SamuZai
RegulusNSFW

RegulusNSFW

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RegulusNSFW posts

Upgrading Hscenes. More QoL, and Polish.

Heyo everyone! This week was another productive one. I wanted to finish off the "Medium Priority" list. I was on course to do so, but decided to do a bit of extra stuff on one of the points dealing with "exhaustion" levels. Let's get in to the report!

To start off, I'll show off the re-render this week. Lana's 3rd Hscene has seen a new render, along with new fore/background

OLD:

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Nika2 Revisions, Credits Sequence, QoL Improvements/Additions.

Heyo everyone! This week was pretty great for progress. I got pretty locked in for both behind the scenes, and stuff I'll share. This week I basically started knocking off the "medium priority" list, which includes some very welcome additions. Let's start from the header image!

This will be the game's credits sequence. There will likely be no real reward for doing well or not. It's mostly...

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New VA, and High Priorities done.

Heyo everyone! This week was a good one. I checked off a lot of things on the list. The list is comprised of "High Prio", "Med Prio", and "Low Prio". As of this week, I've finished off the "High Prio" section. What are these things? Well let's get into it!

First off were some smaller things that we found pretty necessary.

When starting a "New Game", the game will check if you have e...

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Hscene Re-renders, SFX, and VA processed!

Heyo! Here we are! I hope you all had a great New Years, and are ready to tackle 2026 because I sure am! Right out the gate, there has been some good happenings on the development side of things. I'll start out with the things that don't have many visuals.

SFX:

Well it turns out I still didn't get around to actually implementing the final batch of SFX. I took the ti...

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Final Voice Work Recorded and Sorted.

Heyo everyone! This will be a really short post due to the holidays, but there was still a bit done.

As of this week, all of the VA work is in. I've gone through all the takes, gotten retakes, and selected the takes to use in the game. This means all that's left is to send it in to LewdK for processing, then slap it in the game.

This means the game officially has all of it's voice ...

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Finishing Off Final Batch of UI!

Heyo everyone, this week felt like quite the slog. Some aspects definitely took more time than I was hoping, but I managed to get to the end of the list of UI. I'll start from the top.

My first goal was to start knocking off buttons in Hscenes. This took... a long time, as the function for each button was changed in terms of code/methods. Because of this I basically had to go through eve...

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Implementing/Animating New UI. New character pin ups.

Heyo everyone! Here we are again... it's felt like this last week went by so fast ahaha. It's been entirely focused on implementing some of the new UI. There isn't toooo much to show, but these things are pretty time consuming to implement, so let's get right into it!

The first day was mostly getting assets ready, and adjusting the formatting. After that I got work on the new designs that...

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Sneak Peeks, Overhauls, New Assets.

Heyo everyone!~ I've got some sweet stuff to show, and talk about. This week the team got together and assembled our "Beta Break" list. This is the first pass we've done where we are going to be addressing everything we aren't happy with. Bugs, Art, Animation, features, models, the whole works. While we get going on that, several more assets from the final batch of docs are coming in. I will ha...

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Nova's Theme, Clone Hscene Previews

Heyo everyone! Some cool stuff to show this week!

I wrote up the music docs early on, and sent them off to Wishful Simping. Within the week he hits us with a banger previewed above. This is Nova's Theme. It is not played during her battles, but instead played during the intro cutscene and dialogue sequences with her.

Another focus of this week was doing up the base work for the lit...

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Docs, QoL Changes, and Fixes.

Heyo everyone! Here we are again. This week was getting SFX docs ready to go and sent off. Considering the SFX doc takes quite a bit less time than stuff like VA and Translations, I ended up with some time to spare, so I started tackling the list of things I've yet to get to. Many of them are minor, but there are a few pretty notable things. Let's get into it!

I made some revised i...

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Documentation, documentation, documentation... Hscene

Heyo everyone... there's not a whole lot to really go over this week. Unfortunately it's all pretty behind the scenes. Documentation, and communicating with various contributors. I can't really just show off the specifics, but I might be able to at least go into my process a bit. This might be a bit of a yap post, but if you're interested then read ahead!

In terms of writing up documentat...

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New Pin Ups, Documentation and Adjustments.

Heyo everyone! As mentioned, this week was focusing on setting up some documentation. I did make a bit of a change as to what type of documents (I said before I was going to do music docs this week). Instead of doing the documentation for the music, I decided to look at UI first. UI will likely be the most time consuming to implement, so getting it in earlier rather than later would be best. Th...

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Brothel End CG, Royalty End preview, and Finishing Translation Setup.

Heyo everyone! I hope you aren't sick of me talking about translation components because that's most of what happened this week again! Ahaha. There aren't too many interesting things to go over, but I'll still go over things as best I can.

In terms of scheduling we are still all good, as this was the week that I set myself to have been finished the initial set up/formatting for translatio...

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Samga Cameo in Spiral Clicker in the Works, Starbreed Translation Components Done, and Another Ending Preview

Heyo everyone! There's a few things I wouldn't mind going over this week, I got the translations components done, and have been in communication with Changer for a cameo appearance in Spiral Clicker. AbsurdRes has also been cooking up a new CG for Starbreed's ending. Let's dive into everything here!

I'll start with the cameo appearance! For the past little while Changer and their team hav...

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Aether's Final Brothel H-Scene (Male) Mechanics and Animation!

Heyo everyone! As mentioned, this week is all about Aether's final brothel scene. I've created the framework for it, and it's animation. Without further ado, let's get into it!

Let's talk about what the core mechanic of this is:

Each randomized girl has 2 randomized stats: Fertility, a...

