Merry christmas and a Happy new year everyone!
I hope that you all have an awesome time and get the best gifts.
Personally I like to give gifts rather than recieving them.
I would like to talk about how busy the year has been but it's a mood killer I'm sure.
So I'll just write a little bit about the work on the game that has been done.
The update was planned to feature m...
2024-12-25 19:51:29 +0000 UTC
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It's been quite a while since my last post. I've had a lot of things going on in my life this year.
I went to the USA and met someone, and also the authorities in my country are breathing down my neck and demanding my time in various ways. Without being too dramatic lets just say that real life has stolen a lot of my time. Altho on a positive note, I'm closing in on finishing the update.
...
2024-08-11 17:01:19 +0000 UTC
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Hi!
I realize that there's some time since I last posted on patreon.
Since the government forced me into one of their socializing programs it's been hard to find time. Development of Loki is going forward altho quite slow. This is not the first time that this has happened to me but it is for sure the period that has robbed me of most time for BS reasons. Ofc not everything is loom and gl...
2024-04-07 15:15:15 +0000 UTC
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Hi I hope that you all have had an awesome new year.
I had wished that this year would start off better. As from a few weeks ago I was forced into a government enslavement program. It's happened before however this time it wastes about 10 hours of my day and it's hard to cheat and do my own stuff. This means that I don't have as many hours left to work on Loki. I'm ofc still working and ...
2024-01-28 19:09:09 +0000 UTC
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I just wanted to wish everyone a happy new year and hope that you'll have an awesome time :-)
2023-12-31 11:18:03 +0000 UTC
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I wish you all a Merry Christmas and a Happy New Year!
I've been working on many new scenes with the Goblin's update, several of which are multi scenes which depends on the time of the player visiting. It's been very stressful to manage all the christmas preparations and work on the new scenes at the same time. Luckly that stress is almost over and I can go back on focusing on just doing th...
2023-12-23 19:20:12 +0000 UTC
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The greenskins are back, now smaller and more perverted than ever!
Well in the next update that is. A lot of work has gone into insuring that what caused the rocky start of the current update doesn't happen again. And I would like to thank you for your patience and understanding.
Development flow has since then been good and I've made one new tileset and some new type of animations. ...
2023-11-03 14:10:16 +0000 UTC
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Loki's Corruption 2.6.1(FIX) - Prisoners of War
New content:
* Fort Castellet - Talk to Inquisitor
* Fiskestadt - Talk to the Pub owner(Pub is located south of the Freakshow)
* New areas are introduces and a familiar face will accompany you
* Fergus gets a new sprite showing his majestic mustache and the
blacksmith is rewarded with a facial sprite aswell as walking sprit...
2023-09-15 18:02:26 +0000 UTC
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I hope that you all will have an awesome weekend and I just wanted to share a note on how the work on the 2.55 update is coming along. So I'm done with all the new tilesets and effects for the new west coast cliff area which is rather large. And I'm currently working to implement my ideas for the area and the story along it. I'm very certain that I'll be done with that this month. But it's not ...
2023-08-18 20:21:29 +0000 UTC
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Update on Progress.
I'm done with all the scene graphics, the Vildvittra as seen was quite challenging to make since there's a lot of layers to it and new shapes and how to actually go about the thing. Because the reference sources were extremely poor. I think it turned out to be very close to the original designs and I have planned to make an additional scene in a later update.
...
2023-07-21 11:07:10 +0000 UTC
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A little bit of update to my work on the game.
I've finished all the scene graphics for the new Angel scenes as seen above. And I've finished the TF sequence for the Gorgon and one more character. I'm currently working on a scene graphics for the Gorgon at the Freak Show. Since I haven't work on these kinds of creatures before there are some challenges but so far I'd say that it's worked out...
2023-06-21 10:15:18 +0000 UTC
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Leif meet a life changing fork in the road!
Help him decide what he'll become and vote below!
Picture reference as attachment. Also please vote on Pierre.
2023-05-16 09:26:01 +0000 UTC
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Pierre meet a life changing fork in the road!
Help him decide what he'll become and vote below!
Picture reference as attachment. Also please vote on Leif.
2023-05-16 09:23:14 +0000 UTC
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I hope that you all have find the latest update posted on April the second entertaining. If you haven't finished the latest update then please do so before you continue to read on.
Now! For the fun part! I have attached a picture to this post of the faces of Pierre, Tobias and Leif. And I do think that they need some improvements(TF). So I figured for once I'd ask my patrons ...
2023-04-09 16:47:22 +0000 UTC
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Loki's Corruption 2.5 - Return to fort Castellet
Fixes:
* One more picture for the old bathhouse scene updated. I believe that there are two more and I'll be finished.
* The memory management script is now updated because the old script would cause issues in one of the new scene transitions. The new version will remove pictures from memory whenever a picture is removed or replace...
2023-04-02 11:27:05 +0000 UTC
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As we're close to seeing Loki's Corruption 2.5 Return to Fort Castellet being live. Which will go live tomorrow actually. I'd like to talk a little bit about this new game that I've been working on for the last half year or so.
