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3dcinetv

3dcinetv

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3dcinetv posts

CyRedHood - Blender rig

We're almost done with her rigging! It has taken quite some time to make the hoodie work right (to easily animate it on, and off / folding).
So the next hours I'll work on the hair and her face.
Don't forget you'll be getting this fully rigged character for Blender animation, if you are a pledging Patreon for this month. You will be able to use this model however you need (Non-commercial...

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From Blender to Unreal 5.2

Hello, amazing Patreon. Here's the livestream video. I'll be updating the chapters in a couple of hours. Hopefully what I've shown here would be inspiring for your work. If you have follow up questions, please type them in the comment section below. 

Cheers!

ps: This video will be available to the general public until Fri, Jun 23rd. Then it will be a Patreon Exclusive v...

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⭐RedHood Rig for Unreal 5.

Hello, amazing Patreon.
If you're new to my page, I often upload rewards from the week of the 18th to the 26th of each month for PLEDGING (active) PATREONS. Every time you see a ⭐in the title, it means that's the post reward for the month.
The rig for this character to be exported from Blender to Unreal 5.2 has been finished.
2023-06-20 11:06:54 +0000 UTC View Post

Stylized Shaders from Blender to U5 (Model)

Hello, amazing Patreon. Thank you for your patience and your support. As mentioned before, this is the completed character of this month's reward.
You'll get the BLENDER file soon.

Also don't forget to add 2023-06-14 03:51:33 +0000 UTC View Post

From Blender to Unreal 5.2

Hello amazing Patreon. This is the progress of the character. I'll finish her jacket and then it's off to rigging her to be compatible with U5.2 mannequin.

Please if you have not installed Unreal 5.2, take this time to save your projects and back them up because I'll be using 5.2 because of the new features regarding materials. Mark the date: Wednesday, June 21st, 5pm (Miami time -4GTM) /...

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Required time for Character development

Hi. This is an amazing post. Recommended read about the production of Spiderman 2099 in the movie.
Also, check out how "simplified" his character designs are. If you want to convey a truly 2D character in 3D, start by 2023-06-10 22:42:13 +0000 UTC View Post

Live Stream (Private link)

Hello amazing Patreon, this is how the model currently looks.
-I thought this is a great opportunity to address all your questions about creating anime characters in a live stream. I will privately live stream in Youtube, so if you're a Pledging Patreon for this month, this will count as one of June's reward. I will post the private live link on JUNE 21st, 4pm E.T. (-5GTM) ...

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If there's no budget, why are there so many anime?

You really need to watch this video.

This is why I believe that Blender is a great solution regarding production.

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Character progress

Almost there. Remember you'll get this character as JUNE's reward.
Please remember we are going to port this to U5, stylized shaders.

Cheers!

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Grease Pencil in Blender 4

Check out this entire article for the things planned in the next phase of Blender development and the integration of Grease Pencil + Eevee.

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⭐ Progress for the Cyber Scene

Here's the link to the file>> 

Hello! 😊
Making a character and a complete scene this month, was a lot to cover, but don't worry, I'll complete this and the character so we can have a fully working environment for Unreal Engine in the next month.

Thank you fo...

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⭐Cyber Girl (progress model)

Link to the Character>> 

Hi. This is the progress up to this day. I will continue the model in the following week. This month I was working in a full environment and a full character, I guess I needed more than 26 days (not counting weekends).😅

-Pierre....

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Cyber girl - Progress

Hi, dear Patreon. Once or twice a year, I embark in a really complex project that takes more than 1 month to finish. That is the case for the Scifi Environment and the Cyber girl character. The girl is meant to be rigged and used in Unreal Engine 5.

So, I will be uploading the wips so you can explore them as this month's progress reward. Once they are finished they will be immedi...

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Inspiring aesthetic for NPR - Mihoyo (Honkai Impact)

This is just amazing to watch. As I've demonstrated on my previous videos, they use different models and compositing (After Effects) to create this inspiring aesthetic for the animations. You can clearly see they continue to use vector animation for some hair strands.

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Guilty Gear LORA

Hello, amazing Patreon. If you're a Stable Diffusion Web Ui 111 user, you'll be interested in THIS LINK with a recently uploaded Guilty Gear Strive LORA. I gotta say hands down, this is the best (up to this date) trained LORA.

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Cyber Red hood Stage - Preview

Hello wonderful Patreon. If you are new, I usually send filed between the 18th-26th. If you are a pledging Patreon, you'll get the post title with the ⭐ icon in the title of the post, which means it is a "Per creation" charged post. All other post that do not contain the star don't cost you anything. 