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Getting the build Review-Ready, and fixes.

Heyo everyone! I had a bit of a change of plans... there was a bit of a priority swap. Translations are still up on the dock, but this week was focusing on getting a build ready for a preliminary review process. We're hoping to get everything approved for platforms early, so it's not something we need to wrestle with later. There were some other things touched on, but it was mostly ensuring the...

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Music Previews, Boss Changes, and Translation Components.

Heyo everyone! Here's a quick preview of the music for the last 2 phases of Nova's boss fight! Aside from that, this week's progress was focusing on working on translation components/sheets, and 1 other thing. I'll explain, so let's get into the progress report!

I'll start by explaining the translation components a bit. It might be a bit boring to look at, but it's still work that is bein...

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Starbreed's Core Content Complete!

Heyo everyone! Today is the day I can say that Starbreed is officially able to be completed from Start Button to End Screen. There are definitely things to polish, a few features to flesh out, and some assets to get in, but this is a really satisfying milestone.

This week was really focused on 2 major components:

  1. Climax animations for the 3 new Hscenes.

  2. Transi...

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Costumes and Beginning of Wrap Up!

Heyo everyone! Nothing too "new" to show here, as a lot of it was really just implementing things that I had lined up previously. I'll keep this one a bit more brief as a result, so let's jump right in to it!

To start this week, I broke up all the new costumes, and meshed them

After a ...

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Final Costumes/Ending breakdown!

Heyo everyone! This week I created an outline for how to approach the endings. I knew the directions I wanted, but still hadn't come up with a solid format. While brainstorming I came up with a little idea I thought was neat, but before I show that off, I am going to give a first look at the final costumes for characters.

Let's start with the characters' costumes. I believe I briefly ment...

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Nova's Final Phase.

Heyo everyone! Here we are again. Progress moving along as always. With it being September... we are scheduled to hopefully have the base content completed within the next 30 days. There's still a good amount of wrap up to go, along with 1 more Hscene. Anyways! Without further ado, let's take a look at Nova's final phase.

I am likely going to have this phase similar to the General fight, ...

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Nova's 4th Ending Hscene. Nova Joins the Brothel.

Heyo everyone! Here we are with the last ending Hscene for Nova. I'm going to try resuming NSFW posts, and see how things go. As usual, there's still a bit of work to do on it, but it's in a presentable condition. There is 1 more Hscene planned which will be another brothel scene for male aether. That Hscene will mark the last Hscene in the game (not chronologically... just in a development sen...

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Nova's Final Boss Fight. Phase 1 and 2.

Heyo everyone! This week was the first steps on the final boss fight with Nova. The level starts by throwing you right in front of her.

Unlike the fight on Catiya2, Nova will start in her powered up state.

This fight will play out exactly how you are used to.

2025-08-23 01:35:24 +0000 UTC View Post

Posts + Progress report issues. Moving Forward.

Heyo everyone! I will be doing a brief progress report here, but I want to bring something up beforehand.

As you may have noticed, the last post I made with Nova and Aether has been "Hidden". Patreon has hidden it, saying I may edit, and repost it if I remove "Sexually Gratifying Works" from the post. This is concerning, but I have no intention of pushing against Patreon's ToS. Our relati...

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Bracing for the Finale! v0.15 Out Now!

Heyo everyone! Here we are with v0.15. With this build we cover the first half of the finale. As always be sure to post any bugs/issues to c

Heyo everyone! Here we are with v0.15. With this build we cover the first half of the finale. As always be sure to post any bugs/issues to come across, and I'll get to them as soon as possible if need be.

Just as a reminder, this will be the l...

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v0.15 Build Wrap Up! Neos2 and Titas2 OST Sneak Peeks.

Heyo everyone! These last few days was focusing up on the final main components for v0.15. I am happy to say that the content is all completed, and ready for launch on August 1st!

All that's left now is final testing, and fixing whatever comes up through that.

Just as a reminder to all those who missed previous posts on it, v0.15 will be the final build to release on Patreon and Sub...

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General's Boss Theme, and fixes.

Heyo everyone! There actually isn't too much to go over this week. I've had some stuff going on behind the scenes/under wraps for the game, which I will talk about in the future, but there are still some things to talk about here.

First up is that Wishful has done the first pass of the General's Boss theme, which you can preview above.

As for the report this week, I decided to put P...

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New Weapons, UI work, and fixes.

Hey everyone! This week wassss going to include some of Pom's new chip rewards, but when I went to get started on them I actually found that I just didn't really like a lot of what I had planned. I decided to put it on the back-burner a bit and rethink things. It was a bit of a hiccup, but with that on-hold, I jumped onto some other things I had planned. I'll start from the top!

First thi...

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Nova's 2nd Ending Hscene. Finale Music Preview.

Heyo everyone! Was a bit of a squishy week, but we got everything checked off the list! Let's take a look through!

This Hscene will be tied to an "Evil" route of sorts. In this route, Nova offers that Aether be the new king, and her queen of Catiya. The player can accept this offer, and rule Catiya with Nova by his side.

2025-07-04 19:27:45 +0000 UTC View Post

"General" Boss Fight Breakdown

Heyo everyone! Early post here, as I'll be unable to make the post tomorrow. This week was focusing around the General's boss fight. I managed to get this fight done in a timely manner as we weren't dealing with new models and rigs, so let's take a look.

This fight is simple enough at first, but starts to introduce a bit of a twist as it goes.

2025-06-27 03:03:56 +0000 UTC View Post