SamuZai
Gojulas

Gojulas

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Gojulas posts

(Old, 2023) Hypnovember image dump

Since last year I been doing the challenge of drawing one illustration with different prompts each day. These are for the last year all together without watermarks and complete resolution.
While some haven't aged that well. I'm still happy with most of them so now you can have them all together too.
Since it is currently November too, I'll be also posting my current progress too
See y...

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The good, the revival and my apologies

 

Hey

As anyone who remember this page, it used to be kind of a blog for a passion project of mine for a visual novel video game but an accumulations of factors lead me to not continue working on it past mid 2021, most notably a growing sense of not fear for not receiving enough returns to...

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Timelapse

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Dev Notes 12: The bench

Hey

Good news. 

So I went ahead with the experiments that I told you all last month about improving the live2d models for SQ and everything went ahead without delay and the results were better than expected. So the points I got fixed on all models and the engine are the following:

-Fixed the issue of missing textures of arms.

-Fixed the issue of arms taking a secon...

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Dev Notes 11: Sharpest Tool

Yo. Welcome again to the dev notes. 

Finally I finished the script and revised it deeply. So I already started implementing it to the game.

One of the biggest issues so far with the game is that the live2d models (Those fancy sprites that moves on the visual novel side of the game) loses their arms when they change the pose of them. Which kind of brings annoyance to the player....

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Dev Notes 10: Revitalized

Hey!

Good news!

The main route and one secondary route script are revised and these are at a stage of being implemented swiftly. I'll be finishing the last secondary route soon too. I been also working on getting ready different resources. So far there are 65000 words! 

This time we have quite a lot of art but surprisingly is not the only thing I have been doing. Work on ...

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Dev notes 9: The bathroom problem

Yo whaddap

I was expecting to bleed way more subscribers. A little scared of updating without good news to be honest but the good news never came. I have a few excuses but ehh. The script feels kinda robotic and I had to do like a home re-build of some the bathroom and the garage. Not to mention some clogging that took my water for a week. So aside from art I haven't progreses that much o...

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Irida From PKM: LoA and a little SQ update

So I emulated LoA for 2 days straight and got to the credits. Then I invested another day into drawing this! How productive right? 

I'm having troubles finishing the script for good, and that is keeping me from progressing with the implementation with everything. I'm definitely delayed in SQ now. 

Sorry if I haven't updated you people about SQ yet. I only have art to show ...

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Comic out of nowhere

I kinda wanted to test how good I was standing up with doing comic-like stuff. It has been 2 years since I last tried it and I'm quite happy how I improved, considering my last try was a disaster I could not even upload

This took me 9 days. I bit more than what should take :thinkingemoji: 

My lovely patreons get it a week early of course!

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Dev notes 8


Hey 

Work on SQ continues. Haven't worked on implementing the text currently, but rather invested the time on drawing the CG images and their backgrounds. I had to come to the conclusion to use quick and easy-to-draw backgrounds using SketchUp and CSP 3D objects. In my defense, lotsa artists use them for webcomics to speed up the drawing process, so I'll stick to that idea...

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Random cartoon-style illustration

I suddenly felt the need to do an exercise of a more cartoonish style, more relaxed stuff you know.

So this happened. Aside from a little mistake of having the character wear 4 socks instead of 2, it came out cleanly.

For those who don't care or understand too much, the team of characters is all water-type, which was a team I used to play with 4 years ago. Haven't touched the franch...

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Roxy Migurdia from Mushoku Tensei

Hey. I decided to relax and draw something random. Took me two days to finish! 

Since Roxy is a mage, you can easily take this as a Halloween image that I totally forgot to make this time.

See you all next time!

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Dev Notes 7: Part 2

Hello once again! 

Did I mention I finished writing the script and I'm currently implementing everything? Yeah? Well, I need to repeat that since last time I did not make a big enough fuss about it.

2021-10-31 19:44:48 +0000 UTC View Post

Dev Notes 7 Part 1

I did not upload anything last month. Last month was a mess

I  pretty much finished writing the script last month, aside from a few leftover scenes that need some touches. Now I have been implementing the script to the game itself and getting it all together. This is surprisingly fun but slow. A few more graphics to get done and some loose screws that I did not work on that hard in t...

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Dev notes 6

Hey waddap.

First Thank you all to my patrons to hold strong with the support. Thank you a lot! 

