The 7th episode is now available on YouTube
In this episode we'll go through how to implement the lobby system in Photon Fusion. This allows you to create a server browser where you can see the name of the game sessions and how many players are connected. You can easily extend this with additional information that you'd like to display like which map is loaded etc.
Download the the source code for the Unity project below π
Lothar Breaking Studio
2024-03-28 16:09:09 +0000 UTCFredrik Kellermann
2024-03-28 14:27:42 +0000 UTCLothar Breaking Studio
2024-03-27 17:23:17 +0000 UTC