SamuZai
xaero96
xaero96

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Sneak-peek: Minimap Default Frame Improvement

Hello again,

Here are some screenshots/images of a small minimap update that I'm working on, which may or may not be controversial. For the first time ever since the release of the minimap, I'm updating the default frame texture. Firstly, it is going to be a lot easier to customize the texture with a resource pack than previously, especially the square one (still pretty limited though). The texture layout is going to be different and give you more length/area to work with. Secondly, the default textures are finally going to be shaded similarly to the vanilla UI. It was pretty tricky to get it to work on a resizeable circle frame but I think it looks pretty good. If you still don't see what's different, which I get, then please pay attention to the bottom and the right sides of the square frame VS the top/left or the bottom-right in comparison to top-left of the circle frame. Every side and corner used to be the same. The frame texture was always supposed to be as close to the hotbar texture as possible and this should fix something that has been bothering me for ages. 

Feel free to let me know what you think! Definitely want to hear your thoughts. If you think it looks bad, I need to know that lol. I'm probably going to improve it before the update anyway though.

Thank you for your continuous support!

Sneak-peek: Minimap Default Frame Improvement Sneak-peek: Minimap Default Frame Improvement

Comments

The corners were always customizeable to this level, actually. The top-left of the texture image is just the old textures that I haven't deleted yet. The rest of the frame will now take from a long continuous texture though and it used to be just a lot of repeating small pieces. You also get 4 extra (invisible by default) lines of pixels going over the minimap view. I ran out of space on the texture to give more than that. Although I think I'm just going to resize the image or move the frame textures to a new one to give you as much as the corners have.

Xaero

Sweet, thank you! I was happy to have found a border color that worked alright with my resource pack but I'm hyped to be able to get it to match even better. :D It looks like it'll even be possible to add little decorative flourishes in the corners of the square minimap, from what I can see on the texture file? I love that!

Alec


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