Hi everyone,
I'm happy to release the second and the last part of the Outpost Sisyphus sci-fi horror scenario.
Outpost Sisyphus is structured in a cinematic style with three acts that escalate in terms of action, drama, and tension. The scenario is designed for 3-5 players plus a GM and takes at least 4-5 hours to complete or more, depending on how the p...
2021-06-24 15:05:23 +0000 UTC
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Hi everyone!
Sorry for the radio silence and lack of recent releases. Here's a quick status report explaining my situation a bit and a survey about 5E systems and settings.
Maps Coming Soon!
I've been preoccupied with stuff at my day job and some family matters, and I've had time very sporadically to make new releases or finish maps. Despite the silence I've been...
2021-06-21 15:18:32 +0000 UTC
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Hi everyone!
This post got a bit long, sorry about the wall of text. I tried to bold text or use lists for the important stuff, so it's easier to browse through the post. There's some important stuff related to the upcoming tier and reward updates.
Please, ask or comment if there are any concerns or unclear bits. There was a lot to cover, but I didn't want to split this into m...
2021-06-02 10:44:33 +0000 UTC
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Hi everyone,
I have some big news for you: starting from July I will work full-time on TTRPG cartography and publishing. What this will mean in practice is that I will have full weeks to work on maps and any extra content.
Before going full steam making more content I would like to do some things first. I will use some of my time to make...
2021-05-25 11:48:20 +0000 UTC
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Hi everyone,
While I create mostly sci-fi and cyberpunk content, I would assume that some of you are interested in fantasy RPGs also – especially in fantasy with some sci-fi elements.
DM Dave has a very interesting new project live on Kickstarter. 2021-05-21 12:40:53 +0000 UTC
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This question is for the Foundry VTT users mainly, but as I expect there to be Foundry users also on lower tiers than Hero, I'm asking this from all of you. Please disregard this post if it's not relevant to you and apologies for the "ping".
I'm going to add some extra features for my Foundry VTT maps using some of the most commonly used modules. Before doing this, I would like to h...
2021-05-16 21:38:33 +0000 UTC
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Hi everyone,
DasBismarck, one of my patrons gave me permission to share these weapon asset variants based on some of my previous weapon assets.
It seems like I really need to make some proper Aliens and Halo type weapon racks for my upcoming asset packs so you can have a place to store all these cool guns and blades :D
Get these assets from the
2021-05-15 13:37:21 +0000 UTC
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Hi everyone,
As you might know, I had a bit rough last month, but now I've finally caught up with my planned maps.
Upcoming Maps
For this month I have a few more maps in plans:
- Generic space opera hangar map
- Smuggling ship deckplan
- Hotel layout (mythos map)
- Hotel room battle map (mythos map)
I might get to finish...
2021-05-15 13:23:21 +0000 UTC
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This map represents a small operations center functioning as the command and communications hub and air traffic control tower, as needed. This map represents the top level of the building. Bottom level comprising mostly of storage and backup power, and technical areas.
The rooftop has a satellite dish and a communications tower. A separate map for this will be released with part 2 o...
2021-05-15 12:21:42 +0000 UTC
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This retro-style area map covers the Sisyphus Outpost's main buildings. This release included green and white versions (for easier printing) and versions with and without labels and grid.
You can get the related Outpost Sisyphus sci-fi horror scenario's part 1 (of 2) here...
2021-05-15 12:09:44 +0000 UTC
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While the original idea was a cargo airlock of a salvage station, this map can be used also as a regular cargo airlock. I also included a version with a force field and an unpropped version for further customization.

As a patron of Miska's Maps, you get extra variants for the map and other ...
2021-05-15 11:51:53 +0000 UTC
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Outpost Sisyphus is a sci-fi horror scenario created in collaboration with Christopher Stratton Smith and Michael Ghelfi.
Chris wrote and designed the adventure, and he started his own Patreon focused on adventures just recently. Check it out here.
Michael made some ambiance and sound effects for...
2021-05-15 08:28:41 +0000 UTC
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Awesome news! I got helped out by one of my patrons, Allari, and now we have all the assets wrapped into a Dungeondraft asset pack.
From now on Dungeondraft packs are part of Hero and higher tier rewards and as a Hero tier patron, you can download the asset pack from the 2021-05-12 22:09:14 +0000 UTC
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In 2019 I did a this poll last time and I thought it would be a good time to do this poll again.
For the past year or so I’ve been doing mostly tactical scale maps and the level of detail has increased at the same time as the scale has gotten smaller.
What kind of scale and level of detail you prefer or need most often in your games?
- Tactical scale has been...
2021-05-07 21:01:55 +0000 UTC
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This map is a simple warehouse building for storing various tools, spare parts, chemicals, and explosives. This map comes with three variants and an unpropped version. The variants include a normal version with no damage, a variant with a crashlanded cargo pod, and a crashland variant added with a raging fire.
