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Rouny's Marine Corps 14

Rouny's Marine Corps 14

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Rouny's Marine Corps 14 posts

New update: Sorokyne Strata, paradropping, flare gun, fire sentries

Sorokyne Strata

By Tunguso4ka, fixes by noctyrnal

Sorokyne Strata, the last map left to be ported, is being added! You might have seen it in the one round that was accidentally played on it.

See below for a screenshot of the map.

Paradropping

By Dygon

Paradropping is being added!

Remember to put the parachute in yo...

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New update: Smart fridge, new chem master UI

Smart Fridge and new Chem Master UI

The smart fridge and a new chem master UI have been ported!

The smart fridge stores pill bottles, pills, injectors, and other items containing chemicals, for corpsmen to grab in the chem line.

The chem master now lets you work on multiple pill bottles at once and changes to its UI are not delayed by your ping.

This also fixes many bu...

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New update: FORECON survivors, cassettes

FORECON survivors

By Dutch-VanDerLinde

FORECON survivors are here! These are exclusive to Chance's Claim and can be chosen separately in your job preferences (Customize > Jobs).

This includes the FORECON CO survivor, which is only playable by whitelisted COs.

This change also fixes civilian survivors not spawning with primary weapons.

Casset...

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New update: Charger Crusher, Berserker Ravager

Charger Crusher

Sprites by Alekshh and Sigma Draconis

This was the winner of the last Patreon feature priority poll.

The Charger is a Crusher strain that loses defensive shield, some armor, and some damage in exchange for charge being momentum-based. The further you go, the more damage and speed you will gain up to a maximum, indicated by your roar. Your arm...

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New update: Mob collision, Queen eye, Vampire lurker, Eggsac Carrier, M13 pistol

Mob Collision Mob collision is being added and tweaked this update! This also adds a Shift+R keybind to rest for marines, and resting for xe

Mob Collision

Mob collision is being added and tweaked this update!

This also adds a Shift+R keybind to rest for marines, and resting for xenos disabling collision.

Sitting down, being in crit, and being dead will also turn off yo...

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Feature Priority Poll: Next Xenonid strain

A few things to note:

  • These alternate between community-wide and Patreon-only.

  • All of these will eventually be implemented (this is not a Minecraft mob vote), but the winner will be implemented first.

  • The poll will run for 72 hours, after which Whisper and I will focus on implementing it.

  • If, for any reason, the winner of one of these k...

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New update: Survivor jobs, tactical map fixes

Small update with fixes to try to exorcise the demons from the tactical map

Survivor Jobs

Survivors are no longer all homeless civilians with AR10s.

They have also been renamed from survivor to colonist to prevent questions about how the ID printer knew that they were going to be survivors one day.

Four survivor jobs have been added:

  • The engineer colonis...

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New update: Dropship weapons and engine attachments, Correspondent televisions, AMR and aimed shot, flags

Dropship LAU-444 guided missile launcher, LWU-6B laser cannon, fuel enhancer, and cooling system

More CAS weapons are finally here! Including ones that you actually have to fear, as both a xeno and marine, and bringing the rivalry of the Normandy getting angry at the Alamo if they print too many weapons or modules with the limited amount of points that the part fabricator gets without i...

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New update: Mess Technician, pop out windows, multi channel radio broadcast

Smaller update with a million fixes while we work on PvE

Mess Technician and Almayer update

The Mess Technician is here!

There are 1-2 of these a round on the ship.

This also adds energy mechanics to the soda fountain, for easier drink mixing.

The rolling pin and slicing have been fixed as well, and the drink glass now holds 50 units, up from 30.

Carpotoxin...

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New update: Tacmap area labels, M79 launcher, Foxtrot, Oppressor Praetorian, Hive structures

Tactical map area labels

The tactical map will now show you the names of some commonly-used areas directly on it, without having to open up a browser window to see them.

These can be disabled with a checkbox.

Alongside this, the rangefinder will now tell you if a set of coordinates can be supply dropped, mortared, CAS'd or OB'd.

