In this episode we'll go through how to run your game on Unity game services Multiplay cloud servers. With Multiplay cloud servers hosting your game becomes a breeze and we'll cover the you'll need to take to setup your server including build configs, setting up fleets and most importantly of all, how to get Photon Fusion to run on multiple servers.
Download the the source code for the Un...
2023-07-20 20:46:34 +0000 UTC
View Post
In this episode we'll go through how to add bots to the game as it is pretty boring if no other players are online. The number of bots will be dynamically be spawned if there isn't enough real players in the game. The bots are very basic and will only chase food at this point but they could easily be enhanced with more intelligence. A few bugs were also detected and fixed :)
Download the ...
2023-06-24 20:10:03 +0000 UTC
View Post
In this episode we'll go through how to spawn food for the players, collision detection so players can eat the food and also give players the ability to eat each other so they can grow. Game over UI will be added with the ability to respawn again.
Download the the source code for the Unity project below 👇
2023-06-14 17:24:31 +0000 UTC
View Post
In this episode we'll go through how to use the join screen and input the players name which will be synced over the network. We'll also add networked player states and the ability to assign random colors to players.
Download the the source code for the Unity project below 👇
2023-06-07 19:34:38 +0000 UTC
View Post
In this tutorial series I'll show you how to create an online multiplayer Agar.io clone in Unity using Photon Fusion from scratch.
In this episode we'll go through how to setup Photon Fusion in Server - Client mode. We'll start by starting up a Runner in Photon Fusion so you can connect as a client to the server. Then we'll cover movement and how to send input over the network.
Down...
2023-05-25 18:10:01 +0000 UTC
View Post
The10th episode is now available on YouTube
In this episode we'll go through how to add a READY UP screen in Photon Fusion where the player can select their character and then mark themselves as ready. The host will then start a count down, lock the room and change the scene with all information synchronized over the net...
2023-02-21 21:58:52 +0000 UTC
View Post
The 9th episode is now available on YouTube
In this episode we'll go through how to add custom models and synchronize animations over the network with Photon Fusion. We'll be using the regular animator with blend trees to animate the character using parameters. Animator layers will also briefly be covered where we blend ...
2023-02-02 20:09:20 +0000 UTC
View Post
Part 15 of the Top down car controller is now available on YouTube.
In this part of the series we will cover requests from our Patreon supporters so we'll be showing how to add unique driver names, unique cars and also how to ensure that cars retain their position from the last race. We'll also briefly show how to add p...
2022-12-15 15:33:10 +0000 UTC
View Post
The 8th episode is now available on YouTube
In this episode we'll go through how to add custom models and synchronize animations over the network with Photon Fusion. We'll be using the regular animator with blend trees to animate the character using parameters. Animator layers will also briefly be covered where we blend ...
2022-12-13 21:11:19 +0000 UTC
View Post
The 7th episode is now available on YouTube
In this episode we'll go through how to implement the lobby system in Photon Fusion. This allows you to create a server browser where you can see the name of the game sessions and how many players are connected. You can easily extend this with additional information that you'd ...
2022-11-23 21:25:46 +0000 UTC
View Post
Part 14 of the Top down car controller is now available on YouTube.
In this part of the series we will continue to bring together all of the components such as AI, car selection etc with the aim to make a complete racing game. We'll introduce race time and will adapt the AI and the Ghost car recorder so it reacts to Rac...
2022-10-20 19:30:29 +0000 UTC
View Post
The 6th episode is now available on YouTube
In this episode we'll go through how to implement basic networked projectiles such as grenades and rockets in Photon Fusion. The projectiles will cause area damage to all surrounding players.
Download the the source code for the Unity project below 👇
2022-09-25 19:21:49 +0000 UTC
View Post
The 5th episode is now available on YouTube
In this episode we'll go through how to implement host migration in Photon Fusion. If the host is lost during a multiplayer game then a new host must be assigned and in this tutorial we'll go through the steps required to perform host migration in Photon Fusion.