This map is designed for the upcoming sci-fi horror adventure, which will...
2021-05-06 12:54:12 +0000 UTC
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Hi everyone,
Sorry for the radio silence. to be honest, this month did not go quite as I planned. My father passed away earlier this month and this messed up my plans, obviously. Chris has been working on the adventure and I'm working on the maps for the first part of the adventure.
Below you can see the rough drafts for the locations and these should be released be...
2021-04-27 07:52:02 +0000 UTC
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Hi everyone,
We had a Discord meeting with Chris who is teaming up with me to write some adventure content to go with my maps. One topic we discussed was what game system to use. Especially when thinking long-term and making a possible series of adventures.
Obviously, for copyright reasons, we cannot use any existing game settings, but we can deal with this by providing ...
2021-04-13 08:22:14 +0000 UTC
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This is a small settlement that could be a small colonist settlement, a crime lord's safe house, or a moisture farming homestead.
The settlement is built into a protective recess on the side of a larger rock or canyon. Tall wind-walls protect the courtyard from strong winds and sandstorms. ...
2021-04-11 01:19:41 +0000 UTC
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Hi everyone,
Now that I got the unfinished maps out of the way (sorry about the delay), I decided to post a quick update.
This post covers the following:
1) New workflow and its effects on rewards
2) Adventure content
3) Foundry VTT module status and future plans
New Workflow
As mentioned in a previous...
2021-04-07 10:18:34 +0000 UTC
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Welcome to planet Louhi IV (LT-606). This map represents an accessible section of a larger mining facility, OES*-LT606D, on some remote and mostly unexplored planet. The station is now abandoned and something alien has created a nest into the ruins. There are some signs of battle and the use of improvi...
2021-04-04 00:49:14 +0000 UTC
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An orange and red neon sign flickers at the corner of Destiny and Horizon. Standing watch since the alley was built. Back when cars couldn't hover, belonging to a time when the sun's light could still reach the alley. Now only man-made lights try desperately to keep the thick urban smog at bay.
Sunset Alley is a market locked in deep city life. A place to get lost in. A...
2021-03-29 21:43:13 +0000 UTC
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Hi everyone,
I've been thinking about how to streamline my workflow and offer you more unique content.
Based on the results of the recent poll I've decided to try out a new workflow that would leave me more time to make new maps and f...
2021-03-24 15:24:42 +0000 UTC
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I've been working on modular maps for too long, but for a reason or another I have not been satisfied with the results or I've had to put them aside for some other reason. This is the first modular map section I'm actually happy with, but I will probably still make some improvements for the future sect...
2021-03-23 07:38:38 +0000 UTC
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This map represents a xeno-archeological site with something strange at its center. There are different environmental variants to match with the camp map and a few different centerpieces for various scenarios. And, yes, a xenomorph might be involved...
This map comes with three environmen...
2021-03-16 17:10:34 +0000 UTC
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This map represents a small camp in the wilderness put together from airlifted cargo crates and tents. This is meant to work as a temporary settlement for a small science team, smuggler crew, or rebel cell.
The map comes with three different environmental variants: Mars, Acheron, and Pandor...
2021-03-12 14:54:27 +0000 UTC
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Hi everyone!
Short summary: I needed to take a short leave, but now I'm back. Also a question about the number of unique map designs vs the number of variants per map.
I had to take a short break last week to gather my thoughts and energy. Sorry for the radio silence and the delay with new releases!
Now I'm back working on the pen...
2021-03-09 20:57:58 +0000 UTC
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Just wanted to let you know that I've been having a little trouble getting the February's maps finished. Sometimes life gets in the way and I feel too optimistic about what I can achieve.
I have five maps in the pipeline, three maps are done and waiting to be delivered (2 with Mythos Map variants), two more are mostly done, but need some polishing and variants. I also have a pack of as...
2021-02-28 18:42:34 +0000 UTC
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Hi everyone,
A few months ago I published the Starter Prop Pack with over 200 assets. This was my first take on map assets and I published it as a sort of a preview for all of my patrons.
Now I finally released version 1.0 of Miska's Maps Asset Archive with over 700 assets (including color var...
2021-02-23 06:40:17 +0000 UTC
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Hi everyone,
I've been trying to figure out how to make more deckplans for various spaceship designs. In this case, I'm mostly talking about small to medium-sized ships that can be visualized with a single map. For larger ships and space stations I'm working on the modular ship sections (They are coming! Sorry for the delay)
I've been thinking about something like a "Deckplan-a-Mont...
2021-02-12 10:48:09 +0000 UTC
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Hi everyone,
A new website was launched yesterday to support the Foundry VTT community. This website called Foundry Hub collects and curates news, updates, and resources for the players. Here's a shortlist of its main features:
- A news platform open to contributions and supported by a team of editors to inform you about the entire FVTT ecosystem.
- An exchange forum...
2021-02-11 09:50:14 +0000 UTC
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