SamuZai
BrokenArrowgame
BrokenArrowgame

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Hello, dear Patrons!

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We would like to show the remaining materials on the Bradley platform. 

From development news - the project is coming threw the deep optimization, very cool solutions are being implemented. In addition, the list of game mechanics is being extended - we have defensive smoke, an active defense system and laser designation for high-precision weapons. In addition to this, infantry and aircraft underwent a deep refactoring.

Thank you for being with us and have a great weekend!

Hello, dear Patrons! Hello, dear Patrons! Hello, dear Patrons! Hello, dear Patrons! Hello, dear Patrons!

Comments

Yes same true for me in other series

these things are quite normal in RTS games, due to the slight difficulty of actually achieving this correctly

Active Protection System mechanics sound awesome.

Nick Chen

TOW missile launch looks cool, but my impression is that the placement of the fx is off because it looks like the missile is NOT firing from the same height as the launcher.

Nick Chen

Amazing work as always 👏 🙌 😊🎉🌌


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