2025-03-02 19:51:43 +0000 UTC View Post

New update: Flamer, Hybrisa, Ravager, Valkyrie Praetorian, Nightmare inserts, Cluster OB

Flamer

The flamer is now here! This includes:

  • The M34 incinerator unit, which can be bought by Combat Technicians and Squad Leaders for points. Requisitions starts with 2 (scaling with pop).

  • The underbarrel mini flamethrower attachment which contains 40 units of UT-Napthal. It can be attached to some guns such as the pump shotgun, and the M5...

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New update: Intel officer, fulton, plastic explosives, radio tuning, more ghost roles

Intel and the Intelligence Officer

Intel items spawn at random spots on the planet.

Paper scraps, progress reports, folders, and technical manuals are found with a data detector, read, and then stored in the Almayer's intel room for points.

Progress reports may require a paper scrap to be read first, and its data submitted to the Intel computer inside the Intel room; these c...

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New update: Marine law, SOP, marine ranks, alert levels, nailguns, sticky and fast resins

Marine Law and Standard Operating Procedure

By Whisper

Marine law and SOP have been rewritten and added to the guidebook by Whisper! You won't need to have it open on your second monitor anymore.

The MP Update is ready and releasing!

it includes:

  • Marine Law.

  • Standard Operating Procedure. View Post

New update: MK1 assault rifle, bullet boxes, random ARES crates and Requisitions improvements

Few more prerequisites for Intel, please get me out of the Intel mines, and more fixes.

MK1 Assault Rifle

The M54C MK1 assault rifle has been added.

It has 95-round magazines instead of 40, less scatter, and one more round in burst fire compared to the MK2 that you are used to.

Its under-barrel grenade launcher also carries 5 grenades instead of 3, but fires slower. View Post

New update: Fireteams, Echo squad, night vision optic, sprite changes, weapon crosshairs

First update since the Christmas break, with 500 bug fixes and some of the changes required for Intelligence Officer in a future update.

Fireteams

Fireteams are here, at the special request of @Alec "Protag" Buchanan, as a (late) birthday present. These let Squad Leaders create up to three fireteams by clicking on their squad tracker compass aler...

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New update: New xeno sprites, Healer Drone, Resin Whisperer Hivelord, Steelcrest Defender, CO medals, Queen jellies

Commanding Officer medals and Queen jellies

Medals and jellies have been added!

These can be given out by whitelisted Commanding Officers for the marines, and by Queens for the xenos, to award exemplary performance.

They will be displayed at the end of a round in the round-end window, and you can see all medals and jellies ever given to you with the top bar button in the Cus...

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New update: Chance's Claim, medevac, armor camouflage, marine loadouts, armor wield compensation

Smaller update while we work on Intel Officer and tech tree.

Chance's Claim Planet Map

By Noctyrn

A new planet map has been ported: Chance's Claim.

It is a large map, which will, in the future, have FORECON commanding officer survivors spawning on it round-start.

Make sure that you don't get sniped by the turret in the colony operations center (light blue...

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New update: Fire, Burrower, Dancer and Vanguard Praetorians, vendor population scaling

Fire, incendiary orbital bombardment, mortar, ammo and grenades

Fire is here!

This includes the incendiary OB warhead, incendiary mortar shell, incendiary shotgun shells and specialist ammo, M40 HIDP incendiary grenade, and molotovs, but not the flamer yet. The flamer will be added in a future update. Please send help, it is 6 AM.

Incendiary shotgun shells can only be obtain...

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New update: Kutjevo Refinery, Orbital bombardment, tackle rework, playtime perks, acider runner

Kutjevo Refinery

By CyberTropic

A new planet map has been added, Kutjevo Refinery. See above for a screenshot.

Orbital Bombardment and squad transfers

Orbital Bombardment is here! The cannon is located on the far west side of the first floor and is loaded with a warhead and fuel using a power loader.

Make sure you follow the instructions on it for how mu...

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New update: Hive leaders, burrowed larva, M54CE2, XM88, XM51

M54CE2 Heavy Assault Rifle

By @cephalo222

The M54CE2 is here. Its case includes a bipod, which you must deploy to use it effectively.

