Current Status & 2nd Milestone!
Added 2015-11-11 22:01:25 +0000 UTCCurrent Status Update:
Hey all, thanks for the support, it means a lot and has really helped keep things moving. It's been an incredibly busy time for the past month, between preparing SexLab 1.61 (which should be out within a week), the launch of Fallout 4, and continually tweaking & fixing the new site software. Unfortunately this has left me little time to to fulfill the promise of the 1st milestone and write new user guides for everything for which I apologize, I fully plan to get back and get them done soon as I can.
Second Milestone Planning & Suggestions:
With the second milestone reached (which happened way sooner that I could've expected) it's time to start talking about and deciding on ideas for the 1st new SexLab mod for development, or alternatively a major new feature to include by default in the main framework.
So if you've got an idea that seems feasible with whatever knowledge you have of mod development in Skyrim, suggest and discuss it hear, I'll be monitoring it and replying where necessary.
Comments
I can't log in to Lover's Lab, it thinks I am a robot. I'm not. Please advise. I used chrome and edge.
2019-06-05 05:41:59 +0000 UTCI just pledged about 30-40 minutes ago. This has been a long time coming, but I'm glad to be more involved now.
2018-04-15 22:38:06 +0000 UTCI have been unable to login to loverslab. I thought I must have forgotten my password, but after requesting a password changge, I am still unable to login using google chrome or foxfire. any help would be awesome
2017-10-24 17:30:24 +0000 UTCTo Pateon: Sorry for my latest message, but thank you for allowing me to make a direct supporting pledge to LoversLab! When I first tried to make a donation it seemed like a circus with twenty hoops to fly through. This time was direct from my card! Thanks and keep up the great work!
2017-07-22 03:48:37 +0000 UTCClick on the top left icon (your avatar in LL), then in the page, you have a button on the right to edit the profile. Inside you can specify you a full or partial date of birth. If you want to show your age, then you need to put at least the year of your birthday.
2016-09-10 17:47:19 +0000 UTCAnd there we go, third milestone, and if I can make a suggestion for a new game to include, there have been some nice adult GTA mods cropping up, so a GTA forum section would be appreciated
2016-05-28 23:32:33 +0000 UTCHello. Newbie here! I just now Created an Account on Lovers Lab and I am trying to figure out HOW TO EDIT MY PROFILE to show my freakin' age...HELP???...
2016-05-15 00:10:43 +0000 UTCStorageutil.Dll is the one its not detecting..and its also having issues detecting SKSE 1.7.3 aswel
2015-11-30 23:08:23 +0000 UTCon the site im getting a 500 error and says this "We're sorry, but a temporary technical error has occurred which means we cannot display this site right now. You can try again by clicking the button below, or try again later. " i just wanted to ask on the forums why the recent framework wont detect my papyrusutil.dll i have the most recent one. i even tried reinstalling sexlab but still wont fix it. so ill ask here since the site is down do u have a possible solution?
2015-11-30 22:13:48 +0000 UTCThe second it's possible to create the framework in Fallout 4, you can be assured I'll be there. That however is very unlikely to happen until they release the CK/G.E.C.K. for the game early next year. But believe me, plans are being hatched :)
2015-11-22 15:04:42 +0000 UTCFallout 4 support
2015-11-21 20:16:22 +0000 UTCI would like me D/s options, and the PC can be in either role in hardcore and soft situations.
Fairy
2015-11-19 13:36:49 +0000 UTCNot in the current release, when we had this conversation a few days ago though it made me realize that was missing. I've since added it to the current development build so you'll for sure be able to in 1.61. Once that versions out, or if you grab it now from the git repo, when targeting an npc the same way you target them in order to see their stats or set their saved voice; a gender override for the targeted npc will show up beneath the players override in the menu.
2015-11-19 11:11:16 +0000 UTCTo basically sum up what im trying to say is, can we set the gender for a specific npc?
