SamuZai
xaero96
xaero96

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Sneak-peek: Items and Players in Include/Exclude Lists

Hey everyone,

Here's a small preview of an upcoming improvement to the entity radar category system. Not sure how many of you actually use this stuff, but we're here anyway! 

I have basically rewritten how category include/exclude lists work, which can now support as many entity identifiers as I want, instead of being limited to a specific identifier, e.g. entity type. In the screenshots, I'm showing you an example of how you'll be able to filter entities based on item ID or player name (e.g. a friend list), which I get asked to add all the time. 

I'm also considering making it possible to add the filtering options that are currently only available for the "hard include", for example "all friendly", "all hostile", "all underground" etc, into the include/exclude lists. This would allow you to add multiple of such filters into a single category, even into the exclude lists, giving you way more freedom with how you can organize your categories. Not sure if this would come in the same update (or at all), but we'll see. Feel free to let me know what you think!

Thank you for the continuous support!

Sneak-peek: Items and Players in Include/Exclude Lists Sneak-peek: Items and Players in Include/Exclude Lists

Comments

Thank you!

Xaero

As someone who's brain doesn't take well to navigating minecraft's blocky world, your minimap enables me to actually enjoy the game. I can now play along with my friends without them having to constantly stop and wait for me to catch up. Your mod is always the first one I install every time there's a version bump. I'm proud to be a supporter. Thank you for your hard work!

Jeremy G

This post is a preview of a feature that hasn't been released yet.

Xaero

I'm still trying to figure out how to include/exclude dropped items from the lists. Players and mobs are easy, but dropped items don't appear in any categories.

Tom Holtz


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