SamuZai
HappyDaedalus

HappyDaedalus

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HappyDaedalus posts

Looking back and looking forward

With the release of the last update already a little over a week behind us, I'm happy to say that the release seems to have been very well received! I only have a few metrics to go off, but judging by those and the feedback I saw, people seemed to really like, which is really the best thing I can hope for!

And as always, one update goes out the door and I'm already on my way to the next! ...

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The Release of V0.8.9

Managed to hit the release sooner than I thought; and why wait when it's ready?

Content for v0.8.9

So, this latest release focusses on expanding the so called "Rahayal" storyline. So far there hasn't been too much revealed around this one, nor have there been too many updates revolving around it, but I think this update will go a long way towards setting up what thi...

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Getting Closer to v0.8.9

So, a quick little update on the progression of the new release. Everything has been going smooth and we're story/script complete. Right now I'm waiting for the last batch of images so that the new update will also be art-complete. My best estimate is that this should be somewhere between January 20th and the 27th, leaning closer towards earlier than later. So, I'm confident th...

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Kicking off the new year!

Hope everyone had a great holiday season and New Year's, I know I sure did.

Lot of good news behind the scenes; number 1 being the progress on the current update that I'm working on. Production has been going steady, the script is essentially finished. The only reason for the slight delay is that the update is probably going to be a lot bigger than I had initially expected. At first I was...

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Happy Holidays!

My real job vacation just got started so I thought this might be the perfect moment share this piece with all of you! Just like last year, I asked one of the main artists on TSSR to come up with a holiday-themed design, and I hope you all enjoy it!

It's crazy to think about how the game has continued to develop over the last year. Quite a lot new content, a little over 200 cg's by my last...

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Making Progress

So, a quick update! I'm happy to say the last update was very positively received! Received a lot of great feedback, both from existing fans as well as some new fans discovering the game, which is always exciting!

As for the next update, I hope to give a little insight into what the subject will be about, but for now I'll leave you all with a small preview image that might give a hint! View Post

The Release of V0.7.9

Content for v0.7.9

So, this latest release further expands on the Warrior-storyline. It picks up from where we've last left, which would be after the optional storyline featuring Garret, and then continuing from there. It mostly serves  as a bridge/setup to a very large storyline that will follow after, so it's a little slimmer than most, but still features about 23 ...

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Estimate on Release v0.7.9

With production on the art coming along nicely, I now feel pretty confident giving an estimate on the next update.

I'm aiming for the next update to drop in the upcoming weekend, so give or take the 18th/19th.

I didn't explicitely mention it yet, but some people picked up on it from the previous preview image. The subject of the next update will be the Warrior-Route!

Hope you'...

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Quick Progress Update

Quick little update since last time.

I was happy to read a lot of people responded postively to my previous post, showing you all a little bit of the behind-the-scenes considerations that go into creating TSSR, as well as the longer term planning, so that was very encouraging!

So far, I can report that I'm still hard at work at the next update. The script is near complete, running a...

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Big Picture, goals and ambitions

So, quick update on the game, hard at work on the next update. Still a little too soon to talk about it in more detail, hope I can do that soon, but I've included a preview image up above. Here we see Sarah at night, dressed in a new (optional) outfit, meeting with Razaphel the spirit.

Bigger picture

The main thing that I wanted to talk about with this post is talki...

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A New Face

The latest update has only just gone out the door last week and I'm already hard at work on the next! I hope to share some more details with you all soon as to what the subject of that update will be!

I've also been thinking about writing an update on my goals for the game in the next year. As progress keeps churning along, I increasingly feel comfortable talking about the big-picture pla...

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The Release of V0.6.9

Content for v0.6.9

The new content for 6.9 is mostly aimed around expanding the sailor storyline, featuring Sarah and Captain Belmont. To get to this new content you can simply continue along the sailor path, or for those who have not yet discovered it:

Intro > Leave with Kate > Lie to Belmont > Sleep with him > Join Mercenaries > Agree in the opt...

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Set Sails! (soon)

Hard at work here at putting the finishing touches on the upcoming update, centered around the always well-intentioned and honorable ship captain Belmont.

Good news is that the writing is complete and the art is also nearly complete. Due to a mix-up with the artist, the last two or so scenes ended up getting delayed, so while I'm pretty much art-complete I'm still holding it off for a lit...

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Appreciating Art

Just a quick update from my side!

Everything is coming along quite well. I've been on a real writing kick lately, so I've been making incredible progress. You never know for certain, but I feel more confident every day about completing the full game script ahead of my personal schedule (though to be clear, that's still a ways away).

For now, I have a preview from another update (no...

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Looking back and ahead

I dropped the last update around a week ago and I'm happy to say that it seemed to be positively received by a lot of you! Writing it had been a lot of fun and it was a chance for me to revisit the Princess-route which hadn't received an update in a while.

