Greetings! This is a bugfix update to 10.0, but it does (re-)add one feature: lighting. A couple of scenes in 10.0 look much better with lighting on, so now you’ll get to see them the way they were intended! Here’s the link, which is the same folder as before:
Link
I’d disabled light...
2022-06-20 10:56:08 +0000 UTC
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I apologize for spamming you like this. I was made aware of a serious bug in which the second Oracle scene (from 10.0) plays when the first one should (from 0.8, on Shiri's quest.) That's a pretty bad bug and will ruin a lot of story surprises, so I wanted to get the fix out as soon as possible. The bug won't affect you if your save is already past Shiri's quest from 0.8, but if not - it's kind...
2022-06-15 10:31:27 +0000 UTC
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If you were a $5+ supporter at any point since December, I pledged to provide you 10.0, and I intended to honor that commitment. At this point, I think I’ve provided it to everyone who’s supposed to get it, so if you are supposed to but have not, please PM me your username or Patreon email either on Patreon’s message system or on Discord.
One person already conta...
2022-06-15 05:32:43 +0000 UTC
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Greetings! It’s taken a long, long time, but The Proteus Effect 10.0 is finally done. I won’t say it’s been worth the wait, but it’s done, and I like it. First, the link, and then a few words about the release:
Mega
In contrast to previous releases, this time I’m giving you a lin...
2022-06-14 18:25:36 +0000 UTC
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I’m uploading 10.0 for supporters right now, so that means it’s time to publicly release 0.9.8! In this release, a new district opens in Ogremarsh, and an old friend(?) unexpectedly arrives. Alex and the others also try to get help for their fight against the dragon by visiting a sleepy little town, but there's something strange happening there... You'll also meet the mystery fish...
2022-06-14 17:25:40 +0000 UTC
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A quick update: the final polishing phase is taking longer than I’d expected because I’ve ran into a few bugs. I have one major one taken care of (for now,) but the other is more serious and complicated to fix. I’ll get it fixed as fast as I can, but I just wanted to let you know what was going on. The remainder of this post just describes the bugs and what I’m doing to address them.
2022-06-08 06:29:05 +0000 UTC
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I've completed everything for Chapter 10 and am now beginning the final testing/editing phase. I really wanted to have it done before the end of the month, but I wasn't quite able to make it.
As a reminder, if you were a $5+ supporter at any point since December, you're entitled to this release. In addition, this time I think I'll be sending out links to folders rather than individual ...
2022-05-31 07:12:08 +0000 UTC
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Greetings! I’m still alive and working on the game, but I’m afraid the release still isn’t done. My best estimate for when it will be is toward the middle of next month. My track record for estimating these things is notoriously poor, but that’s my best guess as of right now. As always, if you’ve been a $5+ supporter at any point since December (!) you are entitled to the release when...
2022-04-29 19:49:49 +0000 UTC
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Greetings! I'm still alive; I'm very sorry for not posting for quite a while. In truth, I didn't really know what to say - I'm still not done with the release. I continue to work on it, but my productivity has been pretty poor this month, and a lot of it has to do with the situation in Ukraine. It's a poor excuse, but it's true nonetheless. I try very hard to avoid politics here, since people c...
2022-03-30 09:42:21 +0000 UTC
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Warning: minor spoilers in the video!
Now that that’s out of the way: greetings! I have good news and bad news. The bad news is that the release isn’t done yet. I’m not sure if I’ll be done before the end of the month, but honestly it’s looking like probably not at this point. I want to reiterate that anyone who’s been a supporter of the appropriate tier at any time from Decem...
2022-02-23 13:00:43 +0000 UTC
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Greetings! I hope this post finds you well. As probably doesn’t surprise you, the release isn’t yet done. I’m still at work on it and don’t have anything particularly interesting to report. This is how I suspected it’d be, but I still thought it’d be good to check in, particularly since I’d said I was going to.
A few days of my week were spent finishing the promo image for C...
2022-02-01 00:03:57 +0000 UTC
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Before I get your hopes up - no, this isn’t the new release. This is the (hopefully? finally?) last bugfix release for 0.9. Before I get into it, though, here are the links:
Windows
2022-01-23 11:59:17 +0000 UTC
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Greetings! First, I want to wish all of you a happy new year! Hopefully this will be a year of growth and good fortune for all of us. So celebrate, have some fun, and get ready for the year ahead!
The other thing I'm writing to let you know is that the release isn't done yet. I'd hoped to have it ready before Christmas, then before the end of the year, but I haven't quite managed to finis...
2022-01-01 03:57:35 +0000 UTC
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Greetings!
I hope you've all enjoyed Christmas, and had lots of fun with family and friends! Or if not, I hope you at least spent some time relaxing and enjoying yourself. I hope Santa was kind to you this year - and I hope you left him some cookies!
Let's make 2022 the best year yet. Merry Christmas - or whatever else you may celebrate - and a happy New Year!
2021-12-26 03:31:58 +0000 UTC
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Greetings! Before I get your hopes up, this is not the next story/content release, this is the final version of the current release. First, the links:
Windows
2021-12-16 06:06:55 +0000 UTC
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Greetings! There aren't any milestones to share, but I did want to let you know that I'm still at work on the next release, and it doesn't yet look like there's going to be a delay. I'll let you know if it starts looking like that will happen, but progress has been good so far.
