe I'll use for her power.
It was animated by Anislabbize and I'm in the process of incoporating in SRPG.
The next update is almost ready, everything is done except the power's animation, I even playtested it I just have to make her power animation.
I should be able to complete it before my usual deadline but I can't be absolutely sure as the proce...
2023-09-15 01:43:32 +0000 UTC
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You've probably noticed that Chloe, although the main character, had no illustration. That's because I did her portrait a long time ago, in the early days of stable diffusion, and I couldn't make an illustration for her that matched her portrait. The problem is that it's almost impossible to generate art for the same character several times via AI, you have to modify the result each time to fix...
2023-09-05 13:42:10 +0000 UTC
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0.3 is out! It doesn't progress the story a lot, but add 8 illustrations, lots of UI and QOL improvement, upgrades and spell.
Here is the changelog :
UI:
-Almost every button you can press has now a tooltip that appears when you hover it. Describing the action, the cost etc.
-Some buttons also change the displayed image in its tab.
-When you create ...
2023-08-30 05:33:27 +0000 UTC
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Since I finished Re:Curse 0.3 for Patron one day ealier, I'm also releasing SoM's 0.43 now.
The art for the queen is still not completely finished but it should be close enough to not be too disturbing when I change the placeholder by the real one.
This chapter has no mission, it introduces 3 characters and a sex scene. The scenes are a bit long (almost 4k words) and there is no g...
2023-08-30 05:33:08 +0000 UTC
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Recurse 0.3 will be released on day ealier, the 30th. the update is complete but I just want to proofread a bit more and ensure there aren't anymore bug.
As expected, I had not time to add a scene for Selene, but I've done everything that was planned in my previous progress post.
I also improved the UI making the game much easier to play and added another illustration for mindless slav...
2023-08-29 18:57:48 +0000 UTC
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2 of the 7 new illustration from 0.3. They are from the images that will randomly been shown when you make a drone (with the drone upgrade active) or drain the will of your prisoners. I like the idea of having different images appear when you get new slaves, I think it will reduce the repetitiveness of the game during successive runs.
That being said I'm not really fan of how they are shown ...
2023-08-29 18:44:55 +0000 UTC
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I'm working on RE:Curse 0.3 and I wanted to give you some feedback on what's planned and what's finished.
To start with the changes that I'm sure will be in the next version:
First there I've done a lot of work on the UI, as you can see on the screenshot.
UI:
-Almost every button you can press has now a tooltip that appears when you hover it. ...
2023-08-25 05:01:47 +0000 UTC
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SoM 0.43 is out, sorry for the delay.
The art for the queen is still not completely finished but it should be close enough to not be too disturbing when I change the placeholder by the real one.
This chapter has no mission, it introduces 3 characters and a sex scene. The scenes are a bit long (almost 4k words) and there is no gameplay phase here. But there's a lot going on so I don't ...
2023-08-18 01:07:29 +0000 UTC
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RE:Curse 0.2 is now out for the public.
Here is the changelog:
You now have a bit more freedom, there's a main story, but as you progress through it you'll unlock different options:
-Summon demons to assist you (only one so far)
-Create defenses against the ever-increasing attacks coming your way
-Capture humans (and in future updates attack their villages)
-...
2023-08-18 01:07:12 +0000 UTC
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Firstly, the next update will be 1-2 days late. It's almost ready, but I'm missing an illustration, which brings me to the 2nd news.
For the last 2 weeks, I've been trying to recruit someone to help me with the art for SoM. This would help me move forward faster on the one hand and also have more consistency on the style.
So far, the first contacts haven't brought me any luck, hence...
2023-08-15 21:56:28 +0000 UTC
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Some people asked for an easier version of the game, now in mission 7/8 you'll be prompted if you want to make the game easier. I also fixed a couple bug.
0.42a:
Fixed a crash at the end of chapter 5.
Fixed Carol and Alice having the wrong sprite in their death dialog.
Other minor fixes.
Added an easier mode that you can activate once you reach chapter ...
2023-08-02 22:59:12 +0000 UTC
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RE:Curse 0.2 is finished!
Here is the changelog:
You now have a bit more freedom, there's a main story, but as you progress through it you'll unlock different options:
-Summon demons to assist you (only one so far)
-Create defenses against the ever-increasing attacks coming your way
-Capture humans (and in future updates attack their villages)
-Transform your...
2023-07-31 14:30:37 +0000 UTC
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Version 0.42 is now available for the public !
Here's the changelog :
Mission 8 : Holding the door.
A new optional scene. In this one Chloe finds herself losing control of the situation to someone stronger than her. Choose "See what she intends to do" if you want to see it.
Another one in which she converts Brigite by showing her that pleasure and torment can sometimes b...
2023-07-31 14:29:57 +0000 UTC
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Hello! I'll be posting the next RE:Curse update shortly.
I wanted to post a little poll to see if you wanted me to focus a little more attention on one game.
Whatever happens, the next update will be for SoM, I have a few ideas for the next RE:Curse update, but it's still too vague so working on it wouldn't be efficient. It might come in the next one though.
I've got a lot of ...
2023-07-31 13:55:26 +0000 UTC
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Hey! I wanted to keep you posted on the progress of the latest update.
To start with, I'm feeling good, I've recovered quickly from the COVID and I'm in good shape (I still have a cough but it doesn't stop me from working).
The update is progressing well and should be out on the 31st.
