SamuZai
bspined

bspined

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bspined posts

WIP 0103 - Upper jacket experiment, Scene engine work, weapon laser sight test

So, first of all, I'm working on the UE again. I'm testing out managing inventory of hairstyles and various accessories. If possible, I think it would be great.

And the application of the animation that I had been working on. It was quite difficult. The male character is a new character, and many parts of Irina's bone have also changed. So I had to rework the animations that were based on...

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WIP 0102 - Animation work, Irina Kyra, penisband modeling

Okay, I've finished the animation for one scene. I think it's a pretty smooth animation compared to what I've done before.

And the next scene is a scene with Kyra and Irina. It's refreshing to see them having fun together instead of just showing them in pain all the time. I will continue to create scenes like this in the future.

And for this scene, I had to create a device called a...

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Pose 0018 + animation work still cut

I'm continuing to modify skinning and experiment with lighting and rendering. No matter how much I try, strange parts keep coming out. ๐Ÿ˜ฅ There's a lot of work to do. It'll probably take two months to create four scenes and implement them into the game. I'll try to do it as quickly as possible.

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WIP 0101 - Animation work, F-Machine

Okay, I'm not sure if this is the scene you guys wanted, but I'm working on it quickly. After some time had passed since the last vote, I was confident that this would be adopted, so I made a rough and quick draft of the fuck-machine, and barely managed to make this much.

I'm also getting pretty used to making animations, so I think I can create slightly better movements. However, it is q...

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WIP 0100p - What's the next?

How will the next scene after the one I uploaded proceed? I'm thinking of getting some votes like this sometimes. ๐Ÿ˜‰ If you have any good ideas, please leave a comment and I'll add them when we have the next vote.

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WIP 0100 - Reward scene animation work

This is my 100th WIP post!! It's thanks to you all that I can continue doing this. Thank you.

I'm currently working on the animation of the reward scene while making small modifications to the skinning rigging. I wish the computer was a little faster... However, the computer is not so slow that you can't work. This time it's Irina sitting on the gynecology chair. How will it proceed in th...

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WIP 0099 - Nekhbet rigging, skinning, modeling organize

Continuing to finish the skinning work. Until now, the volume changed a lot in certain postures, resulting in many parts that looked unsightly. Now, many of those parts have been resolved, so various poses are possible. In particular, the sex pose requires quite extreme poses, but many parts have improved. From the next work, we plan to work on animation and minor engine work. Thank you for you...

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WIP 0098 - Kyra rigging, skinning, modeling organize

This time, I'm adjusting Kyra's rigging and settings, modeling, textures, and facial shape keys. I still have to continue to adjust it, but I worked on it with love and I think the result is quite satisfactory. I also added a little bit of her abs, but I'm not sure how it will look. Haha, can you see it well? ๐Ÿ˜‰ Now I'm continuing to organize things, and next I plan to work on Nekhbet. It's t...

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PDPS 1.0.3 playtest survey

survey link

This is a playtest survey. It's a simple survey, and if you tell me what you want, I can prioritize what I do next.

Since I'm doing this alone, there are times when I get lost. If you could take a little time to write this, I would be very grateful to help you find your way.

(โยดโ—ก`โ...

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Pose 0017

I made a jumper that I wear at the PCC facility. It's not fully designed yet, I'm just going to add some decals and details. I am optimizing the process of making ordinary clothes a little more. I think you can make simple clothes pretty quickly.

And I am continuing to work on their settings and dialogue. It's taking a lot of time, but I don't have anything worth posting here.. ๐Ÿ˜ฅ

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Poses 0016

Hi! I haven't had time to render and upload these days. I haven't had time to make new clothes either. I'm trying as hard as I can, but it's not easy. ๐Ÿ˜ฅ

This time, I worked on a simple dress. It looks pretty if made properly, but if made properly, just one outfit like this would take a week. I hope that technology advances faster, or that there is a platform where I can buy good cloth...

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PDPS v1.0.3 - Steam playtest

This version seems to have spent more time fixing issues than adding content. ๐Ÿคฏ
Please reply to the comments below and I'll DM you a Steam key for playtesting. 
I will process it as soon as I confirm it, but it may be late.

V1.0.3 Update Notes

Gameplay Improvements

  • Cooldown Display

    ...

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WIP 0097 - Scene Dialouge, Improved scene control

This time, there was a lot of paperwork. I'm going to move all of their lines to the table and add lines to the scenes to explain why they have to suffer like this, so that the story can be enjoyed a little more. Writing stories seems like a lot of fun, but it is also hard and time-consuming. If this were my native language, I think it would have been a little easier. It is very hard because i...

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WIP 0096 - Enemy design 2, Operational Test

Here's the work on the MechSpider. There are still some issues with the skinning, but I finished the retopology, UV, and textures quickly. I finished modeling the enemies quickly because there was no need to go into detail. If this were an AAA level game, a lot of effort would have been put into it.

