Sneak Peak on new Species - Equine
For the past couple of weeks, I have continued the works with fleshing out the new Main Menu, Optimizing old character codes, addressed some feedbacks, bugs and QoL, and more new textures! I know you lots have been waiting for more new s*x animations but let me flesh out a bit more on the character creator!
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2025-11-01 03:41:57 +0000 UTC View Post
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The UI overhaul is here, although not all are completed and I will continue to try push another update hopefully before the end of the month to wrap things up. It takes longer than I had anticipated due to the need to refactoring majority of the old codes to adopt the new UI and functionality. I really really appreciate the patience you guys have for me, and also the many suggestions you guys p...
2025-10-11 16:37:25 +0000 UTC View Post
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With this build out, it's safe to say I'd be staying out working on scales-related business for awhile >.>
Next update will be one that is being planned for about a year, and it's time to execute on that. I'll keep yall posted with minor updates over at #devlogs on my discord server. Thank you all for the continuing support and stay tuned~
2025-08-22 14:01:19 +0000 UTC View Post
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Male Snek WIP
Going to work on the rig and scales next.
The update is finally ready, it was a very tough labour and I apologize for the delay. The project ran into another scalability issue that needed to be addressed as soon as possible so this doesn't happen again. I still brute forced this time as I did the last time when dragonborn was released, but ever since climaxes were introduced, that essentially double the amount of animations asset that ...
2025-06-30 16:17:39 +0000 UTC View Post
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A little sneak peak into the next playable species that I have been working on, hope yall like her! Now to work on the scales...
2025-04-26 06:11:13 +0000 UTC View PostDespite releasing the first of gay animation to the project, I have come to a conclusion to refocus my efforts to expanding the project's character creator in the upcoming updates, I'm working toward adding more species, head variants, and textures—it’s definitely planned, but it may take some time. Currently I'm working on the Snake species.
As for dialogue customization, my vision i...
2025-03-16 14:21:06 +0000 UTC View Post
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I swear this has got to be the fastest January. What seem like endless barrage of events from the holiday season has affected me as well, for that I have a lot to catch up, and will pick up the paces as the following month is shorter than usual.
Majority of the efforts in this update were spent re-writing and simplifying codes that were largely unseen, and hopefully better optimized perform...
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Thank you all for your patience! This update took longer than I anticipated, as it’s my first time working extensively with particle physics. I spent a lot of time researching and evaluating the best implementation methods. In the end, I chose a performance-efficient approach using particles combined with decals on collision. I hope it turned out alright, something I would definitely fine-tun...
2024-11-29 14:00:19 +0000 UTC View Post
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Climaxes Part II
Manage to squeeze 6 additional climax animations through, 3 more to go and we're set to move on to new chapters whether it's more gameplay features, species, furniture or animations. Regarding popular requests for gay animations, note that they are production heavy and it's unrealistic to roll them all in one go without further delaying other area of deve...
2024-10-02 03:07:13 +0000 UTC View Post
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2024-10-02 03:04:42 +0000 UTC
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Climaxes Part I
I have not been successful at finishing the entire catalogue of climax animations but there are only a couples left. I have plans to finish them up this month for a minor build update including the climax system for the npcs use and rewrite some of the long-awaited changes to the codes, let's say there were a lot of band-aids that requires my attention. Regar...
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2024-09-03 16:47:30 +0000 UTC
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Which species you'd like to see gets added to the game next?
2024-07-06 01:06:34 +0000 UTC View PostA little late to the update but I wanna try to be at least consistent about it.
First off the new body/physique customization is an initial stress test to all future expansions such as outfits, fur cards, animations, even new species to determining efficient workflows moving forward. For the next build I'll primarily be working on adding climax animations to all current sex loops to compl...
2024-07-02 05:24:24 +0000 UTC View Post
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2024-07-02 05:22:38 +0000 UTC
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The dragonborn race has finally been completed with the addition of the female counterpart, I'll be working on different body types customization on the next build as well as refining the rest of the females (feline/canine/shark) as they are the only ones left without sculpting details.
2024-05-25 13:36:20 +0000 UTC View Post
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I apologize it took so long but it was one of the hardest model to pull off and I traded every ounce of my soul and effort to make him look good. I'm just relieved knowing the hardest species is out of the way now and future models couldn't take longer to make than this one. I hope to get back to working on more gameplay/animations as soon as possible, there's still the female variant to finish...
2024-04-21 14:10:54 +0000 UTC View Post