SamuZai
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RB2 Shader Super Janemba Drop (download fixed) -

Uses the RB2 Color Pallete, also uses realtime reflections for his sword

Drag and drop this into https://gamebanana.com/mods/600776

vvvvv

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RB Shader All in One .Zip Released on GB

https://gamebanana.com/mods/600776

All in one zip of the characters that are currently replaced to significantly reduce mod list clutter.

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includes

- Every Goku (Including GT, Teen and Daima)
- Every Vegeta (Including SSJ4 an...

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[RBS] Tapion Public

on GB now: https://gamebanana.com/mods/600776

"Now here I am, a thousand years later and nothing's changed. Still a prisoner outside, looking in."

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Raging Blast Shader - Tournament of Power Ending

repost from the pinned comment vv

*jiren and 17 aren't released yet (since they use a different method for replacing the materials that isn't distributable yet).

the pinkish hue on jiren is bc the devs removed the aura for him here. the hair flicker is also absent bc they used a custom shader for it (im assuming).

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Golden Freiza Shader Poll

Its a bit silly but pretty neat, wanted to see what you guys prefer. This shader would likely be used for Meta Cooler as well.

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Raging Blast Shader - Shallot Demo

"No holding back, okay?"

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Syn/Omega Shenron (+King Cold) Release

You've resisted until the very end...

If my math is right, we're at (approx) 40% of the way there for the roster (unsure about the exact numbers relating to dlc), but we're making some real progress.

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I recommended adding this into a shared mod folder until i get all the singles into in one zip on gamebanana. dm me with any questions.

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Adult Gohan (All) Public

This includes Adult Gohan (SSJ+2), Ultimate Gohan, Saiyaman, and Future Gohan, and each outfit for all of them.

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[Raging Blast Shader] Vegito public + color fix

  • Uses sparking zero color pallet (orange/blue gi, potara), as the RB accurate ones were pretty bland.

  • Reduced rim lighting on orange gi.

make sure you have this downloaded https://gamebanana.com/mods/569734 as well

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[Raging Blast Shader] Vegeta 1.0 out on gamebanana (SSJ4+Super)

https://gamebanana.com/mods/565624

Patch Notes:

  • Added Super Vegeta

  • Added SSJ4 Vegeta

  • SSJ color palette more closely resembles Raging Blast 1

  • Various material edits across the board

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[Raging Blast Shader] Daima Characters Release *public

*made public

Includes SSJ Daima Goku, Vegeta, Glorio, and Majin Kuu.

Also included is a patch for GT Goku that fixes the missing materials in SSJ4.

(Make sure you update your Vegeta here as well as it's necessary for the fix https://gamebanana.com/mods/565624)

Patch notes:

[Smooth Shader] Vegeta (Mini) (SSJ1-SSJ3) Public*

Known Issues:

  • Eyebrows aren't affected for now. Spike did something different with these for the DLC i need to figure out, i believe they're using the same type of shader used for SSJ goku (Mini) SSJ's color transition, instead of having two separate materials for the base/transformation eyebrows like before. So a new shader needs be to made specifically for handling this.<...

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[Smooth Shader] SSJ Goku (Mini) Preview

Just a little preview to show this is actively being worked on. This will be out once I fix SSJ4's goku materials not rendering, since they're packaged together. After that I plan to do Vegeta (Mini) and then finish tidying up the U6 Saiyans (Kale, Caulifla, Cabba, Kefla) for a public release.

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[SparkingZERO Smooth Shader] Final Form/Gold Freiza (Public)

*made public

"I wonder if this work on a God of Destruction..."

Known Issues:

  • sometimes the game will show a seem between the head and neck, as well as a black line on the model (only on the match start camera rotate). these are issues with the vanilla game model.

  • 100% form not supported yet.

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[SparkingZERO Smooth Shader] Orange Piccollo (Public)

*made public

Shenron really went the extra mile with that wish...

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[RB2 Shader] Trunks Gamebanana Release

https://gamebanana.com/mods/584019

A full release with a bunch of changes, try it out.

  

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[RB2/Smooth Shader] Goku (All) Pre-release WIP

* added instructions

*made public, i apologize i didn't mean for it to be this long.

So this is a test build for goku. Every single form, outfit and era is functional and working.

The really main issue as i've outlined previously, is his lighting in the "battle" menu tab being s...

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[RB2/Smooth Shader] Beerus .9 Demo

*uploaded the file, i'm sorry for not catching this.

"Before creation comes destruction"

2025-02-27 03:04:18 +0000 UTC View Post

[RB2 Shader] SSJ Hair Shader poll 2/2

*made post public

 

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[RB2 Shader] Hair shader poll 1/2

*made post public

 

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[Smooth Shader] GT Goku SS4 fix

This fixes the issue where SSJ4 GT Goku's materials would not render.

Updating Vegeta is also required for this.

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[RB2Shader] status on Teen Gohan/Shader .

I wanted to get this up since I've been getting this asked a lot and I don't think I've communicated the status of the mod and its development very well.

For starters, I want to preface that Sparking Zero was made with cel shading in mind, so things like environments, lighting conditions, models and animations were specifically designed to work only with cel shading, by...

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[RB2/Smooth Shader] Videl

2 DP World Champ 🏆

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[RB/Smooth Shader] Kefla 1.1

*made public

Requires: https://gamebanana.com/mods/569734

I had this around for a bit, mainly because I wasn't totally content with the reflection texture for the arm bands, so its still a WIP but fully functional in every other aspect. This also has the bright light fix that wasn't in the earlier WIPs.

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[RB2 Shaders] Gohan (Super Hero/Beast)

Just dropped him for everyone on Gamebanana. https://gamebanana.com/mods/570452

Check it out!

Edit: Okay i just reuploaded the link, it was set incorrectly for some reason

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[RB/Smooth Shader] Goku Black WIP

*made public

For new users, the SSR transformation sequence has a "devs made it this way" quirk. There is a missing point light in front of the character model causing the nose to be really little awkwardly lit. So keep that in mind until i can edit this myself.

Remember this is a WIP meant for testing.

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[RB2 Shaders] Broly (Super) .65 Hot-fix

This restores the scar marks to his face/body.

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[RB2 Shaders] Broly (Super) .6 Pre-Release

Featuring a neat fur coat :)

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This is using a new setup to help combat compatibility issues between my mods. Make sure you install RGB2 Core alongside the mod.

Please remember this is a pre-release for testing and input. DM me for any issues. From what I've tested, there should be no conflicts with the mods i've released that don't yet use this syst...

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[RB2 Shaders] Gogeta (All) .8 Pre-Release

Sorry this took so long, i wanted to get this as close to full release as possible. This includes Z, Super and GT. Along with a couple DBColorZ presets for each one.

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This is using a new setup to help combat compatibility issues between my mods. Make sure you install RGB2 Core alongside the mod.

Please remember this is a pre-release for testing and input. DM me for...

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[RB2 Shaders] Z Vegeta + Majin Pre-Release

Hotfix

  • Majin Vegeta mark restored

  • Fixed detail lines on Vegeta (Super)'s SSJ hair

Includes every version of Vegeta excluding Super, SSj4, and Great Ape (for the moment).

Please replace any old build you have with this new one, including Scout. DM me if you're having any issues.

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