Since this is a long project, I'll be uploading the stage first and later the fir...

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⭐ Bridget Happy

**UPDATE April 28th***

The .blend file now includes the CORRECT CAMERA animation.

Hi. In case you're new to my Patreon, I only share these files with the intent for you to study them. Please do not share them. You can open/explore/tweak them in order to understand how these characters are setup with the stylized shaders.

This one includes a custom vector for lighting ...

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Bridget (win animation) in Blender

Hi awesome Patreon. You're just hours away from recieving the second April reward. If you were wondering why I haven't dropped new Guilty Gear Strive insights, guess again. This model will be ready for you to open and explore how the animation is created.

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⭐ Yui Striker (April Reward)

Hello amazing Patreon, here's the link to explore this Mario Striker style character:
GET THE FILE>>

Don't forget to turn on the overlays in the viewport, ...

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YUI - From concept to 3D mesh

**UPDATE April 26th**
I'm almost finished with the model, I'll be uploading it tomorrow, along with a short animation.

Hi dear Patreon. I'm almost done doing the modeling for the original character "YUI". She's going to be animated using the Mario Striker shader. You know... so it will make sense that she's a "sporty gurl (girl)".

On the right side, is the original concept fo...

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Mario Striker's shader (proof of concept)

Ok, so all the basic settings are there, and now we can start building a "Mario Striker Stylized Character". I can't use Daisy, you know... she's own by Nintendo.

So we will create a posable cute-cat-girl (CCG, pun intended).
I'll do further tests to see if shaders like this could be converted into an asset "ready drag and drop". That would be interesting to explore.

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Rage outline?

Hello, awesome Patreon. With the recent MARIO movie premiere, I've been bombarded with Mario Striker videos on Tiktok. So, funny enough, I found their amazing toon shader is worth creating in Blender. I am interested in replicating this Daisy (rage) outline. It looks so cool!

As always, I will be posting the reward .blend file in the week of the 18th - 26th. If you are a new Patreon and h...

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Hi. If you * JUST* joined my Patreon, read this.

Hi. Rewards for this month's file was already sent to patreons. To PLEDGE for this reward, please DM me to let me know you're interested in getting this month's file.
Since you're a new patreon, PATREON doesn't load your pledge now, but will do so at the beginning of April. If you don't pledge by then, you will not get April's 18th-26th FILE POST LINK in your Direct Message.

Please ...

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✅ Winged Kuriboh - Hair curve Geometry Nodes

Hello, dear Patreon. If you have pledged at the beginning of this month, you'll get a DIRECT MESSAGE containing the download for this file.
I will upload the video explaining the settings and how you can also start using Hair Curves object. I was amazed it was fully optimized and Blender didn't finch when rendering 100K hair strands in EEVEE (actually it was just 3-seconds render).

A...

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Winged Kuriboh (Hair Curve GN Object) - WIP

Hello, here's the preview of this month's reward.
If you are a pledging Patreon for this month, you'll get a DIRECT MESSAGE with the link to download the file when it is ready.

I've been recording the entire process and I hope this video will demystify the hair workflow with Blender Curve objects in Geometry Nodes.
As always, if you have any questions, please let me...

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Not even the same game engine can get rid of it

Get rid of what?
-Shadow cascading.

Look at these mods, they look superb.
But clearly, if you don't know what you have to deal with inside the game engine, even though it's literally Guilty GearStrive, your model will not look good.

This is why I've dedicated the past 4 years into making extensive explanations of what a good ANIME model needs in order to look good IN BLENDE...

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How to breakdown (organize) hair groups

I recently came across this video, and I'll be referencing it to create the hair objects for the demo file coming this week. Thank you for your patience.

Please remember that rewards are charged PER POST with this icon ✅ in the title.
Also, I send rewards to PLEDGING PATREONS via DIRECT MESSAGE.
Rewards are sent in the 18th-26th of the Month.

I did not sent...

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The mega-thread for AI work

Hello, amazing Patreon. What are your thoughts in the above video?
Ai is here to stay, and check out to what extent it will be possible to integrate it within our workflows.

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Blender 3.6 Hair curves - Fur characters

Hello! If you're new to my Patreon, please know that I upload rewards between the week of the 18th to the 26th. At this time, if you've pledged for the month, you'll get a direct message with the link for the file and video. This Patreon page charges "per work". I mark my monthly rewards by using this iconin the title. View Post

Eevee settings

Hello, marvelous Patreon!
If you're new into realtime EEVEE engine in Blender, you might want to take a look at this extensively detailed guide for settings. It covers the "shadow" pixelation problem in depth.
Cheers!

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