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velocirection

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Kobold egg voice acting + more fluids

Princess Lil sent me the voice stuff for the kobold yesterday, so I got the lip sync and such done for her! As usual she does a great job. I've been considering having the camera imp have a bit of voice too, but mostly just things like "uh..." or "... woah"

The fluids still aren't done- I was planning on (hopefully) having those done yesterday, but instead I did the lip sync stuff. Origin...

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Kobold egg laying fluids

I've been baking fluids today (and yesterday a bit as well) and it's been a slow process as fluids usually are... I could vent about it for forever.

The jiggle is pretty much finalized though, which is good! I also spent awhile getting the couch mesh to deform to her body. I didn't re-use the stuff from the kobold topping animation, where the camera imp is on the couch because the couch d...

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Kobold egg laying progress

I did a ton of stuff on the animation- it's mostly done, beside the lip sync. I haven't gotten the voice work for this yet, and even so the character movement still needs a bit more polish. I've attached a viewport render of the full thing (I added 50 frames to get more the foot stuff in near the end). I also took some time to do some more animating for the glamor hole animation. 

A ...

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Kobold softbodies/dragon glamor hole

I've done more animation on the egg laying animation. I was testing various parts of the animation to see how the soft bodies looked (and also made some tweaks to it so it's more... better), and also some stuff on the glamor hole animation. I wanted to have something better for the VA, at least a more better visual idea of the triceratops. 

Like, I know I want to have the triceratops...

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Kobold egg laying preview

Here's the whole thing with some subtitles of what the kobold would say. Princess Lil will be returning again as the kobold babe! The dialogue is still not entirely final yet, she won't be able to record until Thursday, but this is like the general idea of what she would say.

Some parts are still really rough- I finished blocking it out yesterday and today did some work on the egg laying ...

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Organization!

Before, I was stuck trying to figure out how I could tackle the glamor hole animation in a non-linear way. Since I'm still waiting for the VA to be available to record the triceratops' lines, I can't do a ton of animation on the triceratops, besides some basic poses and body language that give off a vague expression of what he would be thinking or feeling.

The other day, I had a good idea...

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Kobold egg laying thing again (and some other misc things)

I was thinking of a back-up plan in case the glamor hole animation might take too long (I'm not sure how long it might take to get the voice stuff finalized, between mine and the VA) so I picked up the egg laying animation from awhile ago but kind of wanted to expand on it a bit, like she gets all 3 eggs in there!

So I started blocking out the whole thing, it's still very rough (the first...

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G-hole update (long post, beware!)

Here's the first major update on the glamor hole update. I spent awhile doing a lot of thinking, posing, planning, trying to write some dialogue, working on adding some pizazz to the environment. I made a very rough, very bare-bones storyboard animatic thing of the animation. It's so place-holder-y I've already changed a line (the dragon now says "I'm ready for my close up, small fry~" instead ...

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Cloth test

I really want him to wear some clothes- a shirt! Clothing is rather difficult to do, specifically when it's simulated. I really want to avoid using a sim for the clothing, but I tried it and it *seems* viable. Of course in CG, characters have cloth sims on them all the time, but they can hamper shots when the cloth freaks out or in some cases, special attention is needed (like one must be caref...

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Triceratops updated again!

I've just about done all the major rigging stuff for this guy I think. The arms, legs, torso, tailhole, lips, eyes, tongue, [p]en[is], feet, fingers, etc... but still need to add some more controls to help with things.


The wiener is pretty interesting this time around- I've tried a cou...

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Triceratops WIP

I did a bunch of modeling and stuff on the triceratops yesterday. I've approached this model in a more "traditional" workflow, at least in these modern times. So I began by doing a sculpt of the head. I didn't sculpt it by hand the usual way, but instead made it out of simple forms first, used the remesh modifier, applied it and then did some real sculpting on top of it. It's not very detailed,...

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Post credits scene

This is the post credits scene- finally, with the final renders and an actual voice actor for the camera imp, voiced by the incredible SukeBancho.

https://twitter.com/SukeBanchoR18

He only has 3 lines of dialogue total, and they were able to just... *be* the character. And it was really fun animating a charact...

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Kobold topping animation finished

Voice of the kobold is of course Princess Lil, who did an absolutely insanely good job voicing her.

https://twitter.com/Princess_LilVA

Seriously, she's freakin' crazy good.


Here's the finished kobold topping animation. I used some sounds from freesound this time, several car passing sounds, a...

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Kobold Topping Sound WIP1

Here's the first few seconds with sound! I like adding in subtle details, like a very faint swishing sound when she picks up the bottle, there's very subtle skin-rubbing sounds as she rubs her pp on him, a little creak to the couch moving with the camera imp...

Also, I kinda felt like getting a start on the model for the fellow behind the g[lory] hole. Based on the results so far, I think...

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Dinosaur behind the glorious hole?

I was on the fence about animating a character for the bathroom hole follow up. But I figured it could be fun to make a big hunky virgin dino guy for this, and cut between the stall with the dragon and the stall with the dino. I was thinking it would be fun to do either a triceratops or a parasaur, bu...

