Together in Spire v7.0.20
Hey y'all!
Cool new update today, so let's get into it!
Player Corpses
In spirit of the spooky season, player corpses have been added! When a player dies, they will now leave their corpse behind that will be visible to other players in that room. This persists until the end of the game, meaning that anyone entering the room afterwards also sees the player's body.
Update on v7.0.19
Hey y'all!
This is a short post to update y'all as to what stage v7.0.19 is in right now and when it'll be released, as well as having a little sneak peek at the new skins coming with it!
Release Date Update
2 weeks ago, I travelled to my home country to work remotely and spend time with my family. The plan was always to continue working on TiS, as I have my workstation wit...
2025-09-19 20:33:07 +0000 UTC View PostTogether in Spire v7.0.19
Hey y'all!
A minor update has been pushed to Steam that addresses some bugs found in the current live version. Most notable changes are:
All player skins are now unlocked for the duration of the Beta
Improved rendering of modded character, fixed many issues where they would render as invisible or flickering
Removed 'None' Lag Comp mode, predicti...
2025-09-05 20:27:09 +0000 UTC View Post
Together in Spire v7.0.17
Hey yall!
Brand new update for Together in Spire is out right now! Let's go over what's new:
Player Nameplates are back!
Player nameplates are making a return, with a brand new way of displaying them in the form of 'badges'. Badges are a compact version of nameplates that display essential information only. This information includes the player's current health ratio, and whe...
2025-08-28 23:53:27 +0000 UTC View PostTogether in Spire v7.0.16 - Fixes and Improvements
Hey yall!
Today's update is a smaller one feature-wise, and mostly includes the underlying updates to the networking system and a setup step for future updates. It also resolves any issues with Act Like It mods and Downfall, so those can be played again. This comes with the exception of Ruina, as there's some patches on the mod's side that need to be updated.
There's already some kn...
2025-08-10 23:32:29 +0000 UTC View PostTogether in Spire v7.0.15
Hey yall! Big update today so let's get into it!
Lag Compensation

The multiplayer is about to get SMOOTH! Since the start of v7, network sync was changed where it was significantly more accurate, but at a huge cost to lag.
As such, I've spent the last few weeks working hard on a new s...
What's next?
Hey ya'll!
This is a topic that has been pending for a bit now, and I wanted to get your opinions as early as possible. With v7 of TiS now being in full swing, I'd like to plan ahead and see what I can bring you after that's done.
I'd like to present you with the following poll - I want to know what you're looking forward to the most, and what seems interesting from what can come af...
2025-07-28 20:36:06 +0000 UTC View PostTogether in Spire v7.0.14
Hey everyone!
A brand new updated is OUT! I've got some amazing features to share with you that I'm super excited about, so let's get into it!
Shop Trading
Shop trading has been completely redone! Here's some key points:
Trading at shops is now one-sided - sending gold no longer requires interaction from the receiving player, making it much smoother and faster...
2025-07-26 16:54:41 +0000 UTC View Post
TiS v7.0.14 Sneak Peek
Just a lil' something to make trading easier
2025-07-22 18:23:58 +0000 UTC View PostTogether in Spire v7.0.13
Hey everyone!
Together in Spire v7.0.13 is now out! Let's have a look at cool new stuff in this update:
KBM/Controller UI + Say the Spire integration
The most awaited update yet is out! All of the new custom UI is now FULLY compatible with KYB and Controllers, plus it has direct integration with Say the Spire for the visually impaired. It's the first version of the system, s...
2025-07-14 20:57:02 +0000 UTC View PostContent update
Hey everyone,
Here to update you on the current state of Together in Spire v7 and it's upcoming updates and features.
However, before that I'd like to address the reason for my absence. While I find it very difficult to talk about, the past few months have brought some challenges and made me unable to focus on the project as much, which I wanted to be transparent ab...
2025-06-20 23:28:48 +0000 UTC View PostTogether in Spire v70.12 - New Inputfield features & Bugfixes!
Hey folks!
Time for another Together in Spire update, this one being out of schedule! 🎉
v7.0.12 just dropped, and while this one’s mostly focused on fixes, there's also got a new feature as well! 💬
What’s new in v7.0.12:
✍️ Textbox text selection is here!
You can now select text by cl...
2025-03-24 02:39:18 +0000 UTC View Post
Isaac Mod Manager v0.2 - bugfix update!
Hey y'all!
v0.2 of the Isaac Mod Manager is out! 🎮
This update brings a few nice quality-of-life improvements and a couple of fixes based on your feedback (thanks Lucky)!
Here’s what’s new in v0.2:
📝 Added a new Patchnotes tab, so you can easily keep track of updates right in the app.
Together in Spire v7.0.11 - New Text Chat design!
Hey yall! A new update of TiS v7 has been pushed to the workshop!
Let's see what's new:
New Text Chat window
The old text chat window has been replaced with a brand new one! This cool new text chat window has a sleek new design, and features brand new items such as the ability to scroll through older messages, and the ability to drag the chat window to any place on the scree...
2025-03-15 02:52:06 +0000 UTC View PostMarch Patreon Plan
Hey yall!
Coming to you with another monthly plan - this time for March.
First of all, let's go over the current state of Together in Spire v7. As you might know, I didn't manage to release the experimental versions I wanted to do last month. This is mainly due to the unforseen issues seen when finalizing the UI.
The new framework I wrote for the UI is good, and REALLY st...
2025-03-10 01:13:06 +0000 UTC View PostIsaac Mod Manager for Steam v0.1!
Hey everyone!
Coming to y'all today with a cool new tool for modding The Binding of Isaac!
As an Isaac player, I've always been pet-peeved by the lack of mod managers for it. It always seemed like there's no good solutions out there, which can easily get frustrating when dealing with large mod setups with a lot of character, QOL mods, and other content mods.
That's why I dec...
2025-02-22 00:13:44 +0000 UTC View PostPatreon Plan - February '25
It's me again :D
I'm here to talk about what you can expect to see on my Patreon during February, so let's delve into it!
Sunday 16th
On Sunday the 16th you can expect a brand new release of TiS v7. It will feature the finalization of all in-game UI, excluding KB/controll...
2025-02-01 02:40:41 +0000 UTC View PostTogether in Spire v7.0.10
Hey yall!
We've got a new release of TiS v7 today, featuring more UI changes! Here's what's new:
Redesigned MtS 'Mods' Screen
An opportunity I got while working on dLib's UI system was to redesign the base Mod the Spire "Mods" screen. That screen always felt a bit underdesigned, as the Mod Details were really hard to read. I've injected my own UI and added API endpoints for...
2025-02-01 02:14:20 +0000 UTC View PostTogether in Spire v7.0.8 & Booster Pack v2.0.2
Hey everyone!
Let's cover some new things available now!
Together in Spire
This update fixes a crash and a skin erasure issue introduced in yesterday's patch. However, it also introduces a brand new feature:
Steam Cloud Skin Saving!
From v7.0.8 onwards, all unlocked items are saved directly in the Steam Cloud, allowing you to recover the items in cas...
2025-01-21 01:53:50 +0000 UTC View PostTogether in Spire v7.0.7
Hey everyone!
It's time for another release of TiS v7!
This time around we have a new game lobby screen! Let's have a look:
Brand New Screen