One thing that's helped is completing a tool to transfer dialogue from Scrivener (my scriptwriting app,...
2021-11-30 16:37:46 +0000 UTC
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Greetings! It's about time to put a date on the wall for 0.10's release, so here it is: December 22. This is a tentative release date, so it's possible the release will be delayed, but even if there is a delay I don't think it will be by much. I want to have 0.10 out before the end of the year for a whole host of reasons, I think it's doable, and I will be trying very hard to make it h...
2021-11-08 09:22:18 +0000 UTC
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Greetings! There aren't any major milestones to report, but I wanted to check in with all of you - and give you another teaser for the upcoming H-scene ;) Work continues on The Hell's quest; I'd hoped to have all the pre-dungeon writing done, but it isn't quite there yet. I did finish the mapping, though, and got some art stuff done as well.
Writing is sometimes a challenge; if I'm not fe...
2021-10-23 10:44:23 +0000 UTC
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Greetings! Though I've mostly been working on non-art stuff, I did finish Yulia's character design and thought it might be fun to share. Yulia, as you may recall, is part of The Hell, the PvP guild who've garnered sort of a reputation as meanies and bullies. She's the only girl in the group, and plays a more prominent role in 0.10's long quest than most other members, with the possible...
2021-10-09 10:14:23 +0000 UTC
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Greetings! First, I want to say I’m very sorry for the long delay in posting. As is usually the case when you don’t hear from me for a while, I was working on something that I wanted to have finished before posting, so that I could report it was complete, and it ended up taking (much) longer than expected. And the longer I go without posting, the harder it is to post without being done... s...
2021-09-25 03:27:07 +0000 UTC
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Greetings! Work continues on the H-scene - the good news is that the art's done, but I'm still in the middle of writing. In celebration of the art being complete, I figured you might like to see a little of it :D
This has been a big scene, and the art has occupied most of my time since last post. There were a few reasons for this, first being that it has so many images. It may have been a...
2021-08-31 15:20:30 +0000 UTC
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Greetings! Work continues on 0.10; since the last update, mostly on H-scene images. There's 6 left to finish now, not counting postwork; I'd hoped to be about done with them by now, but it's taking longer than expected. The extra work has gone into getting the poses to look more natural, trying some different things with the lighting, and going back to tweak things on images I wasn't entirely h...
2021-08-17 19:05:25 +0000 UTC
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Greetings! Work continues on 0.10; I've been dividing development time roughly 50/50 between working on the long quest and working on H-scene images. The above is one of the scene's early images - I hope you like it! I really liked doing this one - I spent quite a while working on the expressions, and I'm mostly pleased with how they turned out. I was going to give a brief description of what's...
2021-08-04 08:50:13 +0000 UTC
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Greetings! I'm sorry for the delay in posting... as happens with me a lot, I said: "I'll post the update as soon as I'm done with this thing" - usually something specific I want to share with you - and then that thing ends up being more complicated or problem-laden than I'd anticipated. I'll share what those things were a little later, but first let's talk about progress on the next update.
...
2021-07-20 22:34:55 +0000 UTC
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Greetings! I'm pretty happy about this release, but I want to make clear it doesn't have any new content. This release was mostly about improving stability, adding a new feature, and fixing bugs (including a pretty important one!) I'm going to talk a little about what's changed, but if you just want the links, they're at the bottom!
Changes
Lighting...
2021-06-29 21:32:40 +0000 UTC
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Greetings! Progress continues, and this week's post is mostly about the writing. But first there's a little to cover about the freezing and crashing problems some people are experiencing, so let's start with that!
Final 0.9 Release
First, I want to thank everyone who participated in the poll. Aggregating from both sites, it looks like the number of people experienci...
2021-06-22 07:21:25 +0000 UTC
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Greetings! I'm sorry to bug you about this again so soon. I'm trying to figure out how widespread this freezing/crashing problem is, and whether or not it increased in 0.9. I think it did, but it would definitely be helpful to confirm that. If you have a few moments, I'd really appreciate it if you'd answer this poll question!
By "freezes", I mean that the sprites on screen stop moving an...
2021-06-15 15:23:27 +0000 UTC
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Greetings! I'll be posting a progress update in a few days, but I'm writing now to ask for assistance testing something for the game. The 0.9 series of releases has seen far more complaints about stability than previous ones. Random freezes, crashes, that sort of thing. The later 0.9.x releases were supposed to be the best performing, most bug-free releases ever, but it apparently hasn't been t...
2021-06-14 13:45:01 +0000 UTC
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Greetings! I apologize for the delay, I've been working on some art stuff, and I wanted to finish it before posting so I could share it with you! The big news on my end is that the new computer is done, and I've been using it to work on the art. This post is pretty long, but it contains quite a few images (hopefully that will help make it less tl;dr.) A few are final renders (like above) while ...
2021-06-03 13:15:28 +0000 UTC
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Greetings! Writing continues, and though I don't have any major milestones to report, I did want to let you know I'm still at work, and also share a few things with you. This post is mostly tl;dr, and there's nothing particularly important here, but you may find it interesting if you've ever wondered about the writing process and how I've tried to improve it.
Art (and the Computer...
2021-05-19 01:52:37 +0000 UTC
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