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versusxstudio

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BIOASSHARD DEV REPORT 6/20/2022

Hello everyone!


We’re still working on the new mechanic introduced in the last report. Now more on the programming side, and, to be honest, I never expected to have to write so much code for it… XD



More than 2700...

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WAIFUSTREAM ARCHIVE 3: JUN 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from June 2019.


DOWNLOAD 


The link is working fine. If you’re having troubles downloading it, <...

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NARUHINA BREAKFAST RELEASE DATE

All the renders are ready, we're now working with some post-processing and fixing some stuff.

So, we can now say that the release date for this image set will be:


6-21-2022


And that's all for now, regards.

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WAIFUSTREAM ARCHIVE 2: MAY 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from MAY 2019.


DOWNLOAD 

The link is working fine. If you’re having troubles downloading it, p...

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NARUHINA BREAKFAST Report 3

94 renders and counting...

This is almost finished, so here is a promotional image ;)

Regards <3

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BIOASSHARD DEV REPORT 6/7/2022

Hello everyone!

Because we never stop working, here’s a sneak peek at a new mechanic (interface) we’re almost finished with. Courtesy of Mr. VersusX:

Let’s see if you can guess what it its xD.


On other matters, recently we’ve receiv...

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OMNIA IN UNUM DEV REPORT 6/1/2022

After a long 'dev hell' Omnia In Inum is back to work!

Meguido and I have decided to start from scratch with the project to delete all the shit we've done with the project during all this time XD

The first thing that we're going to decide (finally) is how the game will look (game aesthetics). This was one ...

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NARUHINA BREAKFAST Report 2

88 renders and counting...

More and more images are being added on this set and we still have some more ideas to be created for the set.

We hope to release it before this summer.

Regards <3

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WAIFUSTREAM ARCHIVE 1: APRIL 2019

Starting with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). The first one is from April 2019.


DOWNLOAD 


Here are some samples. 

And the .rar file incl...

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BIOASSHARD DEV REPORT 5/25/2022

Hello everyone!

While working on the new stuff for this new release (we can’t show anything just yet about it, sorry). I realized I could have made the engine update public for those of you who experienced those Fatal Errors, to see if this fixed them.

The truth is that I completely forgot about that possibility at first, but then I found some things that...

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BIOASSHARD DEV REPORT 5/17/2022

Hello everyone!


Here back again. So, as I mentioned in the previous report, I was almost finished with the “upgrade from scratch” process. And, that’s finally done!


Looks like that, fortunately, this time there wasn’t any major errors. On top of that, I tried to make a build and tested it. The building process ...

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NARUHINA BREAKFAST COVER

Hi!

Remember that long post about changes and the re-unification with WaifuStream, well it's time to start with the 're-unification' part.

Well, we continue working on this image set. It will have a ton of images (+50 at least).

And here is the final version...

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BIOASSHARD DEV REPORT 5/12/2022

Hello everyone!

Did you miss me? Well, I’m pretty confident about the answer XD. Hope you’re all doing well! So, anyway, as mentioned previously we’ve been back to work for some days now, but I’ve been unable to get the time to write about it until now.

In terms of Bioasshard progress, well, one of the first things I tend to work on, is to update the engine version u...

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CHANGES ON FANTASY CARDS

As we mentioned on a previous (and very important) post :

"Another change goes to the Fantasy Cards and how we give them away. In the near future we’ll be giving more info on this, but is basically to avoid people being left out of some of them just because the requirements aren...

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PROJECT LIST UPDATED

Hi

As the title says we've made an update to the Project List LINK.

Here is a list of changes:

  • Removed the Project Status tab: We always forget to update that so it's better to delete it XD
  • Revamped the Active Projects tab: now it h...

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BIOASSHARD ARENA Version 0.5.328-Rev.1

Hello everyone!


Time for the Revision 1 release!


Read this, to get a clear idea what’s in for this Revision:


Changelog:


+New+ Performance pass applied to everything, adding validation checks everywhere to avoid empty pointers left in memory and trying to read from them

...

