SamuZai
BudaCoca

BudaCoca

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BudaCoca posts

Patreon changes, back to tiers

3 months ago I removed all the tiers, so people would just choose their quantity, but looks like Patreon creates by default a 5$ one, which it's a little bit high.

So I'm creating tiers again, from 2$, as a tip jar. Why not 1$? The payment fees take a high % of 1$ pledges. I'm reopening other platforms the same way.

The comic will be released publicly now that it's "finished"(Pg 8 i...

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"The mushroom of desire" Page 7(ENG/ESP)

Here's page 7, a little bit late this month, sorry about that.

I have the chance to make another page, but I have to know if you guys want to see it, otherwise, I'll consider the comic finished.

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Aquí está la página 7, un poco trade este mes, siento el retraso.

Tengo la oportunidad de hacer otra página, pero necesito saber si hay gente interesada en ello, d...

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"The mushroom of desire" Page 6(ENG/ESP)

Here's page 6, enjoy :)

Page 4 has been made public, no longer patron exclusive.

Thanks everyone for staying there.

-BudaCoca

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Spanish:

Aquí tienen la página 6, disfruten :)

La página 4 ya no es exclusiva para patrons, see hizo pública.

Gracias a todos por estar ahí

2023-09-03 19:12:22 +0000 UTC View Post

"The mushroom of desire" Page 5(ENG/ESP)

And here's in Spanish:


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"The mushroom of desire" Page 4(ENG/ESP)

Page 4 is the first temporary exclusive for patrons. I'm trying to get more people here since I would like to do more stuff like this in the future if people like it.

So I hope you like it, thanks for being there :)

-BudaCoca

Edit(2023/09/03): Post changed from exclusive to patrons to public

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Spanish:

La página 4 es la primera en exclusiva para patrons...

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About the comic, Patreon

It's been a while since my last post, let's get into it.

For new patrons, it will charge the amount every month on the day you signed up initially, avoiding charging two times in a short period of time if the month is close to ending.

I'll also make some changes to the tiers, I might remove them and just let people decide how much wanna give, or put a 2$ one and remove the 5$ one, w...

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"The mushroom of desire" Page 3(ENG/ESP)

Finally here's page 3, sorry for keeping you waiting. I'll talk about it and the next pages in a future post.

Enjoy :)

-BudaCoca

Español:

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"The mushroom of desire" Page 2(ENG/ESP)

It took me more than planned but here it is page 2

Enjoy :)

-BudaCoca

Tambien en Español:


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"The mushroom of desire" Page 1(ENG/ESP)

The first pages will be published  ̶̷i̷n̷ ̷a̷ ̷m̷a̷t̷t̷e̷r̷ ̷o̷f̷ ̷d̷a̷y̷s̷  soon™, next ones in 2-4 weeks each one, depending on the workload we have. Enjoy ;)

-BudaCoca

Edit:

Ahora también en Español:


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Resuming Yellow Family development + comic status

-(YF)3D characters discarded, 2D draws are back: Those draws will be done by other artists, the style might differ, which it's something I wanted to avoid but, something must be done in order to continue. I'm considering using AI trained with existing draws of the game to create variations of current images. If an image that it's used in the game, it's generated using an AI mod...

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Happy new year!

This seems a good time to talk about the current stuff

-On late next month(February), if the prototype of the normal game I'm working on with other people doesn't get greenlighted immediately, I'll get back to work on my stuff meanwhile

-The mushroom comic is still in progress, PG.6 currently

-The new quick and dirty game that I was planning and posted some images for recently...

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Temporarily pausing Yellow Family & more

Edited: Less "dramatic"

After several months of working on the 3D characters for Yellow Family, I'm not making much progress, the results are not what I expected, and anyway I had only had the mother and alien, so I'm temporarily pausing the development. Yellow Family might continue in the future, 2D or 3D.

I was considering moving from the office for this reason, but then I met som...

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Comic progress

Little by little the comic keeps progressing, page 4 it's in the works, out of 8 or 10

The idea was to start publishing it later this year like 1 page/month or every two weeks, but since every page takes about 2 months, it might need a little extra time, especially if I publish more than 1 page at first

I don't do the draws myself since I draw REALLY bad, how bad? Well, here's an ex...

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Work started on a short comic

It's been a while since the last post

Currently, I'm working with a new artist on a short comic, about a princess in a world that has mushrooms, turtles... 

"Soo original", "And what about YF?"

I'm not ready to talk about YF yet, but still in my mind

Back to the comic, I've...

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'Simp House Explorer' available for Quest 2

Can be downloaded for free on SideQuest: https://sidequestvr.com/app/7015

It's just a simple app where you can explore the house 3D model in VR, it's rated for everyone, this improved model will be used on future versions of Yellow Family if the development continues

See ya somewhere in the future

Thank y...