August was a hella slow month compared to last. I pretty much only focused on writing this time. Progress is doing decent at best in that department, sadly.

So numbers. So far we have 40000 words for the script. (Not counting what I have already published) of my soft personal ...

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Dev notes 5

Hey waddap

Work continues as always, this time revisiting some backgrounds, creating a couple more and getting more progress on the script.

So enjoy the new versions of the old and new backgrounds also at night. I decided to go with a more relaxed way of shading and coloring the backgrounds, one because I have to recognize some lack of skill with these, second to save some time in t...

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Version 0.1.6 is out for everyone!


Hey. Here we are with another patch for the beta branch, getting closer and closer to chapter one release!

PC:

Mega 

Android:

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Dev notes 4

Hey hello again. 

As a reminder, I haven't improved the beta until now, only focusing on the eventual release of chapter one, so here it is, finally addressing the neglected minigame. 

I have been working on the minigame for these last 10 days. Starting by finally sitting down and hunting that nasty bug that sometimes caused the game to freeze progress and getting stuck in...

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Dev notes 3

Hello again. It's me again and back with another update on progress.

This first week of the month I spent working on the script planning and got it done

You are not supposed to read this btw, the size of the image is not a mistake

After the initial week, I went back into drawing and ...

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Dev notes 2

After some weeks of work but without updating, I found out some patreons left with a justified reason. Sorry my lovely patreons. I just don't update anyone for no reason. I been continuously working on this project as always, pretty much every day. I really need to stick to a schedule of updating this page. I have says this before but now I lost people here (Or at least I think it was for this ...

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Happy easter + CGi sketches

Again some of these images could not make it into the final cut. I like most of them but I really don't like how inconsistent I am with the faces. Overall I'm satisfied since I tried some more dynamic poses 

Which one do you like more eh? 

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Backgrounds and cgi

Some of these will be thrashed out, some will need more improvements to pass into the next step.
Definitely happy with my progress with the art. I'm very glad that I mostly need to draw to keep progressing 
These pieces are very bland but as the scenes progress, these images should get a bit spicier 

Which one you like the most?

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Backgrounds

The poll ended and everyone was positive to see all.

Turns out I thought everyone was able to participate in the poll, not just Patreon supporters, so next time I should be using google polls, unless I specifically do something for supporters here. 

Here should be 2 early images of the backgrounds I should be adding to the game. 

Currently cutting corners in the amou...

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I'll draw a lot of stuff for studies. Do you want to see everything?

For studies, I'll draw a lot of concept art, attempts to do backgrounds and stuff to get better at scenarios and general improvements. Do you want to see these?


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Dev notes 1

Hey

First I need to once again thank you all for the amazing support I received during this month. I haven't taken not one day off from work and here there is more information about the developing process. We got around 1350 clicks in our pages and around 450 downloads

So the biggest thing I have done is 4-side characters that will support the adventure. These characters are also do...

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Version 0.1.3: Fixes here and there

Nothing new to see for those who already played the demo since last week. Just a few bugs and typo fixes.


Hey. 

First of all, I'm going to really thank you all for the support on the demo. Really appreciated. For these notes, I'll be addressing some issues of the latest version.

For more context, read 2021-03-04 22:35:14 +0000 UTC View Post

Public Beta release. Rejoice!

While the game contains no nudity, it touches adult themes. So you should only play this game if you are 18+ y/o

Windows (Recommended):

MEGA 

https://uptobox.com/jffx1vz0mzwg...

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Demo is here!

While the game contains no explicit nudity, it touches adult themes. So you should only play this game if you are 18+ y/o 

Windows (Recommended): 

https://mega.nz/file/OkJXmYoL#SggaCgqOmDO-URdlr10ba940pkblGQdorIlk_48_8jg

Android .apk: 

2021-02-20 18:33:15 +0000 UTC View Post

Weekly Update 22: Bugchasing and Demo release date

I been having a lot of fun lately. Recent progress has been going pretty smooth. From working on the Live2d Models to drawing some random backgrounds to revamping a bit the battle system

For now I need to report what I been up to last month since I haven't updated here in long. 

For current version 0.1.0 

-Battle-Minigame information handling improved

-Battle-M...

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Background Practice

Hey. I like this one. Turned out way better than the last one.

Developing on the game continues as always. More news on it soon!

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