Hello, patrons! I feel guilty that I don't communicate with you directly very often. In general, anything I want to say to you, I also want to say to the entire fanbase, so pretty much any announcement I want to make is made on my blog. I'm sure that most of you already know that you should check my blog for the latest development news (such as 2022-06-19 09:44:35 +0000 UTC
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Hi! In my previous Patreon post, I mentioned the possibility of writing a patron-only blog post detailing how much work I plan to do on 1980s Mode before I move on to the next stage of development. I meant to write that post in early January, but I became so busy that I just never got around to it. I don't want that post to be considered an unfulfilled promise, so I'm going to write it out now....
2022-02-01 15:30:45 +0000 UTC
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Hello!
You know the drill by now, right? At the beginning of each year, I write a post describing how I spent the money that I received through Patreon throughout the previous year, and my plans for the upcoming year.
So far, I've written transparency reports for 2015, 2022-01-02 14:47:11 +0000 UTC
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Here it is! The massive 31-minute-long video that I spent so much time working on!
This video covers nearly every detail about 1980s Mode, and provides a lot of insight into the development process and my reasoning for including certain things in the game.
I really hope that you're going to enjoy watching this one!
2021-10-11 19:01:03 +0000 UTC
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Phew...it took a long time to get here, but the day has finally arrived.
Yandere Simulator now has 10 rivals and a complete story mode!
They aren't the 10 rivals that I announced back in 2016, and it's a prequel story mode, but still, I've done my best to give people the experience they hoped for back when they first heard about Yandere Simulator.<...
2021-10-10 17:11:24 +0000 UTC
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I anticipate that, when I release the new 10 Rivals Mode, a lot of people will have questions. They will probably ask, “Why did you add this to the game? What is the point of this? Why create 10 new rivals? Why did you spend time doing this, instead of working on the 10 main rivals?”
So, I decided to create a video to explain why creating these rivals was the next lo...
2021-10-09 19:15:12 +0000 UTC
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Hello! Here with a quick reminder for you. I update my blog more often than I update my Patreon, so if you haven't heard from me in a while, please remember to check my blog for the latest news!
For example, I posted a very elaborate progress report two days ago! Please check it out!
As always, thank you for supporting the development of Yandere Simulator!
2021-08-03 17:20:43 +0000 UTC
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Hello!
In the time since I last posted on Patreon, I've just written two new blog posts that cover the progress I've made over the past month. The first one was posted on July 1st, and 2021-07-15 07:06:45 +0000 UTC
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I began working on "10 Rivals Mode" immediately after my last Patreon post (June 17th), and I'm extremely happy with how it's turning out so far! Development is actually proceeding way faster than I expected it to; I haven't run into any major obstacles, and the new mode is turning out exactly the way I imagined it in my mind!
I'm really proud of what I've been able to ac...
2021-06-25 10:16:43 +0000 UTC
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Hello!
After releasing the game's first rival, I paid close attention to user feedback, and made numerous changes to improve the overall experience of eliminating her. This process of "Release content, collect criticism, revise content" has been very effective so far, but it would be tricky to apply that process to the next stage of development. I'll explain:
My goal is to release a...
2021-06-17 17:36:50 +0000 UTC
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This video took much more time to produce than I expected, and also turned out much longer than I expected; it's 24 minutes and 45 seconds long! I think this is my second-longest video, right behind the 35-minute-long "Making Senpai Reject A Love Confession".
Why is it so long? Well, I guess it's because t...
2021-05-11 23:30:44 +0000 UTC
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The Amai Challenge has been out for several months, but I never announced what I gained or learned from watching people play it! That's what I've made a video about today.
In short, I observed that people had far more meaningful experiences with the Amai Challenge than with Osana's week, and I could easily see the exact reasons why. It's given me a sobering reminder of where my priorities...
2021-03-22 21:15:10 +0000 UTC
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Even though it was less than 2 hours ago that I posted the most depressing thing I've ever written, I actually have some good news to share today!
From 2015 to 2017, I held 5 art contests on my blog: the 2021-02-05 20:02:03 +0000 UTC
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At the beginning of each year, I write a post describing how I spent the money that I received through Patreon during the previous year. I wrote a post for 2015, 2016, 2021-02-05 18:07:53 +0000 UTC
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Hello!
I took a long hard look at Yandere Simulator, and reached the conclusion that there were a lot of flawed features and tedious mechanics.
I spent a lot of time trying to improve the game over the past month, and I've uploaded a new video about my efforts!
I also wrote a pretty lengthy blog post detailing the factors that will determine what I'll be spending my time on i...
2021-01-29 03:45:35 +0000 UTC
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Merry Christmas, everyone! This year's yandere-themed Christmas parody is based on the 1944 classic, "Baby, It's Cold Outside"! I hope you enjoy it!
