February is here which must mean that January has slid by once again.
While this time of year isn’t usually so hot for those twitter-melting AAA games, we all sometimes need less action packed schedules. Ubisoft proved they still have some ability to make a compelling video game, and potential game of the year: Turnip Boy Robs a Bank, proves that just about any idea can ...
2024-02-12 01:15:15 +0000 UTC
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Happy New Year!
We hope everyone is having a great start to 2024 and that you’re all rejuvenated for another year of listening to these (mostly) regular rambles. We’ve got a fair bit to go through including the usual sprinkling of graphical fixes, a nice meaty section that users of battery-powered devices will want to read and, of course, our usual yearly wrap up on a few different t...
2024-01-10 17:57:59 +0000 UTC
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Had your fill of candy, sweets, or whatever your localized version of ‘edible items that are actually quite bad for you but they taste great’? We hope so, because the end of a month signals not only the start of the next, but also another progress report from yours truly.
In what was quite possibly the most spooky game launch of all time, Super Mario Wonder graced both our Sw...
2023-11-10 23:42:16 +0000 UTC
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Gather once more at the three-quarter mark, for beyond this point, your days become dark.
September was an unusually quiet month for our friends publishing games with the only games of note being a rather underwhelming Baten Kaitos remaster, alongside a questionable Mortal Kombat 1. At least the latter managed to bring some comedy to its otherwise haunting visuals.
2023-10-09 21:03:14 +0000 UTC
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Miss us? Summer only lasts so long and some of us need our holidays.
2023 continued to deliver swathes of new switch titles with Pikmin 4 and a remast-... what? It’s a port? Well if you say so… Ahem, a re-release of Rockstar’s western classic: Red Dead Redemption. A game which has been killing emulators since before some of our readers could read. Luckily we’re, as the ki...
2023-09-08 21:31:33 +0000 UTC
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Wooooooahhh we’re half-way thereeee… 🎶
No matter how the year has gone so far, the midpoint always feels weird. Wasn’t it like January a couple weeks ago? Compared to May, while no genre defining blockbusters graced us with their presence. Pikmin fans had a demo to sink their teeth into, a new entry: Master Detective Archives: RAIN CODE from the development team of Danga...
2023-07-11 17:04:38 +0000 UTC
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May we offer you a progress report this fine month?
Tears were shed, monarchies were restored, and we’ve seen a fully-functional, multi-stage detachable dropship, complete with cruise missile systems and meat grill in a Zelda game. Truly, nature is healing. If you hadn’t already guessed, this month has been almost entirely monopolized by that pesky blonde princess, but fear not, we di...
2023-06-09 22:44:23 +0000 UTC
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Hello folks, it’s your favorite time of the month once again. No need to say anything, we know it’s true!
Plenty happened in April which you’ll soon discover below, but before that let’s take a look through the current patreon goals.
We’d like to reiterate once again that any features listed below will eventually be worked on, regardless of the goal being met. It would sim...
2023-05-07 16:53:06 +0000 UTC
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We’re cruising our way into the second quarter of 2023 and finally got news on that new Zelda game everyone is so angsty about; did the presentation meet everyone’s expectations? All of us are incredibly excited to see what Nintendo has in store for this oddly familiar-looking adventure, and of course, to see what challenges it’ll bring Ryujinx. We hope you all had a great month,...
2023-04-12 20:54:07 +0000 UTC
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Bye-bye February, you won’t be missed. Does anyone actually like it? Short, cold and dark. Maybe if you live in an upside down part of the world you disagree, but you’d still be wrong!
February marked a couple of exciting events in the lives of Nintendo fans: a Direct, a Pokémon Presents, and a stealth drop of a certified classic; thus proving that if you need to delay a game, simply...
2023-03-09 16:57:39 +0000 UTC
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Gather back round the fire for another month. This time you can tell us all about your resolutions, both ongoing and already failed.
Compared to 2022 with Legends Arceus, January was far less hectic. Fire Emblem: Engage being playable on day 1 meant that there wasn’t a need for developers to leave whatever they were currently working on to handle damage control. We’re trying to build ...
2023-02-07 22:41:10 +0000 UTC
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Happy New Year!
We hope you all had a festive end to a truly incredible year. So much ground has been covered each and every month of 2022, and December wasn’t about to break that trend. Performance improvements, fewer black-screening games and some upstreaming work for macOS littered the thirty-one day span, with more than just rampant consumerism for all to enjoy.
So strap...
2023-01-10 17:21:55 +0000 UTC
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Wow. What a month. November is not typically this eventful, but sometimes a little spice is exactly what the Doctor ordered.
LDN being introduced to the number 3, macOS meeting a graphically demanding program, and Ryujinx facing its final adversary… the cardinal direction, North!
All-in-all we’ve had a busy month, with two major feature releases and that pesky company Game...
2022-12-12 15:07:54 +0000 UTC
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LDN 3.1.3 is out!
This brings the multiplayer build up to date with 1.1.651. In addition to that, it fixes some LDN related bugs present on the previous version.
Key changes:
- Fixed an issue where P2P connections would be rejected.
- Fixed a bug that caused ldn_mitm to crash.
- Fixed a crash when running ARCropolis mods on Super Smash Bros. Ultima...
2022-11-21 01:20:18 +0000 UTC
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Just like the nine months before it; October has slid gently into the rearview mirror and, by our estimates, shouldn’t be closer than it appears for at least another year.
