I'd like to talk a bit about what I plan to do in the future and what I've been up to these past couple weeks.
First of all, I recently posted a poll to find out what I should work on in the future, overall, a majority of people so I started with that. I'd still like to do a bit of 3D, so I think I'll work a bit on the game in 3D. It's probably going to be a bit complicated until SoM is f...
2024-08-15 22:28:41 +0000 UTC
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SoM 0.83 is out.
Since this is the ending with the most votes, I finished the “Ruling with my queen” ending. (Technically Us against the world tied, but it got its votes later, so it'll be next).
To discover the new content you have to start from the “training ground” chapter and lose to Liliane.
As usual, I'm giving you the patchnote, so don't hesitate to read it if y...
2024-07-31 16:49:06 +0000 UTC
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RE:Curse 0.94 is now public!
In this version you can reach the end of the game, I will probably add last update later, there are a couple things I could add like galery or more optional content.
As usual, here's the full changelog.
0.94a :
Missing content :
Added the illustration for "spreading corruption" action.
Bugfix : I tried to fix a bug that happened if you e...
2024-07-31 16:48:58 +0000 UTC
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As promised, I'm giving you the chance to vote for the next game I'll be making. I've got 3 game ideas, you can vote for more than one if you like, and don't hesitate to comment on the post if you have any questions/suggestions. If a vote comes out on top I'll do it anyway, if it's close I'll decide according to your comments and my preferences.
1) Idle game, RE:Curse Prequel/spin off
...
2024-07-14 06:48:54 +0000 UTC
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hey I've got a few announcements to make. With the end of RE:curse, I've spent a lot of time testing new engines to see which one I'll use for my next game.
The first consequence of this was that the next Shadow over Meridia update wouldn't be ready in time, so I decided to postpone the update until the end of the month. I'm sorry for the delay, but since it's time to choose my next game ...
2024-07-14 06:47:08 +0000 UTC
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RE:Curse 0.94 is out!
In this version you can reach the end of the game, I will probably add last update later, there are a couple things I could add like galery or more optional content.
Honestly I'm quite happy with the game, but I'm affraid the gameplay loop isn't convienent to make a big game with lots of content, also it is my first completed game and there are mistakes I made ...
2024-06-30 22:48:21 +0000 UTC
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Shadow over meridia 0.82 is out!
The 4th ending is now available.
Now that the core of the game is done, I'll be able to work on different path, which are voted by patrons.
I think I completely fixed the bug that preventing Chloe to convert ennemies/Chloe leaving ennemies with 1hp. If there are still some problem, just tell me and I'll fix it ASAP.
EDIT : changed l...
2024-06-30 22:48:10 +0000 UTC
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Hi everyone!
I'm a bit ahead of schedule on RE:Curse and I'll soon be working on the next SoM update, I wanted to know which path you want me to work on first? There are 4 endings planned at the moment:
Ending 4: Ruling with my queen
This is the path in which Liliane wins her duel against you in chapter 16 "Training ground".
This is a softer submission path than bad ends.
2024-06-26 22:40:24 +0000 UTC
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Shadow over meridia 0.82 is out!
The 4th ending is now available.
From now on I'll be asking you which path/ending I should be working on.
I'll probably post a poll in a few days to know which ending I should work on next and I'll give you all details.
I think I completely fixed the bug that preventing Chloe to convert ennemies/Chloe leaving ennemies with 1hp. If there...
2024-06-15 23:40:13 +0000 UTC
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Re:Curse 0.93 is now public, with new content for moonshade, Selene and a new mechanic when you reach Dawnlight.
As usual here's the patch note :
0.93
Content :
Added 2 new building in moonshade : trap and cage, that allow you to capture and hold beastmen prisoner.
Added 2 new slaves : hunters and drudges.
Added 3 new events that can be triggered by increasing you...
2024-06-15 23:39:57 +0000 UTC
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Re:Curse 0.93 is out, with new content for moonshade, Selene and a new mechanic when you reach Dawnlight.
As usual here's the patch note :
0.93
Content :
Added 2 new building in moonshade : trap and cage, that allow you to capture and hold beastmen prisoner.
Added 2 new slaves : hunters and drudges.
Added 3 new events that can be triggered by increasing your influ...
2024-05-31 20:58:59 +0000 UTC
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0.92 is out!
Unlike previous update that focused on new upgrade and gameplay element, this one focus more on story and character.
A new sidekick is available, and all her corruption (with 3 variations depending if you maxed her love/corruption/will) event are complete.
There is also a new sex scene with natsumi in the story (not repeatable until I add the galery sorry for that)
Here...
2024-05-15 22:09:52 +0000 UTC
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Version 0.81 is now available! It's a smaller update than usual, but I've FINALLY managed to fix the bug that could occur when converting enemies. I've only applied it to chapter 18 for now, as I'm going to have to edit all the enemies in all the chapters, which is going to take some time, but this bug is a great relief to me. It also means that all I have to do now is finish the tutorial and t...
2024-05-15 22:09:36 +0000 UTC
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0.92 is out!
Unlike previous update that focused on new upgrade and gameplay element, this one focus more on story and character.
A new sidekick is available, and all her corruption (with 3 variations depending if you maxed her love/corruption/will) event are complete.
There is also a new sex scene with natsumi in the story (not repeatable until I add the galery sorry for that)
Here...
2024-05-01 03:39:44 +0000 UTC
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SoM 0.8 is now out for the public! I hope you like the update.
Here's the changelog :
0.8
Content :
Added chapter 17 : Final battle this is the continuation of the route in which you win against Liliane in chapter 16.
A sex scene with Liliane that has 2 variation depending on how you approach it.
A new unit : the spy, deadly unit that can hurt even royal guard, but is really...