I usually only use these Patreon blog posts to announce game development updates, so I feel guilty posting about a "just-for-fun" music video here. I'll make up for it by sharing a bit of insight with you:
Exactly as I was hoping, watch...
2020-12-25 20:00:34 +0000 UTC
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In 2017, shortly after the release of "Even Yanderes Need To Love", Michaela Laws recorded the vocals for a yandere-themed parody of the Steven Universe song "Stronger Than You". I wanted to turn...
2020-12-24 20:00:31 +0000 UTC
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Out of all the videos I'll be uploading in December, this is the most important one. This video answers a lot of questions:
- What's the criteria for completing a rival?
- How quickly can new rivals be added to the game?
- What is missing in order to add more rivals to the game?
- Why does Yandere Simulator need a crowdfunding campaign?
- What will be the s...
2020-12-23 20:01:36 +0000 UTC
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Each of the videos I uploaded over the past 3 days were about the current state of the demo - but now that I'm done talking about that, I'm ready to start discussing my plans for the future. Specifically, how exactly will all of Yandere Sim's rivals differ from Osana? How will the school change over the 10-week period that the game takes place in? How will the game...
2020-12-22 20:00:20 +0000 UTC
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For the past two days, I've discussed nearly every aspect of the demo that I wanted to talk about in a video - but one subject was suspiciously absent...the topic of the stalker house stealth mission. I actually have so much to say about that mission that I decided to make an entire video about it! Please join me as I discuss the origin of the stealth mission, the ...
2020-12-21 20:01:48 +0000 UTC
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Yesterday's video was about the changes I've made to the game in response to the feedback that I've received. This video is about some additions that I've made to the game recently, some observations that I've made while watching people play the game, and some changes that I'd like to make in the future!
I'll be honest; a couple parts of this video are low-key subt...
2020-12-20 20:00:45 +0000 UTC
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Hello! Starting today, I will be uploading one video per day, for the next 7 days in a row. I hope you're going to enjoy them!
The purpose of today's video is to demonstrate how committed I am to listening to player feedback and using that feedback to improve the game. In this video, I openly admit that there were game design flaws in original release of the demo, and I describe what I've...
2020-12-19 20:00:34 +0000 UTC
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Hello! I've written a blog post with some details about what I've been working on lately and what will be coming soon in the near future. There's a little "sneak peek" video, too!
I hope that everyone gives it a read and looks forward to what I have in store!
As always, thank you all so much for supporting the development of Yandere Simulator!
2020-12-01 08:21:55 +0000 UTC
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Hello! I've mentioned this before, but I want to occasionally repeat it for the sake of new patrons who haven't heard me say it:
I usually don't post to Patreon unless I've got something really momentous to announce, so if you're looking for more frequent updates, my Wordpress blog is the best place to check. I periodically update it with info on recent progress that I've made!
Th...
2020-10-15 19:08:07 +0000 UTC
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Hello! I've written a new blog post that answers some frequently-asked questions in thorough detail. What will my next video be about? When will the new character models be revealed? When's the crowdfunding campaign? Check out this blog post I just wrote for all the answers, and more!
2020-10-01 09:46:09 +0000 UTC
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It's been a very difficult journey, but we've finally arrived at a very important milestone. Osana is complete, and the official demo is now available!
In this video, I take the opportunity to debunk a lot of misconceptions like "Osana took 6 years" and "every rival is going to take 6 years". This video also goes in-depth about the reasoning for why I wanted to spend so much time buildin...
2020-08-31 22:00:04 +0000 UTC
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Hey, everyone! I've got some fantastic news regarding the status of Osana's development - she's done! I've written a blog post about it!
I'm going to take a few days to make some graphical improvements to the game, and then I will release the official demo! It's a very exciting time!
2020-08-14 02:28:57 +0000 UTC
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Hi! As always, my blog is the best place to get the latest news about the game. And today, that news is the fact that I've created a Trello page where you can see me make progress on Osana tasks in real-time!
Here's a link to the post: https://yanderedev.wordpress.com/2020/08/01/...
2020-08-01 18:48:36 +0000 UTC
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Hey, everyone. I'm really sorry that I haven't made a post in a while. I knew that it would be a disappointment to hear me say anything aside from "Osana is finished!" so I decided to just stay quiet and work on Osana for a good while.
As a result, I went silent for a long time, and I'm sure a lot of my patrons felt neglected. That's horrible, since I should be paying extra atten...
2020-07-14 13:38:43 +0000 UTC
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Hi! I'm still regularly updating the game. You can check yanderedev.wordpress.com for the latest news. My most recent blog post contains some very optimistic info!
However, what I've been asked to talk about today is something entirely different. I don't usually make posts to address rumors, but I think it's worth it to nip this one in the bud.
Recently, someone post...
2020-05-16 02:05:26 +0000 UTC
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