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Patreon not paused anymore, going silent for a bit

Last month I posted a video of the house model on VR, I'm glad I worked on that tiny thing, I enjoyed the process, but I understand the disappointment, it's not the way I was supposed to go


"Beware of the complexity of the mind, it's the refuge of the addictive brain" -HealthyGamerGG


Whether I like or not, I've been distracted from the main goal of game develop...

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Well, this was actually worth it - the house in VR

Hi everyone! Merry Xmas and Happy new year

The idea of going around the house in VR was pretty interesting to me, It's not that hard to do since it's natively supported by the game engine, I just needed to fix many, many 3D models to improve lightning and make it look good. 

Ain't perfect by any means, but man... I'm surprised, it's pretty nice to be able to go around the place...

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Rambling about interactivity and the game

No proper progress updates this month, I've been too lazy, thinking too much and doing too little, anyway...

I personally think that many VN games are just pointless, due to the lack of interactivity and real choices. To tell a linear story, like many games do(both japanese and western), it's WAY better a comic/CG Gallery/Video: It's faster to create, works everywhere(even a potato PC/mob...

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The second 3D character test

Hi everybody, sorry I'm a little bit late with this monthly update. Since it's an October update, I thought that the alien was a perfect fit for it :D

I needed another character to interact with the mom, it could be a new version of the dad but I wanted to do something all by myself, in part due to costs. This is the result, I'm quite proud of it, the tentacles are rigged pretty much like...

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Some thoughts on performance and next step

I've been testing the 3D character on mobile devices and the performance impact it's huge,  to the point that even a high-end mobile device struggles with 2 characters. It will improve with some optimization but 3D characters with facial expressions are demanding by nature due to 3D mesh deformations. Some games have a lower detailed version for mobile, others use pre-rendered/recorded vid...

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The animations tests

Ain't perfect by any means but I think it's enough to illustrate what kind of animations I'm pursuing in the game. For the body animation, I started using the krumping as a reference but ended up changing the pace and some parts. It's complex and messy but serves as an internal benchmark by combining full-body animation + face animation, so I can check the performance on different devi...

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Still alive, just moving slowly

The past month I was counting on the rig to be fully working but there were several issues(ex. not practical to use), after looking for solutions, I started looking for replacements and finally, "bite the bullet" and assumed that a combination of a rig(probably multiple ones) and deformations/Blendshapes are required

The reason why the characters on some games(especially if the character ...

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Another quick and late update

2-3 months ago I began porting and optimizing the map, the result it's a lighter map that renders better illumination, now it's a matter of replacing the map with the optimized version and check that everything renders as expected

Next, the mom 3d character, now rigged and working, I'm planning to do some animation testing starting mid-July. The results will serve as an example of what ca...

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(Very) quick monthly update

The 3D model of the mom has been slightly revised and it's going through the rigging process, once that's done, the animation testing will follow

Current state:

I hope you like it

See ya soon :)

-BudaCoca

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Early preview Mom character 3D, 2nd try

I recently received the new 3d character of the Mom, this time created by a 3D artist, I'm currently refining/porting to Unity, doing some testing, adjusting colors/shaders, etc. There's still work to be done(hair, add colors to some parts...), but I wanna show you how it's looking right now :)

S...

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A late monthly update + planning a new start

The 3D model of the mom keeps progressing as expected, it's in texturing phase. Nothing to show just yet

On my side, I've kept working on the map, many models were revised to lower the polycount and fix meshes/UVs, this would eventually allow calculating illumination which will lead to better illumination/visuals and improved performance, on the downside that will increase the size of the...

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3D artist assigned for new 3D characters

Last month I decided to stop trying to do myself the 3D characters after several months, discard everything and look for someone who can deliver something much better than I. The work has already started with the character of the mom. I'm looking forward to share the progress when the design it's completed

Meanwhile, I'm getting ready the scenario,  porting everything to Blender, the...

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The 3D characters ain't good enough

Last month I've shown you the preview of the 3D model of the mom, I did some very minor changes since then, but still pretty much the same

I'm discarding everything I've done related to 3D characters and getting in touch with 3D artists, maybe someone could create some nice ones. Meanwhile, I'll go back to work at the game itself after a long, long time

There was a ...

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Mom character preview

Hi everybody

Another month, another quick update, another pause, the usual stuff at this point, but at least I have something to show you :D

I'm testing and tweaking some shaders, this style it's pretty much cel shading, I've only tested on PC with HQ presets, might look very different on mobile

About this model: 

-The body it's a work-in-progress, that's why I'm no...

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Working on the second 3D character, preview soon

Hi everybody, I hope you're doing well

With the initial version of the dad out of the way, I started working on the mom, just because it's the character that "interacts" with dad, there's nothing to show just yet, the face style will be a little bit different tho, I'm trying to get a *little* bit closer to cartoony style(ex. bigger eyes). I'll post a preview next month

The next step...

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