Now I have to get back to working on the game engine. I think I need to finish improving t...

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WIP 0095 - Enemy design

This time, I worked on the design of the enemies. You won't find this post interesting either. However, I think it is a task that cannot be avoided.

I am changing the designs of the rats and spiders that do not fit the world view. I think designing items other than women's clothing is quite tedious, but I'm still working on it little by little. It is a time-consuming and annoying task. D...

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Poses 0015

These days, I don't have time to create new models or render them. It seems like it's a bit difficult for many reasons.. Sorry, everyone!

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WIP 0094 - Minor fixes

I've worked on quite a few bugfixes and fixes. ๐Ÿ˜ซ

The cooldowns of skills are displayed.
The cooldowns of special abilities for each character are displayed.
Once collected, items will no longer appear in chests.
Irina's teleportation ability will no longer move to spaces outside the map.
The in-game minimap has been improved.
Skills cannot be upgraded above level 20.
...

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WIP 0093 - Improvements to the character selection screen

I worked on improving the character selection window. Camera movement has been improved and you can now move more freely. When selecting a character, I've made it so that each character moves. By pressing the tab key, you can now perform some actions on your character.

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WIP 0092 - Inplace Turn, Laser Weapon, Skill Effect

I'm improving the animations and effects. In particular, if you turned the cursor in place, the character would rotate very awkwardly. ๐Ÿ˜ฃ But now she moves her legs a little when it turns. It was a very difficult task for me. I am studying and implementing various skill effects. I plan to make them more splendid in the future. ๐Ÿ˜Š

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Suit13 - MeshWhite blender file

I am uploading the modeling and mesh files for suit number 13. It's not a very well-finished suit, but if anyone wants to use it, use it. Just don't use it for commercial purposes. Um... Anyway, thanks! ๐Ÿฅฐ

You can open it with Blender version 4.2.

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WIP 0091 - monster modeling, skill Effect, etc..

I've been a little sick this week. I've been a little sore, so I haven't been able to do much brain work.
Currently, the shapes of the monsters are not very consistent because they are taken from random assets, but I am trying to change them into mechanical monsters. I'm trying to work on them as quickly as possible with as little effort as possible.

I'm also improving the textures of...

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PDPS v1.0.2

1. The right-click skills for each character have been changed.
Irina teleports / Kyra fires infinitely for 10 seconds / Nekhbet becomes invincible for 4 seconds

2. Some skills have been added. A few skills have been added. I'd like to add a slightly different type of attack, but I'm researching it.

3. Some bugs have been fixed.

4. The structure of the reward scene has chan...

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WIP 0090 - Add skills, Prologue Scene, And Numerous bug fixes

I've fixed a lot of things internally, but there's nothing much to show for it.
I'm adding a few skills. One is a drone that follows the character and fires guns at enemies. And one is a skill that creates a magnetic field that causes damage in random places. I also fixed a bug with the pulse bomb so that it could effectively annihilate enemies.

I created a simple prologue scene to cre...

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Poses 0014

Who do you think looks best in suit number 9? ๐Ÿ˜†

This is a rendering of suit number 9. This suit has actually been an initial design for quite some time and has not been completed, but it is now somewhat finished. I felt like I could have quite a bit of fun doing my original work. It would be nice to be able to work on better designs with volume, but it would take too much time..

<...

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WIP 0089 - suit renewal, All character scenes work

There are still a lot of animations that need to be polished, but for now, I've applied animations to all characters. Now, other characters can also see the reward scene. Now that we have established a certain framework, I think future work will be easier. Now, I'm going to start working on the character skills and items again.

It may not always work out, but I'm having a hard time gett...

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Poses 0013

Hey! The results of the survey were confirmed well. I will adjust the priorities of my work based on the results you selected in the future. For now, the animation will only proceed up to the scene we are working on at this time. And after that, I think work on game content will begin again. I mean adding weapons and item suits. I think I need to pull myself together and move on again.

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Contents Survey

What kind of content would you like me to continue doing outside of game production? To be honest, I'm a little lost these days about how to proceed. I think you should just choose the work you want to see next.

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Post-alpha test survey

I think you've probably played the game to some extent by now. v1.0.1

Of course, there are more than one or two areas that are disappointing, but I am curious about what content to proceed with first.
Please vote for which part you would like to see improved. You can leave any other opinions in the comments.

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WIP 0088 - animation work, Option panel

I worked on the options panel and animations. The animations are slowing down the work. Although working on animation is fun, it is a bit stressful because it takes up so much time. I would like to work with an animator, but I don't have the budget.. ๐Ÿ˜ฅ

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WIP 0087 - Reward scene animations

I worked on the reward scene animation. I changed the structure a little. By clicking on a specific part of the suit, you can unlock the parts of the suit through random minigames and then perform an action. I also tried to make the movements flow naturally. I am also planning a more complex scene structure, but it is still in the testing stage. I think the changed one is better than the origin...

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