It can rapidly gun down any xenos in front of you if you fire controlled bursts.

It is obtainable in Requisitions; 3. Three are included in the armaments vendor for free, and bundles of two can be bought for $4000.

XM88 Hea...

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New update: New Varadero, telecommunications towers, claw sharpness

New Varadero

By @feroxz

Aurallianz has ported a new planet map: New Varadero

It is a beach map with both landing zones at the north, a crashed hunter ship southeast, and a cave network southwest.

It also has a surgery table near the northwest landing zone.

Telecommunications towers

  • Comms towers are in, which need to be repaired, powered, t...

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New update: Supply drops, sensor tower, motion detector, energy chemistry

Supply drops

Supply drops are here, letting Command and Requisitions drop a crate with supplies at the given coordinates if the area's ceiling doesn't prevent them. No longer are you forced to have your entire metal resupply filtered by Bravo through osmosis.

These coordinates are the same that mortars use, and can be obtained by using rangefinders.

The supply pads are locat...

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New update: Survivors, shotgun handfuls and the Gardener Drone strain

Survivors

Survivors spawn on the planet at round-start and must loot anything they can find if they hope to survive long enough to be rescued by the marines. You will also spawn with random gear but are guaranteed a flashlight in your survival pouch. Remember to turn it on!

This update also adds many missing weapons, magazines, materials, lootable corpses, and armor to our five-pl...

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New update: Power, post-hijack evacuation and the Carrier caste

See the video above for a demonstration of the Carrier.

The Carrier is a T2 xenonid caste that the Drone can evolve into, and as the name implies, its main purpose is to carry eggs and parasites.

If you somehow loved doing logistics as a marine but want to do it as a xeno, this is the caste for you.

It can carry 8 eggs and 16 parasites and throw the latter onto marines. The da...

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New update: Praetorian and Warden Praetorian

See the video above for a demonstration.

The Praetorian is a T3 xenonid caste that both Spitters and Warriors can evolve to, centered around its acid stacking mechanic.

Each spit will apply one stack to the marine it hits, and its spray acid will apply two with each hit. Upon reaching five stacks, the marine takes an extra 30 damage.

It also has an acid ball, which can be thro...

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New update: Tactical map, gun and melee delay fixes, shotgun sentry

Tactical Map 

This lets marines and xenos view the current planet's map through an action in the action bar.

It can be updated every 4 minutes by Command staff in the CIC and by the Queen to give each side drawn directions and a static view of everyone else's position at the time of the update. Command and the Queen can see the positions in real time instead....

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New update: Shotgun stuns, Sniper/Omni sentry, planet map vote, LV updates

Shotgun stuns

Contributed by Verm

Buckshot and slugs will now stun xenonids if shot at a close enough range. This excludes very large xenos (T3, Queen) and very small xenos (Larva, Parasite).

The Scout Weapons Specialist will also get access to high-impact magazines, with the same effect at a greater range.

This also fixes slug ammo no...

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Feature Priority Poll: Next Xenonid caste

The mortar and sentry update is now done, which was the winner of the first community-wide feature priority poll on Discord.

A few things to note:

  • These alternate between community-wide, and Patreon only.

  • All of these will eventually be implemented (this is not a Minecraft mob vote), but the winner will be implemented first.

  • The poll will r...

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New update: Mortars and sentries

Mortars

  • You can buy them at Requisitions, starting with one for free.

  • The two types of shells available at launch are the high explosive mortar shell and the flare/camera shell.

  • The mortar can be used by anyone with an engineering skill of 1 (the pamphlet for it has been added as well), and they are aimed to a coordinate obtained with the rangefinde...

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New update: SL/Queen trackers, squad preference, Savannah update

A smaller but quicker update this time, as there were some bug fixes we had to publish early.

Squad Leader / Queen trackers

Contributed by ShadowCommander and DrSmugleaf

Gone are the days of not knowing where your Squad Leader is as a marine, or where the Queen is as a xenonid. A tracker on the right-hand side of the screen will now point you towards ...

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