Idanis
2015-11-15 11:21:18 +0000 UTCYou don't need a special mod for it since the release of 1.60, in the MCM there's an option now to toggle whether your character is treated as "male" or "female", so with a female character if you toggle that to male, you will essentially be treated as a futanari and sexlab will fetch regular animations instead of lesbian ones when starting a scene with a female npc.
2015-11-12 22:58:37 +0000 UTCoh! and let there be 3 genders that sexlab can recognize and actual way to detect futas/shemales in the world, in skyrim got really difficult havin them, you needed a special mod to set a female to male so u could use male animations and then equip them with a equipable shlong.
Idanis
2015-11-12 18:06:46 +0000 UTCI'd like to see a clearer separation in animations. There should be a better way to distinguish between Hardcore and Softcore animations. Also, Voices. I don't want to hear a soft, lovely voice from a girl that get's ***** on the street. And, for me personaly, I would really enjoy if we had a better first-person view experience. Immersive First Person is pretty neat indeed, but it's often not that enjoyable due to strange clipping. And, but I guess this is more a bug than an improvement, Werewolf Rape is behaving a bit strange. The animations are sometimes soft, the camera can't be moved and no first person possible at all.
2015-11-12 14:58:04 +0000 UTCas for an idea, would it be possible to have different animations play for level of arousal. example would be say, your companion is horny, and if your idle or standing still for 5-10 seconds and not in a menu or using a crafting sation (configurable) an animation plays where he walks up to you and gropes your ass or *ahem* sticks his snout up your rear, to show that he wants to have sex. God I REALLY hope Bethesda is going to give us more freedom with animations, they have to be if you can put mods on consoles, so that means we shouldn't need a 3rd party animation software like FNIS.....right?
Idanis
2015-11-12 09:02:12 +0000 UTCDo what you gotta do man, I've been using loverslab since i first heard of modding in general (didn't get alot done that year...) Glad to see your earning the money you deserve. so take your time and and don't rush it, we already know its gonna be quality content :)
Idanis
2015-11-12 08:54:51 +0000 UTCI have only one wish : sexlab4fallout4 - as soon as possible...
zaira
2015-11-12 07:34:02 +0000 UTCImproved cum textures and application is more of just a general basic feature for sexlab in general. SexLab 1.60 added the ability to define different cum settings for the individual stage+actor in a single animation, which covers some of what you're saying. It doesn't really fit what I'm looking to develop for the milestone, but more varied and stacking cum textures is something I've wanted to do with SexLab for a long time now. However not knowing how to make or edit textures properly has prevented me from ever getting it done. So if you're willing and able to contribute the various textures needed, I'll happily add it to the framework. Hell if you can get them done sometime before 1.61 is released, I'm fine with delaying that to spend some extra time on adding it first. Contact me on the site if you can do the textures.
2015-11-11 23:48:47 +0000 UTCGreat to see you're getting the support the site deserves, it's been a favourite haunt of mine since I emerged from the horror of consoles and stepped into the joys of pc. I've been constantly amazed by the talent and generosity of the modding community ever since, and the lab has some of the most helpful and generally awesome folks posting there. Keeping my fingers crossed that you get to the top of your milestone ladder buddy, your work already makes a lot of people happy. You deserve it. Thanks too (while I'm writing) for the huge effort it's taken to change out the forum software, it seems like that must have been a massive headache. I guess as Eddy suggests below, more mods with interactivity or mods with a storyline would be good, as there are some great ones for oblivion, and at this point we've all played the tale of the dragonborn many times over.... So stuff that adds new adventures or game mechanics (though I realise that makes for a much more involved mod than say a new spell or two so it might be asking a lot) would be great- plus of course pretty much all the animations you could ask for are already catered for along with all the different ways of triggering them. Good luck with sexlab's new version and I look forward to seeing your work in the wastelands of Boston!
Gunnermilligan
2015-11-11 22:49:26 +0000 UTC