Download ...
2022-09-05 15:05:24 +0000 UTC
View Post
Part 13 of the Top down car controller is now available on YouTube.
The code for this project is located on the first post and has been updated with the new features.
Download the the source code for the Unity project below ...
2022-08-13 21:20:59 +0000 UTC
View Post
The 4th episode is now available on YouTube
In this episode we'll go through how to implement player names in Photon Fusion. We will use text mesh in world space so you can see the name of each player. We'll also cover how to use RPCs to send messages from the server/host to the clients and vice verse and how to display ...
2022-07-15 15:19:01 +0000 UTC
View Post
The 3rd episode is now available on YouTube
In this episode we'll go through how to handle shooting with lag compensated raycasts = hitscans. Health management including networked variables will also be covered along with visual effects when you fire the gun.
PS the code has now been updated to work with Photon Fus...
2022-06-19 19:59:34 +0000 UTC
View Post
The 2nd episode is now available on YouTube
In this episode we'll go through how to handle a FPS camera which is not connected physically to the player. We'll also ensure that it will only render the remote players and not the local players body parts. The input will also be improved with some additional stuff like respa...
2022-05-17 19:15:56 +0000 UTC
View Post
In this series we'll cover how to make an multiplayer FPS with Photon Fusion and Unity 🎉
The first part is now available on YouTube.
Download the the source code for the Unity project below 👇
PS the code has now been updated to work with Photon Fusion 1.1
2022-04-28 18:51:56 +0000 UTC
View Post
Part 12 of the Top down car controller is now available on YouTube.
PS this version contains some bug fixes not covered in the video.
Download the the source code for the Unity project below 👇
2022-04-11 18:57:51 +0000 UTC
View Post
Part 11 of the Top down car controller is now available on YouTube.
Download the the source code for the Unity project below
2022-02-17 20:55:20 +0000 UTC
View Post
Part 4 of the Top down car controller is now available on YouTube.
Download the the source code for the Unity project below
2022-01-31 19:51:10 +0000 UTC
View Post
Part 10 of the Top down car controller is now available on YouTube.
Download the the source code for the Unity project below
2022-01-08 16:33:31 +0000 UTC
View Post
Part 9 of the Top down car controller is now available on YouTube.
Download the source code for the project below.
2021-12-26 10:39:26 +0000 UTC
View Post
In this project we'll try to reverse engineer the style of Townscaper so you can use the models in Unity. In Townscaper you can build these beautiful little towns and since the first time I saw it I thought, well this would make an awesome level editor.

The problem with the models is that ...
2021-12-08 17:05:12 +0000 UTC
View Post
Part 8 of the Top down car controller is now available on YouTube.
The code for this episode below also contains a fix to solve an issue with the jump code as it wasn't compatible with checkpoints that we introduced in Part 7.
2021-11-30 21:26:01 +0000 UTC
View Post
Part 7 of the Top down car controller is now available on YouTube.
The code for this project is located on the first post and has been updated with the new features. You can also find the project for this episode below.
2021-11-24 15:15:43 +0000 UTC
View Post
Part 6 of the Top down car controller is now available on YouTube.
Source code for the project can be downloaded below.
2021-11-02 20:10:56 +0000 UTC
View Post
Part 5 of the Top down car controller is now available on YouTube.
The code for this project is located on the first post and has been updated with the new features. You can also find the project for this episode below.
2021-10-16 16:24:55 +0000 UTC
View Post
Part 4 of the Top down car controller is now available on Youtube.
The code for this project is located on the first post and has been updated with the new features. You can also find the project for this episode below.
2021-09-27 18:52:12 +0000 UTC
View Post
Part 3 of the Race Car AI is now available on Youtube.
The code for this project is located on the first post https://www.patreon.com/posts/car-ai-tutorial-51162606 and has been updated with the new features.
2021-08-29 18:23:08 +0000 UTC
View Post