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IMPORTANT STUFF & BIOASSHARD REVISION UPDATE

Hello everyone!


We hope you’re having fun with the new release! This is the post I mentioned in the Release Post, with things I wanted to say or rather we want to say.

I hope you take the time to read it all as it’s quite important stuff. So, let’s get to it!


First let me tell you, we’re working on a Revis...

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BIOASSHARD ARENA Version 0.5.328

Hello everyone!


So, finally this time has come.

There’re some things I want to talk about but I’ll let the main ones for a post after the release. This one is to make some things as clear as possible. So, please, make sure you read them before proceeding to download it.

As you can see below the Changelog it’s a bit smaller tha...

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[FOX] Fantasy Cards for Bioasshard Arena Ver. 0.5.x

These cards are ONLY for use on Bioasshard Arena Ver. 0.5.328 and its Revisions (if there is any).

If the FC images doesn’t appear on the post check the attachments at the bottom of the post, there you can download the cards.

IMPORTANT!!! For people having troubles introducing the codes:

First of all: Be sure you're using the most r...

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[CROCODILE] Fantasy Cards for Bioasshard Arena Ver. 0.5.x

These cards are ONLY for use on Bioasshard Arena Ver. 0.5.328 and its Revisions (if there is any).

If the FC images doesn’t appear on the post check the attachments at the bottom of the post, there you can download the cards.

IMPORTANT!!! For people having troubles introducing the codes:

First of all: Be sure you're using the most r...

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**IT'S COMING!**

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SCREENSHOT SATURDAY 65

It's been a long time...

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BIOASSHARD DEV REPORT 3/3/2022

Hello everyone!


A new report is here.

So, I’ll make it short (this sounds familiar lately xD).


Instead of telling you what I’ve been doing, I’ll tell you what it’s left to do, so you can make an idea:

- A full test of the new mission (this step may be repeated more than once if it’s not at a d...

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BIOASSHARD DEV REPORT 2/18/2022

Hello everyone!

A new report is here.


A short one I guess, but full of good news. So, let’s get to it.

Everything regarding the animations is now done (various configurations, sounds, notifies, etc, etc). They’re implemented and I already tested them all, not in the battlefield yet but on my debug level, and everything ...

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BIOASSHARD DEV REPORT 2/3/2022

Hello everyone!

A new report is here.

So, as mentioned in the previous one, I finished finally with the animations for the grapples and the Sexttacks as well (yay!)

All the animations are already imported on the game, and solved some orientation problems (yeah, it’s pretty usual that when import...

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BIOASSHARD DEV REPORT 1/20/2022

Hello everyone!

Another status update.

I could just copy/paste the previous report and change “grappling” with Sexttacks. Because yeah, that’s the good news: I’m already/finally working on the Sexttack animations.

On the Sexttack animations I’d say I’m about a 30/35% of them left. So, if things don’t go too wrong...

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BIOASSHARD DEV REPORT 1/7/2022

Hello everyone!

First report of the year. But we will start with a Status update.

I’m still working non-stop on the animations. I’m almost done with the grappling ones. Just a couple more and that part will be finished. And then it’ll be time for the Sexttack animations.

And that’s basically i...

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HAPPY NEW YEAR

Happy New Year from Meguido and Mr.Versus X!

We want to start by saying: thank you for all the support you gave us during 2021!

We hope you people have a nice and sexy 2022 while we work hard on a lot of stuff during this year.

Here is an image with some things we're working on: Can you recognice all of the art/project...

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BIOASSHARD DEV REPORT 12/23/2021

Hello everyone!

Time for a new Dev report. This one, even if short, is a good one.

There’s been lots of progress made since the last state report. I already implemented a lot of stuff related to the AI for the Boss. To be honest I almost implemented everything for the AI, except for the grappling and Sexttacks, wh...

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MERRY XMAS - PUNISHED/DESCENT

One final Christmas gift!

Catherine wishes you all a Merry Christmas!

This one is special because it's the first time we show:

1- The Punished/Descent logo.

2- Catherine's full CG model for the project.

Regards <3

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