The new game lobby screen is a change that follows the other changes made so far, making the screen smaller and more segmented in p...
2025-01-20 01:43:49 +0000 UTC View PostSchedule Change Notification
Hey yall!
This is a short post regarding two things I'd like to talk about real quick.
First of all, I'd like to apologize for a lack of update on the 12th of January. Full transparency - when I was making plans I was unsure whether it would be on the 19th or the 12th, and in confusion I've put the 12th while internally writing down 19th on my planner. It was only after I was no...
2025-01-19 03:04:05 +0000 UTC View PostPatreon Plan - January '25
Hey everyone! Hope y'all are doing great and have had a good start to the new year!
Today I wanna have a look at the January Patreon Plan, and a little sneak peek for what's coming in February as well! This is a new format I'm experimenting with so let me know what you prefer!
Let's delve into it:
2025-01-04 01:28:29 +0000 UTC
View Post
Together in Spire v7.0.6 Update
Hey everyone!
As promised, I'm giving you a new experimental preview of Together in Spire v7, featuring today a new experimental UI design overhaul of a portion of the mod!
Let's dive into what's changed:
UI Rework
As announced earlier this month, one of the biggest changes in v7 is the work-in-progress UI redesign! The goal was to ditch the archaic UI of v6 and brin...
2024-12-21 00:14:21 +0000 UTC View PostTiS v7.0.6 Update Announcement
Hey Patrons!
First of all - apologies for the delay in updates. Life goes crazy, and I just didn't have the time to release an update recently. Additionally, as you'll see in just a moment, the next update will be quite a big one, which means I can't really release it until a good portion of it is done. Either case, I appreciate your patience and hope you're looking f...
2024-12-06 12:57:45 +0000 UTC View PostTogether in Spire v7.0.5
Hey everyone
Together in Spire v7.0.5 is out now on the patreon steam branch and here in the post!
Let's go over the main changes out in this update!
Turn Timers
Turn timers got a major visual update, now showing in more places. Furhtermore, you c...
2024-09-15 19:10:05 +0000 UTC View PostPatreon Plan - September
Hey yall! Here's the September patreon plan:
This month will feature two TiS releases on the 14th and 28th of September, with a beta testing weekend going from the 20th to the 23th.
As for what you can expect from TiS this month:
More Turn Timer improvements, alongs...
2024-09-06 23:43:17 +0000 UTC View Post
Together in Spire v7.0.4 & Booster Pack v2.0.1
Hey everyone!
Today's the release of the new Together in Spire update! This update fixes some bugs identified in the last version, as well as introducing some cool new features such as:
Post-Player and Monster turn sync to ensure damage fires at correct times
Combat executes in background even with map/settings open
Fixed an issue where card ef...
2024-08-31 01:23:38 +0000 UTC View Post
Together in Spire v7.0.3
Hey everyone!
It's time for the v7.0.3 release of Together in Spire, as announced! This is a MAJOR update, containing network syncing changes and more, so please give it a thorough test!
Key features:
-> Completely new network syncing system in combats! Addresses some important issues like out of combat sync.
-> New Ping icon to see your ping in relation to the ho...
2024-08-12 22:53:59 +0000 UTC View PostPatreon Plan - August
Hey everyone! It's time for the August patreon plan!

This month we're looking at two different updates to Together in Spire!
It might look simple, but these two updates in Together in Spire will change a lot of the mod internally. I'm preparing v7 to be the biggest and the last Together i...
2024-08-01 22:41:42 +0000 UTC View PostSkindex v0.5.0
Hey everyone!
Final release of the month is here, and it's a new version of Skindex!
Today's version features some UI changes, background performance improvements (looking at you mem leaks), and the ability to select skin defaults!
Controller support is still on it's way, but it'll take a bit more time for it to be fully cooked, I'm looking at making it fully compat...
2024-07-29 21:58:22 +0000 UTC View Post