Everyone knows that I love to make TF stories in games but only a few of your know that my true heart lies with racing games. Hench I've decided to merge the two...
2023-04-01 10:07:02 +0000 UTC
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Since several of my supporters have voiced for more additions to the freakshow.
I'm creating an opportunity for such an update after this one, and it all makes sense to do so. I'm also thinking of a side story which was proposed by British Dragon. Which includes the sewer freaks, which also makes sense and was actually an old original idea that was scrapped. Altho similar to his take I figu...
2023-03-16 11:02:38 +0000 UTC
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A short post on the progress of the update.
I was hoping to finish the update at the end of this month but it seems like I'll be finished sometime early next month. The new animations that were planned proved to be slightly more challenging that I originally thought. My buddy and I have developed a new script to help with the new kind of animations. This wasn't planned at all but do extend t...
2023-02-20 18:40:30 +0000 UTC
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New year, new post! :-)
First of all, I hope that you all have had an awesome new years.
I'm happy to say that the development of the next update is going along well, and so far I'm not behind on the schedule. I've completed all the graphics for the planned scenes except for maybe some sprites. I've also made one new tileset and a few overlays while also writing some part of the dialo...
2023-01-18 16:28:36 +0000 UTC
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Merry Christmas everyone!
I'm hoping that you all have an awesome holiday this year!
Here in Sweden we celebrate on the eve of the 24th. It starts out with a christmas table filled with food to eat. Then everyone will watch Donald duck and then Santa comes to deliver all the gifts.
As always, thank you for supporting my game making!
2022-12-24 07:35:05 +0000 UTC
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Fixes:
* Old Bathhouse scene with Urban and Claud now has updated graphics, altho there are still two more angles that needs to be replaced. There are many pictures for these scenes, hench it's going to be continued updated in the upcoming update.
* Lokka stats are re-balanced, this will affect new gameplay mostly(Lokka will be slightly stronger)
* Cecilia stats are re-balance...
2022-10-31 12:18:17 +0000 UTC
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Tomorrow will be update day :-)
I hope to the gods that I haven't screwed up anything and that you all will enjoy the update. Worked very intensely this last week to get everything to work in time.
Thank you for supporting my game making :-)
2022-10-30 23:48:41 +0000 UTC
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I'm very close to finishing the update.
I lost a few weeks to sickness, it wasn't covids I'm sure. It was bad, but I've had alot worse. I'm currently working on this map in the video. I would say that I'm done with 95% of the update. I am going to dump the musiciant, I've wasted so much time going to his place and planning music but we're simply not getting anywhere. He knows his stuff...
2022-10-04 20:10:05 +0000 UTC
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The new TF animations are all finished, and I'm also finished with both tileset and maps for the new dungeon area. The picture above shows an screenshot from it eventho it unfinished at this stage. The new TF animations did take longer time to finish than I expected and I am going to make custom sound effects for these scenes. Which kind of sounds are kind of new water for me but I'm sure that ...
2022-08-03 20:59:36 +0000 UTC
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It's midsummers eve today, and even days like these I do put some time into the game.
I'm currently working on the requested gargoyle TF scenes, this short clip is an animation test. Running 17 keyframes, that can be adjusted for final animation. I'm going to make special TF sounds for these two scenes and I'm sure that you'll find them interesting. Hrhrm especially the other scene which has...
2022-06-24 21:08:20 +0000 UTC
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Finally I get a short breather from IRL.
It's been an hectic month, I wished that there was more of my self.
Small update to my work, I've been reworking some of the new scenes and made a few more. I would like to make a gargoyle TF animation and I'm currently thinking about how I can make that without taking too much time. I'll also need to make some additional tilesets related to such. ...
2022-05-06 16:13:00 +0000 UTC
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A quick demonstration of the new animated battlers function.
I was going to make a newer video but I got sidetracked on making of the new tilesets.
I'm adding yet another unplanned area, it just makes sense.
Anyways! Which is demonstrated in this video are a few animated mobs, they have a three frame animation and an additional movement pattern. I also demonstrate how enemies can ...
2022-04-04 19:23:56 +0000 UTC
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I thought that I should share a bit of what I've been working on lately.
Dialog will be replaced for the proper dialog before I finish the update.
So even this far into the development in the game I do learn to do new things with the engine. Small tricks can come a long way, even when it's an built-in function.
I'm close to finishing the tileset for the new area, I'm thinking of ma...
2022-02-10 20:06:52 +0000 UTC
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I hope you all have an awesome holiday!
Regardless if you celebrate it or not ofcourse :-)
Like I wrote earlier, I'm pausing payments until month of update.
I'm almost done with school except I have five assignments until
second week of januari. Don't know how I'll ever manage that but ok.
So I was asking script kiddie about a script to identify battlers out of type rath...
2021-12-23 14:52:23 +0000 UTC
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It hit me when I was finishing one of the more important scenes, how far back that I had planned for it. And I think it will fly under the radar for most players until this point in time.
Well... actually I think two of the scenes might come of a surprise, one of them slightly linked to this scene picture above.
I also managed to wake up the script kiddie from his slumber and we've b...
2021-11-21 08:50:14 +0000 UTC
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