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Post credits thing

FIRST OF ALL: If you're a frozen pizza patron and haven't messaged me or gotten a message from me, please message me if you want to be in the special thanks and what name you want me to use. I'll be sending a bulk message asking about this soon, but please feel free to give me those details now if you can!

Honestly, I'm probably putting way too much effort into t...

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Kobold Babe Solo Animation Finished

Finally, I think this one is done. Here's the kobold girl solo animation, with sound. I used some sounds from freesound.org this time. I started out trying to find fabric rustling sounds there, and I used some, but I ended up recording my own by rubbing a pillow case against itself in a variety of ways, or lightly hitting it for the clothy "thump" sounds.

The kobold girl is voiced by the ...

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Kobold animations update (sound/final renders)

EDIT: I forgot the attachments >_> but now they are there!

I've attached two WIP- one of the sounds for the solo and one of the final renders for the topping animation (with just voice for now)

The final renders for the topping animation were a nightmare because I kept overlooking things that should be in effect when rendering, but weren't, so it took longer to get those in th...

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WIP dragon lair display

So I have good news- I've gotten most of the sounds done for the kobold solo animation done, I'll post that WIP tomorrow, but I wanted to take a break to get some more stuff done on the "post-credits" scene...

I really wanted to give the dragon's lair an interesting look... so I did some prototyping on what a demonic computer would be like. I figured it would resemble something like the m...

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Kobold final renders sound preview + rendering failure

I've been rendering the last few days so I've barely done anything. First, I did the solo animation. Then I moved on immediately to the topping animation, and tried to do stuff while it's rendering. But it's very touchy, because things crash as I'm rendering, I lose work because I happened to not have had my hand hovering over control+s as I usual do, or it makes the rendering crash, or it make...

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Kobold- voice in topping animation + fancy solo preview

Last week, Princess Lil (the amazing voice of the kobold babe) sent me the reading of the dialogue for the topping animation. I animated the lip sync to that today. I would have loved to push the body expressiveness more to emphasize the voice acting, but I really didn't want to mess around with the body animation since these animations are already like... pretty far behind.

Also, I did s...

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Kobold fluids, soft body, etc...

Well good news! I was able to get most of the fluids done! I'll post about it more later, this time I did try doing some more with viscosity, but it's just unbearable to use for the most part because the fluid...

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Kobold Solo animation, finally did the b[a]ll[s]

EDIT: Aggggggh forgot the attachment. It's there now.

The last couple of days I've been mostly polishing up a bunch of things with the solo animation. I've touched up finger placement, lots of minor/major clipping issues, some fixes on the imp, the 4-skin, fixed the hand near the end as she thrusts so the pp doesn't clip through the tip, etc...

All those things took a lot more tedio...

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Dragon model armature improvements incoming

I've had a few people ask me about a follow up to the dragon animation, and while I did plan on eventually making a follow up at some point, there seems to be a good amount of demand for it, based on twitter folks, some e621 comments, messages on patreon, etc...

This would be a really good opportunity to improve the dragon's rig, which is exactly what I've done! The biggest problem I had ...

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Kobold Solo Animation: Imp animation and etc

First merry Christmas (or, day after Christmas)!

Her animation is mostly done, but there's a few spots that are lacking. But I've focused the most the two days on the camera imp's animation.

Princess Lil was generous to record a two additional lines. At the end, she asks "You got another one of these?" which he checks an off screen bag or box or something for. And then, she sees his...

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Kobold quick update on the solo one

I've animated some more today, a couple interesting challenges but I think it's turning out really well. Still WIP, but she picks up the bottle, squirts some lube into the toy (will probably have a fluid some for that in the end) but the bottle placing down after the lube is rough.  (nuts still not really animated at all yet) Next part is to start animated the insertion. I did have that do...

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Stream test + explanation

I had an idea earlier today, to see if I could easily deform alembics... turns out it's entirely possible. Here's my first test with a lattice and shrink wrapping:

Here's what I did- I baked a stream of fluids for 250 frames in a narrow, tall domain:

2021-12-22 06:47:30 +0000 UTC View Post

Kobold topping (not finished yet)

This is still WIP, but I'm posting this for all patrons to see as I don't know if I'll actually have this finished before the end of the month! I spent pretty much all of last week figuring out the soft bodies for jiggling and the fluids.

I finally got a handle on how to approach doing [c]u[m] shooting. So, the visual aspect is pretty much done, but there's not voice or sound yet. I'm hop...

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Kobold girl model

Here's the kobold girl model! I originally wanted to have an animation finished before releasing either the kobold or imp, but someone was asking about it. This is the version that's most up to date, from the topping scene. I didn't want to remove all the stuff in case I break something in the process, so there's some controls that probably won't do anything because it's expecting the imp's mod...

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Kobold more voice bits

Here's a couple more WIP bits of the kobold with voice acting. I reeeally wanted to do some more of the lip sync for this because Princess Lil just knocked it out of the park! Obviously still rough in some parts on the one that has some body animation, but the one that's just the head I think turned out *extremely* well.


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