You can now get out of the purely scripted zone and start experimenting with the game loop. S...
2023-07-25 14:24:27 +0000 UTC
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Hey! I decided that next update would be for Re:Curse origin.
I was infected with COVID, and was bedridden for 2 days. I'm feeling better, but I'm still not at my best.
That's the main reason I chose RE:Curse for the next update, because I'd already done a bit of work ahead of time, so I can "consume" it to meet the deadline.
I'm planning to do a poll soon to find out what your p...
2023-07-20 20:12:50 +0000 UTC
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Version 0.42 is out! Here's the changelog :
Mission 8 : Holding the door.
A new optional scene. In this one Chloe finds herself losing control of the situation to someone stronger than her. Choose "See what she intends to do" if you want to see it.
Another one in which she converts Brigite by showing her that pleasure and torment can sometimes be two sides of the same coin.
2023-07-16 00:53:10 +0000 UTC
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The first version of Re:Curse is available for the public.
In this game, you take on the role of a fallen overlord who relives the day of his death over and over again. Try to understand what is happening to you and let your wrath fall on your killers... And the few innocents who happen to be along the way.
2023-07-16 00:52:58 +0000 UTC
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The last missions, script and illustrations are 100% complete. All I have to do now is balance the last chapter and hopefully I'll have time to fix a couple of bugs that have been hanging around for a few versions now.
The version should be release the 15th.
I'm really happy with the result, the first optional scene is my favourite so far. In this one Chloe finds herself losin...
2023-07-11 19:31:25 +0000 UTC
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The version 0.41 is out for the public. The story can now branch out. A mana system has also been introduced and new scenes are added depending on how you've completed the last few missions. More details in the changelog:
Content:
-Mission 7 complete
-Changed Brigite's illustration.
-A new scene with brigite, with a variation depending on how you complet...
2023-06-30 22:47:28 +0000 UTC
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Sorry for the wait, the first version of my new game RE:Curse origin is ready.
This game was inspired by games like increlution and overseer (an old rag game from the hypnopic collective).
You play a fallen overlord who has lost his/her memory and relives the same day over and over again.
Can you break the cycle? How many mortals will you corrupt to achieve your goal?
2023-06-30 22:42:59 +0000 UTC
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First the bad news, I'm not going to be able to get the next Shadow over Meridia update out in time. I can't finish one of my scenes and this lack of inspiration isn't a problem I can solve simply by working harder.
I really needed a week to clear my head and so the next update will be on the 15th.
Now for the good news, I haven't made as much progress on SoM as I'd like but I've be...
2023-06-27 19:10:20 +0000 UTC
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With version 0.41 the story can now branch out. A mana system has also been introduced and new scenes are added depending on how you've completed the last few missions. More details in the changelog:
Content:
-Mission 7 complete
-Changed Brigite's illustration.
-A new scene with brigite, with a variation depending on how you completed missiosn 6 and 7.
2023-06-15 19:26:19 +0000 UTC
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version 0.40 is now out for the public, here's the changelog for this version :
The 6th mission is out.
A new character: Brigite
Some new scenes.
Introduction of the heroic power.
My first animated scene! I'm pretty happy with it, it's not as clean as I wanted, but I'm still happy with the result and I've learnt a lot so I should be able to produce better results i...
2023-06-15 19:26:12 +0000 UTC
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SRPG only allow me 720px height image to be used, so I thought I might aswell post new CG with higher resolution on Patreon.
This scene is available in version 0.41 depending on how you've completed the last 2 missions.
It's taken me longer than expected but I should still be in time to post the update on the 15th.
2023-06-13 08:46:34 +0000 UTC
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Version 0.41 is almost finished, it will contain the 7th mission, a mana system for heroic powers, new dialogue between Chloe and '???' and lots of QoL changes.
My deadline for updates will be the 15th and last day of each month, but it should probably be ready a bit sooner. All that's left is to finish the end scene for the 7th mission and the illustrations that go with it, and to fix th...
2023-06-06 13:02:17 +0000 UTC
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The 6th mission is out.
A new character: Brigite
Some new scenes.
Introduction of the heroic power.
My first animated scene! I'm pretty happy with it, it's not as clean as I wanted, but I'm still happy with the result and I've learnt a lot so I should be able to produce better results in the future!
Apart from that, some QoL changes, hiding the last digit for most ...
2023-05-27 18:44:21 +0000 UTC
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Version 0.32 of shadow over meridia is now available for everyone, on the menu we have a new mission ending with a hot scene and new illustrations to accompany it.
A new unit, the archer.
An overhaul of the property capture system.
changelog :
Content :
-Mission 5 is now completed
-1 new illustration for Fionne and 1 for anot...
2023-05-27 18:34:21 +0000 UTC
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For the next update, we will introduce a new character, another mission with a couple of scenes, and a preview of the next mechanic : Hero powers.
Hero powers are skills that can change the course of a battle, provided you have the mana to use them.
This should be finished by the end of the month, probably slightly earlier.
These last 2 updates took a lot of work, the ability...
2023-05-23 14:24:21 +0000 UTC
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Version 0.32 of shadow over meridia is out, on the menu we have a new mission ending with a hot scene and new illustrations to accompany it.
A new unit, the archer.
An overhaul of the property capture system.
changelog :
Content :
-Mission 5 is now completed
-1 new illustration for Fionne and 1 for another character.
2023-05-18 13:27:14 +0000 UTC
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