SamuZai
Core-Ruption Studios

Core-Ruption Studios

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Core-Ruption Studios posts

Memberships are on pause for a month, thank you for the support

The simple truth is right now I don't feel comfortable taking people's support for granted when I just am not finding time to work on the project. I am not going to be completely stagnant this month but it is still very touch and go on how much I can work on game.

Now for transparency this both an issue with being quite busy irl AS WELL as a want to work on other projects. When I come bac...

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(FIXED ENDURANCE CAMERA) Apologies for this late bug fix

(Just editing this post to add the fix for the camera getting stuck when running out of endurance)

There was a major issue that caused the game to soft-lock on a pretty frequent basis that I did not get around to fixing due to not being able to work on the game the past week. In the end while I could not diagnose why it was happening it led me to making the transitions between zones far b...

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Public Release of 0.0.4 + a couple of Major Bug Fixes

Just wanted to once again thank you all for the support, this month has been a bit rough but I am trying my best to find time when I can to work on the next update. As mentioned, this is the public release and hopefully fixes a couple of the major bugs in the previous version, notably:
Fixed portraits so they should stay in the bottom left corner
Fixed Ovum Impreg bubble so that it actual...

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Content for 0.0.5 + Setting Expectations

Hi all, been a busy week irl and ultimately I decided I would just take a break for a while. To be honest I have also just had some things I was looking forward to happen and it kind of ate up my time (and will likely continue to do so). That is to say this next update may be a bit smaller then the previous ones, but I guess I will still see how I am going for the rest of the month.

Now ...

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Weekly Progress Report #4 (

(If you downloaded the update close to release, I have since updated the files to fix a couple of game-breaking bugs. They are the same file, just re-download it)

First things first, let's talk about antivirus flagging. I am aware of the problem and am 99% sure I know why it is happening. The only issue is there doesn't seem to be a good solution to it. The cause of the f...

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V0.0.4 Early Access Release!

Okay enough delays here is the release! I have a stuff I want to talk about in more depth but I also don't want to delay releasing this update by taking ages on this post so I will work on a second post after this one. For now, here are the Patch Notes for 0.0.4:

- Entirely Re-written Pregnancy Code: This does not effect gameplay directly but it should make any future adj...

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Quick Update!

I felt I had to speak up as the goal was to release the next version today. Good news is you won't be waiting long, I will get it done within the next couple of days (hopefully tomorrow if possible). I will explain it in more detail in the release post but the main reason I was not able to make the deadline is that I re-wrote the entire pregnancy code in an attempt to make it more adaptable and...

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Weekly Progress Report #3 + 0.0.3 Public Release

Hi all, today marks the end of early access for 0.0.3 and means 0.0.4 is just over two weeks away.
First I just want to mention that the content poll will be ending soon and so make sure to get your votes in if you have not already.
Now on to the progress report, I wanted to make these more digestible, so I made a simple image depicting progress and will aim to add more visuals to each ...

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Weekly Progress Report #3 + Content Poll!

Short report this time around. I have a functional version of the gallery completed, though I am undecided on what to do with the portraits as of now (likely I will just have a toggle for it). Regardless, it was fun getting it working and was thankfully not very difficult.
As for something that has unsurprisingly proven quite difficult, I am still working on the horse. Progress is being made...

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Weekly Progress Report #2 - Plans for 0.0.4

Hi all, wanted to go over what the goals are for the next version.
First and foremost, I think adding a gallery will be beneficial, especially as I add more and more enemies. This shouldn't be too hard in theory.
Next, I certainly am a bit worried about designing levels and keeping them from being repetitive. There are two ways I think I can achieve this:
One is adding more verticalit...

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V0.0.3 Early Access Release!

(There was a bug that broke the pregnancy portraits, if you downloaded within the first 12 hours please re-download it as it has been fixed)

After having to learn how to deal with various frustrating bugs, 0.0.3 is finally here. And with it comes many early stage features that will get further development in the future. Honestly, I really wanted it to be done a bit sooner but there just k...

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Weekly Progress Report #1

Work has been going slow but steady. Some irl stuff has prevented me from diving in as much as I might have liked but I am still hopeful I can get 0.0.3 done in just over a week. That said, I am realizing that with more enemies, I need more areas, and with more areas comes the need for diversification in visuals to avoid the whole game looking the same. To avoid delaying the release I am going ...

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Current Progress + V0.0.2 Public Release

Just wanted to give you an update on where things are at alongside the public release of V0.0.2. This past week has been a bit slow as I settle down after my first two releases. Thanks to my work on 0.0.2 I really have streamlined the animation creation + export process, though it still takes quite some time. As such, I am pretty close to finishing up the first new enemy, the Face-hugging insec...

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0.0.3 New Enemy Poll!

So I am hoping to add two new enemies to the next version to add much needed diversity. I already have decided that one of them will be a crawling insect reminiscent of a face/crotch-hugging variety. The other option is up for you to decide, all these options will have the two (front and back) animations along with their mechanic:

Horse - Will move back and forth slowly ...

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Development Focus Poll for 0.0.3

Now that the visuals have been overhauled and development has progressed, I really want to dig in and add some new mechanics. Corruption is going to be a theme and whether I focus on it or not it will likely be slowly added (or quickly) to the game. Here is an overview of the options:

Implement Corruption! - This is a major theme of the game and will be incorporated even...

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AlienCore V0.0.2 Patreon Release!

A bit later then I had hoped but it is here! Polls for new content will be up shortly after this! (Enemies poll might come out tomorrow, just finalizing the options)
Patch Notes:
- New Character Lily! Comes with unique Dialogue and Voice
- Visual overhaul of player characters and enemies, with new models for the player characters and all sprites have double the resolut...

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Thank you for your support! + Early Roadmap

I am honestly surprised and really grateful that even at such an early stage in development there are some willing to support. Thank you so much! As a token of your support, I thought I would go ahead a layout the current plans going forward.

V0.0.2 should not be too far away, hoping to get it done in a week but it will certainly not take longer then two weeks. This updat...

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Alien Core V0.0.1b

  • Fixed the game always crashing when having s** after giving birth

  • Fixed Moving areas after giving birth resulting in another pregnancy

  • Fixed Portrait not always updating after giving birth

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Alien Core V0.0.1

The official first release! So far there is very little content, should be cleared in ~10 minutes. Strongly recommend playing the tutorial before the main game as there are no instructions otherwise. This release is very much to gauge what people like about it, what people want changed, and where people hope the game goes in terms of direction. So in addition to bugs, give me any of your feedba...

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An Introduction to Alien Core + Goals for the Future

This project started because I felt that there was a need for more Stealth/Horror games in the adult game market. At first I was truly just seeing what I could accomplish on my own with low expectations, but as I worked on it I found that I was understanding and getting more optimistic about actually releasing an early version. The art style both remained as one of the biggest draws for me but ...

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