SamuZai
Tales From the Herd

Tales From the Herd

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Tales From the Herd posts

July 2025 Update - Food Benefits, Detriments; and a Brand New Dialogue Compiler

Hello once again. As work on Milestone Build 2 continues, the village is getting just a little more robust. Apples and mushrooms will be freely available to pick, and now they actually affect the ponies who consume them, instead of just being a cute cosmetic thing. Just avoid the rotten ones!

As a reminder, this Patreon does not charge monthly, but only after the release ...

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June 2025 Update - Snack Break

Hi! Got another progress update for you on the upcoming Milestone Build 2, which focuses on ponies' new ability to eat stuff; so bring your appetite!

As a reminder, this Patreon does not charge monthly, but only after the release of "Milestone Builds", of which I am currently working on the 2nd. No release date for this build is known at the moment.

Apple ...

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May 2025 Update - O P T I M I Z A T I O N

Hello once again. I am back, and what better project to sink my teeth into with Tales From the Herd than perhaps one of the most boring and frustrating: optimizing the game. So if talking about framerates, distributing work loads, and ironing out "frame spikes" sounds like fun to you: buckle up. And if it doesn't... see you next month lol.

As a reminder, this Patreon does...

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April 2025 Update – Fixes to Milestone Build 1, and the Road to Milestone Build 2

Well! Here we are: the first milestone build has been out for a little while now, and I'm glad to have seen so many fans enjoy their time in this little sneak peak of what Tales From the Herd will have to offer. Some enthusiastic little explorers have probably even gotten to know this village better than I have, to be honest. Bug hunters, thank you for putting this game through its paces! You i...

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A Quick Update

Hey! I hope you've been enjoying Milestone Build 1, if you're a Wayfinder and have early access. I also appreciate all of the bug reports that have come in, and have already gotten around to fixing at least a few of them. But I just wanted to let you know about a few things before the game is widely available on April 18th...

Patching the Game

I've already pushed a number of patch...

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WE'RE LIVE!



I've uploaded the latest version of Milestone Build 1 to itch.io just now, and you should be able to download it from the link below (though please don't hesitate to reach out to me in private or public if you have any issues):

2025-04-04 18:50:48 +0000 UTC View Post

March 2025 Update – Milestone Build 1 Release

Wow! This was a long time coming. But the first milestone build, and your first chance to enter a proper village in Tales From the Herd, is finally here. I've already written a post detailing how MB1 will be distributed, and plans for future milestone builds, which you can read here. But the mo...

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The First Game Alpha is Finally Releasing!

I have been hard at work on putting the finishing touches on Milestone Build 1 – Tales From the Herd’s first major alpha release – and you can still expect a regularly scheduled update on development at the beginning of April. But there’s something else I wanted to make a separate announcement about: that you will be able to play an early version of the game very soon.

Enter, View Post

February 2025 Update – Looking Sharp

Hi! Another month of progress for you here, and a pretty good deal of it at that – I'm glad things seem to be going at a steady pace again. And that may just be because finally, after over a year of updates, I feel like the publication of Milestone Build 1 is finally in sight. I don't intend to be working on any big new features for the next month or two, and instead just focusing on rigorous...

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January 2025 Update – Questing

Here's the first update of the new year, and I'm pretty happy with the momentum I've regained in the last month... especially after 2024 ending in a bit of a slump. No point in wasting more time getting around to it, so let's talk about what's new in the village!

Oh also, a lot of the work this month went into designing a character, their dialogue, and the quests they'll send you on as a ...

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2024: Year In Review

Just over a year ago, I released the official reveal trailer of Tales From the Herd. Having extremely limited programming, animating, and game design skills, for some reason I thought I was ready to handle creating a full-scale adventure / narrative / life-sim video game by myself. Dream big, right?

...

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December 2024 Update – Making a New Friend

Hello! We're just about in 2025 here, which means these posts have been happening regularly for over a year now. Sometime soon I would like to reflect back on everything that's been added and changed about the game in that time, but for now: here's one last update for 2024.

As a reminder, subscribing as a premium patron will not charge you until the release of the first playable m...

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November 2024 Update – Fancy Maps

Here we are again, another month gone by, and another update. Like I mentioned last month, I'm still in the process going through a bit of a change in my living situation, and so development has been slowed a bit. I'll talk a little more about that at the end of the blog if you're interested, but until then, let's take a look at these maps.

As a reminder, subscribing as a premium ...

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October 2024 Update – Getting Lost on Purpose

Hey! Sorry I'm a little late here, and unfortunately that's not the only complication that's occurred this month. First is that I took close to two weeks to visit family out of state; and second is that I'm in the process of moving. All of this is to say that we're gonna be looking at a pretty short update this month! But, even so, I do have more details to share about my "weird" plans for the ...