NieR, Persona, Bayonetta, and a new contender for the coveted “why did this get a sequel?” award: Mario + Rabbids! While that last one is a bit of a horror story as far as emulating the damn thing goes, we’re th...
2022-11-12 01:18:50 +0000 UTC
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September's report? You’re trying to tell me we just hit the 75% mark on the year? Madness.
This month marked not only the turn from summer to autumn and some major world events but, most importantly of course, the launch of Splatoon 3. With the holiday season fast approaching, that means game releases, game releases and…you guessed it, game releases. The characteristic eye-t...
2022-10-11 00:21:49 +0000 UTC
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Another month rolls by the wayside and that means another progress report from your favorite Nintendo Switch emulator, nay, favorite piece of software ever developed. It’s hard work being this humble let us tell you.
To dispense with the pleasantries, what can you expect to read below? We’ve got the usual rolling improvements to our GPU, CPU, Kernel and Services emulation, a heck tonn...
2022-09-08 22:55:45 +0000 UTC
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LDN 2.5 has arrived!
Includes a Vulkan graphics backend which improves performance and compatibility drastically on AMD and Intel graphics cards running on Windows, plus all GPU vendors will enjoy drastically reduced shader compilation stuttering...
2022-08-19 20:44:16 +0000 UTC
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What, a year huh? Captain, it’s only July.
So much happened in July that it felt infinitely longer than a measly 31 days. A new Xenoblade, Digimon (yep all 5 of you), patreon goals finally coming to fruition; we truly had a month to remember. So what do we have in store for this progress report? We’ve got a regular rundown of all the changes, a bit of a discussion on AMD (seems like a...
2022-08-09 04:12:47 +0000 UTC
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Half-way through 2022 already and time sure flies when we have some good games to play! Speaking of games, some real bangers were released this month and we’re happy to say that most of them work, either out of the box or with some small workarounds. Despite coming from Koei Tecmo (a name all emulator developers fear), Fire Emblem Warriors: Three Hopes, both the demo and full-game, r...
2022-07-08 13:47:43 +0000 UTC
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What brings together retro gaming, modding tools and .NET UI creation frameworks? If you answered “the Ryujinx May Progress Report” then give yourself a medal; if not then you owe us a box of cookies. Some nice ones!
Before we get down to business and into the meat of the changes that were implemented in May, give our patreon goals a look:
Patreon Goals:
<...
2022-06-09 21:19:53 +0000 UTC
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April… a month deriving from the Latin word ‘aperire’ or ‘to open’. How does this relate to Switch emulation? You can probably think of a few metaphors, but honestly I just thought it sounded kinda interesting. This month we’re covering some major changes and also a pretty meaty section on the recent progress to the Vulkan backend, which was absent last month.
B...
2022-05-11 16:11:09 +0000 UTC
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Here we are once more at the end of Q1 and progressing steadily toward the halfway mark of 2022! This month saw improvements to almost every aspect of Ryujinx, a new console is loose which got the emulation community all of a flutter and some killer new releases that, guess what, ran on day one!
Before all that though check out our patreon goals and progress toward them:
Pat...
2022-04-05 19:18:01 +0000 UTC
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February has gone and left us all too soon once again. Who thought that 28 days was enough to make it a worthwhile month?
But rest assured what the month lacked in days our development team more than paid back in the avalanche of improvements, fixes, additions and ongoing project work!
Patreon Goals:
Amiibo Emulation - merged into the main build ...
2022-03-06 17:48:05 +0000 UTC
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New year, new month, and new progress! We hope everyone has been enjoying the new year as much as we have. 2022 has been quite the adventure already with a brand new main series Pokémon title Pokémon Legends Arceus. Alongside that big release we’ve been working hard with the amount of GPU updates and bug fixes we’ve been able to do this month.
Patreon Goals:
<...
2022-02-15 20:47:54 +0000 UTC
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This guide assumes you’ve followed our quickstart guide here: https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide
We want to clarify that Ryujinx works best on default settings. We only require users to configure...
2022-01-27 23:38:07 +0000 UTC
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Happy new year everyone! Ryujinx wrapped up the final month of 2021 with a blizzard of bug fixes, GPU improvements, HLE updates, code cleanup, N64 emulation(!) and finally, general system stability improvements to enhance the user's experience.
Patreon Goals:
Amiibo Emulation - merged into the main build in March 2021. While compatibility is now almost perfect, th...
2022-01-10 02:41:20 +0000 UTC
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November was a brilliant month for Ryujinx and Nintendo game fans alike, we saw some shining GPU improvements and HLE updates and an update to our .NET version. Nintendo game fans saw the long-awaited release of Shin Megami Tensei V and also remakes of the classic DS-era Pokemon games re-released as Brilliant Diamond and Shining Pearl.
Patreon Goals
Amiibo Emulation
2021-12-08 00:01:13 +0000 UTC
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The spooky month of October brought some amazing releases like Metroid Dread, Mario Party Superstars, and Fatal Frame: Maiden of Black Water. All of which worked day one, thanks to the absolute avalanche of graphical bug fixes for all these new wonderful games and some incredible kernel improvements across the board!
Patreon Goals
Amiibo Emulation - merged into th...
2021-11-09 00:19:48 +0000 UTC
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The month of September brought dozens of bolstering improvements including significant performance improvements, bug fixes, HLE improvements, and GPU improvements. There have also been significant improvements to something we teased a few months ago!
Patreon Goals
Amiibo Emulation - merged into the main build in March 2021.
While compatibility is now almost ...
2021-10-10 00:11:30 +0000 UTC
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