The update itself I think tells only half the story, with the later half hopefully coming soon, but it's a big one so it's a real chal...

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The Release of V0.5.9

Content for v0.5.9

The main focus of this update is on further expanding the Princess-storyline. This new update expands both the Varga-storyline (where Sarah marries Varga) and the "Neither" storyline, or basically the storyline where Sarah opts out of marrying anyone.

These two versions of the Princess storyline cover the same core story, but they involve very dif...

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Estimate on Release V0.5.9

So, as I promised last week, I'd try and give a more concrete estimate on the expected release for the upcoming expansion of the Princess-storyline.

Currently, everything is progress smoothly and I'm getting pretty close to being story and art complete.

I'll give myself a little wiggle room, but I feel confident in saying that the next update will be landing in the week of 14th-20th...

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Some More Upgrades

I hope to be able to give you all a more concrete update regarding the upcoming patch. Development is still progressing smoothly, so I suspect I'll be able to give a reasonable estimate sometime next week.

Because I didn't want to leave you all with nothing, I've included two images of re-worked art. Specifically, we're seeing Sarah and Kate, in the very early stages of their game. These ...

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A pile of sketches

Not much new to report on the production side of the new update. Work is still chugging along and I'm still happy with the progress I'm making, but unfortunately I don't want to spoiler too much new stuff yet!

So instead, how about something old?

The previous update, expanding on the Warrior-storyline by introducing the mini-arc of Sarah and Garret, saw a whole host of new artwork a...

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Making Progress

Just a quick update for now to let you all know about the progress on the next update.

So far everything has been going quite well, making steady progress on the art-side and nearing completion on the script for this update. It's mostly editing and giving it a last final overview before I consider the script-part finished.

It's still too far out to give a concrete date, but so far t...

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Looking Ahead to V0.5.9

With the previous release now about a week behind, I'm already hard at work on the next update.

As mentioned in a previous post, the next update will be focussed on expanding the Princess-storyline.

Specifically, the story will be picking up a few years after Sarah has put down Marion's rebellion, and will focus on Sarah's struggles with ruling as one of the neighbouring Kingdoms se...

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The Release of V0.4.9

Content for v0.4.9

The new content in this update is focused around introducing a new character on Sarah's warrior-storyline. It's somewhat of a side-story, so opting into the story content is important to get the full experience, otherwise the content cuts out quite quick.

For those that opt into the new content, there are around 30 new art pieces and about 20k new...

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Expected Release Date for Update v0.4.9

As promised in a previous post, I'd come back with a more solid prediction on the expected release date for the next update, and I'm happy to say everything has been coming along quite well so I finally feel confident giving a date.

The next update is going to be released somewhere between the 18th and 25th, the work on the update is nearly complete, just a last few art p...

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Approaching the next update

Work on the latest update has been moving along quite well, I'm not quite yet ready to put an exact date on it, but it's definitely this month, and likely earlier than later.

For now, because I can't share too many pictures from the next update without falling into spoilers, I will instead share some new character artwork on new and existing characters that will show up in the next Prince...

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Looking ahead to v0.4.9

I've made a few updates regarding the progress on the next update, v0.4.9, but I have so far not yet talked about what the update will actually be about.

In terms of the progress, all is still going well. I hope to give an estimate on the release date soon.

Now, as for what will the content update be about? The next scheduled update will expand on the Warrior-storyl...

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Chugging along

Not too much interesting to report as of this week. The work on the next update has been coming along steadily, making good progress so far. Too early to name a specific date, but I'm happy with the rate-of-progress so far.

Script itself is pretty much final, some last few edits but essentially 99% done, which mostly just leaves art production, but there we're also making good progress. View Post

New Menu and GUI

A new menu and GUI assets might not sound like the most exciting thing in the world, but I'm definitely excited to share these new pieces with you!

Above you'll find a layout for the new main menu for the game. I'm still tinkering with the exact positioning of a few buttons/etc, but for the most part this is likely how it's going to look more-or-less.

For those of you who are famili...

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On to the next!

With the release of the last update about a week behind, I'm happy to see that it seems to have been well received!

But of course there isn't ever much time to sit still, production on TSSR is a constant train that's always chugging along, and so I'm already on my way to the next update!

Some good news has been that while there had been some delays on the art-side, I have managed to...

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The Release of V0.3.9

Content for v0.3.9

The new content in this update is focused around the mage-storyline. Picking up where we left off, Sarah (and optionally Samayra) set out into the First City, to try and find out what the source of the magical signal is.

How do you get to the new content?

It continues directly off the regular mage-route, so players should be...

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Art Updates and projections

A small heads up on the expected release date for the next update. Though I'm getting closer and closer to being art-complete, I will unfortunately have to make the predicted release date for the next update a little more flexible. In my previous update, I predicted the 22nd, but right now, I think it could possibly be a few days late than that, at the most, the 29th, but I promise to push it o...

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