SamuZai
velocirection

velocirection

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velocirection posts

Inside~


I went ahead and made quite a few changes and went with an idea of the giant horse butts belonging to magical unicorns- thus, I gave their bodie's a kind of "magical" glittery effect. It was inspired by a YT tutorial where someone where they used a voronoi noise texture to do an iridescent &...

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Tail hole rig~



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A very short thing


I really need to take a break from animation >_> and I had a really horny idea so I worked a bit on it.

2021-04-09 10:10:19 +0000 UTC View Post

More ball


More balls, wip, did a bit more animation tonight. (maybe a bit too stretched?? but maybe his sack skin is quite elastic......)

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Balls!?


Today, I found out that I didn't have to anything for one class this week (it's JUnit testing and the project that's due is a 3 modules submitted together but the milestones for the last 3 weeks were those 3 modules, the final submission being all the modules and their unit tests and incorpo...

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Flop wip


Kind of spent most of the day hanging out with some family for easter and watching stranger things with my mom ^^; but I did this today. And I took a few gifs of some early stages of this bit.

A gif recorder is very useful because I can quickly record and play back parts of an animatio...

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The next part

I begun the next part, where the scene changes and shows the two of them have switched places.

Here's what I have so far, I've only just started this and I'm kind of torn between doing more of this animation as I do have some ideas I think are neat for this part, but also it's going to be another 


*sighs* 

painfully slow process of animating a tiny bit eve...

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Bubba Jub sequence done


It's been a couple a few centuries in the making but I think this sequence is about done. I've gone through the entire thing, adding various tweaks/polish/redoing timing etc... and I finally think it's spent enough time in the oven.

This proved to be a pretty challenging sequence, but ...

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Further succ wip


I did some more animation tonight, I'm almost done with this sequence finally! The bone tracking thing I did with my rigs is doing a lot of work here, the hands let go of the horns, his left hand grabs his pp for a bit, then both hands go back to the horns (and the pp tracks towards the mout...

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More succ


Continuing the succ animation, The part where he's in the mouth is mostly done, but I wanted to animated *some* pull out, so I did (after this bit the thrusting will continue and then after a bit it goes to the next scene which is....... not sure yet ^^;)

This gif is slower than usual ...

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A tiny itty, small speck of progress

I touched up this bit where the focus is on his face, it's still rough, but it's coming along, tiny baby steps at a time ^^;

I'm pretty happy this the first 80% of it but it still needs work around the horn grab but I should get to sleep soon.

-Velocirection, chief sexy officer of Pizzass Games

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A tiny sliver of progress (but still very rough)


So I did decided to just go ahead and do some more animation stuff even though I maaaybe shouldn't. I spent a lot of time fixing some wiggle bones that were like glitched out >_> they weren't working and kept turning off on so I just copied the bones, deleted the old ones, renamed the ...

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Probably nothing happening this week

I'm drowning in course work and it looks like I won't have time to do anything meaningful.

Idk sometimes I consider quitting the patreon thing because I don't think I'll ever be in a position/skill level to deliver reasonable value. I feel like I build up a tiny bit of momentum, then I lose it because I can't work on anything for weeks/months.

Maybe next week will be less heavy but ...

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WIP succ


I've barely started this, but, I think that this won't be as difficult to animate as I originally though- you'll notice that his pp points towards her mouth! This is using the same trick as the butt pointer bone. This way, as she's getting tapped from behind, the pp will stay in her mouth :3...

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Preview~


This scene is nearly done, upon inspection of the viewport render attached (it's just like, the untextured, gray models) there's a few spots I'd like to touch up. I *really* wish I could just... preview the animation at the target frame rate, because sometimes it's difficult to fully underst...

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Fixed the bone~


There's a weird thing about the limit scale constraint in Blender. Negative values don't work as you'd expect with the minimum scale values. Anything below 0 is treated as a positive value! Which means the hole would expand when the pp is pulled out and expand more as it was farther away. To...

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Automated~


I figured out how to do this- it's one of those cases where I knew what I wanted to do but figuring out how to get it working with bone constraints was... weird. But, basically, the y scale of the hole is driven by a bone who's scaled based on it's position away from the start and end of the...

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More WIP penetracionë


Still very WIP but this is as far as I got tonight.

So, there's a lot of things I didn't think about with this kind of action (it'll threaten to flag my post if I put any naughty words in it so I'm referring to the meat stuffing in multiple not vulgar ways) that I didn't consider origi...

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~~PINNED POST WITH LINKS TO STUFF~~

Update: I'm going to try using the collections feature more since I think Patreon probably wants that to be the way posts are organized.

To find finished animations check out the "finished animation" tag:

https://www.patreon.com/collection/90412?view=expanded<...

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Very very very wip >_>


I thought I could have more of this done, but this was a bit challenging to animate... Though I figured I'd show where I'm at before I get to bed. Honestly, I might just scrap it and just do some simple loops...... I don't want to spend like a month animating this ;-;

But, idk...

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Next animation poll #1: Camera

So, I have a lot of ideas as for what to do next with animation after the Tricerabottom. And I think it's a good time to consult you fantastic folks for some direction. I'll be doing polls on various things like character ideas, environments, themes, etc... But first, I'll start with something a bit more basic.

"Amateur" cam? Or more regular cam? Ever sin...

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Rough viewport render of the rim scene

I've rendered the low res viewport version of the scene (attached below), though one big change is I forgot to animate the mouths even though can be barely be scene when they're both inside her tail hole, but I did do that.

That's what it looks like from the ass POV XD

I'd re render, but the probl...

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Double rim WIP


So, this is very nearly done, but there's some egregious clipping issues in a couple parts, I'd like to animate the mouths more when they're both digging their snouts in her tailhole, and there's an stiff transition between two actions when they both move into position due to me not knowing ...

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Another short sequence (wip)


I thought that it was weird that it cuts from him eating ass enthusiastically to the brown donk approaching the butt and the grey one resting his hand on his shoulder encouragingly. So, I animated this bit where the gray donk takes a breather, happens to look over and sees his friend. Then, ...

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Animation takes so long to do >_>


So after the rimming sequence, I don't know if I'll keep being as elaborate as I currently am... I see why 3d smut artists mainly just do loops ^^;

Ah well, I feel like I'm continuing to impro...

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Some WIP anims

Update: moved the images into the post body. No idea how I could make censored thumbnails of these.



Here's some animations of the rimming scene, my apologies for the ghosting on the...

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Rough preview

Here's a preview of the intro sequence. I just got done adding in face animation. It ended up being 51 seconds as originally, the speed was WAY too fast >_> which is due to animation play back being like, 9-10 fps so I animate it seeing it that way. Thankfully, you can just change the values in the time-remapping thing in Blender and your entire scene's animation is scaled accordingly. View Post

She turns around OwO



I did more animation- so, I did a very loose plan for this. I did a tiny bit of story boarding but then was like... "eh, I'll just start animating what I have in mind" which isn't a good ...

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Animation testing


With the rigs finally pretty much hopefully 100% good to go for animating and I won't need to make any further changes for the duration of the rest of this project (I HOPE >_>) I'm testing out some animation. The above is a scene where the other donkey is looking at him, as he's absorb...

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Models update




Here's the pretty much final versions of the character models! If you enable the "fuckball" collection in the donkey files you can see them fuck slap dash see through ball XD<...

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