2024-05-01 03:39:37 +0000 UTC
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Sorry for the delay, it took more time than expected but here it is, 0.8 (and Hi-res version of the artwork I commissioned from JevilShah).
I hope you like the update, it took me some times but I wanted to have fight for this battle, and that meant a few complications on the technical side.
Here's the changelog :
0.8
Content :
Added chapter 17 : Final battle this is the ...
2024-04-23 16:35:23 +0000 UTC
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Sorry for the delay, RE:Curse 0.91 is now public
For this update, I took the time to completely rework the balance of the game, I think it feels much better now, and several options that were too weak (capturing Petipatelin early, docile soul selection, mana buildings) makes more sense now.
0.91b:
-Fixed 2 bugs : The amount of sawmill now reset as it sound on death and you stop ...
2024-04-23 16:35:15 +0000 UTC
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I've got a few bugs to iron out and one of the artworks I've commissioned won't be ready for a few days. I'm sorry for the wait, I'd also have to delay SoM steam demo, I was optimistic when I thought I could do both the update and the paperwork+tutorial+convert bugfix+outro needed for the demo to be complete (I'd say half of it is completed atm).
Technically I could post the update tomorr...
2024-04-16 01:42:06 +0000 UTC
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Re:curse 0.91 is done!
For this update, I took the time to completely rework the balance of the game, I think it feels much better now, and several options that were too weak (capturing Petipatelin early, docile soul selection, mana buildings) makes more sense now.
0.91:
content:
New location : Moonshade, the beastmen forest, for now you can gather wood here.
New eve...
2024-03-31 19:44:57 +0000 UTC
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I'll slow down the frequency of Shadow over Meridia public update (Patron only update will stay the same).
I'm trying to release SoM on steam and the The next "public update" will be the steam demo for the game.
I don't know how often I'll add new public releases but I still plan to have it playable by everyone for free at some point, I just don't know how much delay there'll be between p...
2024-03-31 19:44:49 +0000 UTC
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There are a couple things I want to add in RE:Curse this update, I have lots of things I can choose to do and I figured I might aswell ask you want you want to see the most.
Choice 1 : Focus on the story
Make a plan to fight the order -> meet new characters->Shenanigans about a convent and an innocent sister.
Choice 2 : QoL and Selene
Auto med...
2024-03-17 16:50:13 +0000 UTC
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SoM 0.7 is out! This one is a bit special as usual it adds a chapter to the story, but from here there will be a couple different paths to explore depending on your choices or if you won or loose.
Also I managed to improve the AI of the enemy so they can be a bit smarter now (They can capture building, and I can make important ennemies try to focus on surviving rather than fight.
Here...
2024-03-15 05:55:42 +0000 UTC
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0.9b is now public! It adds new buildings for Petipatelin, new scenes with Selene and variation with Morgana's demonize scene if she was already your mistess. Also a couple new slaves and roles, the ability to have fun with you new slaves and to change into a demon. Everything is detailed in the patchnote.
This version of the game should work much better if used on smaller screensize. I neve...
2024-03-15 05:55:35 +0000 UTC
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0.9 is out! It adds new buildings for Petipatelin, new scenes with Selene and variation with Morgana's demonize scene if she was already your mistess. Also a couple new slaves and roles, the ability to have fun with you new slaves and to change into a demon. Everything is detailed in the patchnote.
This version of the game should work much better if used on smaller screensize. I never tried ...
2024-02-29 20:17:23 +0000 UTC
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Hi everyone, 0.6a is now public.
big update today adding a new chapter, the priestess, a couple scenes and new power and its animation.
I also added an easy mode for almost every level.
I think this is the best update in the game so far, I finaly understand how SRPG dialog auto advance work. Unfortunately it's not convenient enough to use it everywhere, but coupled with disabling...
2024-02-29 20:17:14 +0000 UTC
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Hi everyone, 0.6a is here.
big update today adding a new chapter, the priestess, a couple scenes and new power and its animation.
I also added an easy mode for almost every level.
I think this is the best update in the game so far, I finaly understand how SRPG dialog auto advance work. Unfortunately it's not convenient enough to use it everywhere, but couples with disable of the ...
2024-02-14 23:00:07 +0000 UTC
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Re:Curse 0.8c is now public! I got lots of feedback, thanks to that I added huge amount of bugfix/QoL improvement since 0.7.
Edit : 0.8c : Fixed a bug with events.
0.8b : Fixed demonized prisoners button not working after a reset.
0.8a :
Fixes :
Fixed the player being refered as Kaï instead of the name you chose in Morgana's demon event.
0.8 :
...
2024-02-14 23:00:06 +0000 UTC
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Re:Curse 0.8 is out! I got lots of feedback, thanks to that I added huge amount of bugfix/QoL improvement since 0.7.
EDIT : replaced with 0.8a fixing a typo.
EDIT2: updated to 0.8b fixing a bug with demonize slave button not working after a reset.
Here's full changelog :
0.8b : Fixed demonized prisoners button not working after a reset.
0.8a :
Fixes : <...
2024-01-31 22:53:27 +0000 UTC
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SoM 0.52 is now public!
It adds a new chapter, 2 new scenes. I Also fixed Saki's art, that felt meh. She still not my favorite character but she looks but better now, I'm still not a huge fan of her outfit but she'll receive a new one either at the end of 0.53 or at the begining of 0.54 we'll see.
Changelog :
Content :
Added chapter 14 : leverage.
Some kind of defence...
2024-01-31 22:53:23 +0000 UTC
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A new hotfix for RE:Curse
It fixes several bug including a critical ressources leak that would cause the game to be slwoer and slower the longer it is ON.
Changelog :
-The memory leak should be fixed.
-The game speed has been double, and I removed the "double speed" mec...
2024-01-19 17:44:21 +0000 UTC
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