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September 2024 Update - Good Morning, and Good Night

Another month gone by, another progress update I have to share with you. With the milestone village complete, I'm getting to focus more tightly on specific features and mechanics – which for September, was mostly about the rising and setting of the sun for a full, real time 24 hour day / night cycle. So lets dive in!

As a reminder, subscribing as a premium patron will not charge...

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August 2024 Update - The First Complete Village!

Hello! Here we are once more, with another update on Tales From the Herd – and this is exciting, because complete villages now generate in my development build! There are 20 unique acres of land (and now water), each 32 x 32 tiles in size, meaning in Milestone Build 1 you will have about 20,480 tiles of space to frolic around in when it eventually launches. And while there's still plenty for ...

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July 2024 Update – World Persistence

Hey! Welcome back again.

This month I went ahead and added in a handful of spooky new forest tiles into the village generation, as well as a bunch of little improvements and additions to the world and its immersion. Clouds, sleep, better flora, bucking – there's a lot to cover, so let's go ahead and get into it!

As a reminder, subscribing as a premium patron will not charg...

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June 2024 Update - Prologue 1.5 is Out Now

Back with another monthly update – and apologies for being a little late, I ended up busier than I was expecting to be last couple of days.

So a new version of Prologue is available right now, but today I also bring somewhat tragic news: after months of hard work on it, and on the many systems surroundi...

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May 2024 Update - More Physics, Gravity Stuff, Sliding – and the Return of a Side Project

Here we are once again; I hope things have been well for you.

The overwhelming focus of work on the game this month has continued to be on gravity and jumping, which I'll have a note about in a second. But attention has also been given to another acrobatic feet your pony can perform with sliding, and to the little side project I like to mess with when Tales From the Herd is frustrating me...

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April 2024 Update - New Village Sections, Randomization, and Jumping!

Hello once again. I'm happy to report that progress felt pretty solid this month, with lots of additions and improvements made on both the village as a whole, as well as the player's interactivity with the world.

As a reminder, subscribing as a premium patron will not charge you until the release of the first playable milestone build, which is still at least a few months out. An a...

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March 2024 Update - The First Village

Hey there! I hope you've had a good weekend, and hopefully had an opportunity to spend some time with family.

This month I actually spent a little over a week out of the state and away from my PC to visit my own family, so I didn't get as much done on Tales From the Herd as usual. But there has still been some important progress made, starting with perhaps the most notable:

Village...

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February 2024 Update - Connecting the World(s)

Hey again. I hope you're doing well. I'll jump into the normal updates in a moment, but if you'll allow me to take a brief little detour before that...

When I first starting working on Tales From the Herd, I had very little experience with game development. And while it's always been an interest of mine, apparently reading a bunch of news stories and Wikipedia articles about game developm...

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January 2024 Update - Advanced Village Generation, Time, and Making a Video Game Inside of My Video Game

Hello again! Back with another quick little update. Up front, yeah, I am making the bold and perhaps somewhat odd claim that an entire game can now be created inside of a pony's dialogue window. But before I talk about what that even means, let me first catch you up what's happened since last month.


As a reminder, subscribing as a premium patron will not charge...

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December 2023 Update - Seeds, Villages, and Pony Brains

Hey there! I hope you've had a nice holiday, and are looking forward to the new year.  I've been pretty busy between the game, work, and trying to spend time with family, but have made some progress to report on for Tales From the Herd all the same. Some of this stuff might be pretty boring, but if you're interested in the development side of things, let's jump right into the big one:

<...

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A Quick Update

Hi! I know it hasn't been that long since the full Steam and trailer reveal, but I've decided I want to do updates at the end of every month, just to give you an idea of how things are going on the game.<...

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Addressing the Elephant in the Room

First of all, thank you for the support Tales From the Herd has already received. I'm just getting started, and to already see so many kind comments and excitement from people has been wonderful. I really do hope I can live up to that excitement, and make Tales of the Herd the best version of itself.

However in the discussion and hype I’ve seen so far around Tales From the Herd, thereâ€...

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Support & Rewards

I intend to always keep this Patreon as a free source of news about the development and upcoming plans for Tales From the Herd. And while I plan to work on the game for the foreseeable future regardless, it can be slow as I rely solely on my day job to pay bills; as such, any amount of support will mean a lot to me. Here's how I plan for subscriptions to work:

•  Anyone who...

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The Road Ahead

Tales From the Herd, a game where you can create your own character and befriend a colorful cast of ponies – some, who may feel quite familiar – is my dream project. With it, I aim to tell a lasting story about community and finding one's place, alongside a suite of varied and engaging gameplay elements.

Conceptually, development on the game began years ago, but ramped up heavily duri...

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