The guide is now officially updated to reflect the updates for existing mods in the guide and their installation menus.
Additionally, the guide has received a bunch of hot fixes and link replacements, & if you were missing certain files in separator checks, combing through this version should cover everything.
Huge thanks to both Mopop & Circonian for ensuring the community h...
2023-12-01 01:49:36 +0000 UTC
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The guide is now officially updated to reflect the updates for existing mods in the guide and their installation menus.
Please visit the original page for additional information.
Click 2023-11-19 20:38:14 +0000 UTC
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Click here to access the guide.
Hi guys,
This is the base guide for Visual Overhaul 2022, and has been updated the reflect the changes and installation menu upda...
2023-09-16 16:01:39 +0000 UTC
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The guide is now officially updated to reflect the updates for existing mods in the guide and their installation menus.
Please visit the original page for additional information.
Click 2023-08-29 17:59:53 +0000 UTC
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Quick hotfix update to address minor issues with the guide.
Click here to access the updated document.
Changelog:
- Fixed the cleaned plugin for "The Grass Your Mother Warned...
2023-07-13 23:23:15 +0000 UTC
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The guide is now officially updated to reflect the updates for existing mods in the guide and their installation menus.
Please visit the original page for additional information.
Click 2023-07-07 13:38:56 +0000 UTC
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The guide is now officially updated to reflect the updates for existing mods in the guide and their installation menus.
Please visit the original page for additional information.
Click 2023-04-16 15:41:20 +0000 UTC
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The guide is now officially updated with more visual additions, mesh fixes, and 3D object overhauls.
1.09a is an update mostly managed by Mopop and greenlit by yours truly, and her contribution to keeping the visual overhaul updated and ongoing is unmatched.
I highly advise to apply the changes as soon you can, as although small in scope, it makes some drastic visual changes for an improv...
2022-12-29 19:15:29 +0000 UTC
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The guide is now officially updated to reflect the updates all of the included mods have received in the past month or two.
Please visit the original page for additional information.
Click 2022-11-08 22:07:55 +0000 UTC
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The guide is now officially updated to reflect the most recent visual iterations introduced by the previous post.
Please visit the original page for additional information.
Click 2022-09-29 12:05:47 +0000 UTC
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Update 1.08 brings bunch of new updates, and is medium to large sized compared to the previous updates.
I figured I make this update a little larger than usual due to 1 month inactivity, as I was dealing with some real life obstacles.
I do prefer smaller updates as previously stated, in order to test everything and make sure it's all working well without issues, but this time around 1.08 ...
2022-09-20 09:37:58 +0000 UTC
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The guide is now officially updated to reflect the most recent iterations, including ENB and weathers change, as well as the flora overhaul with small tweaks introduced by previous two posts.
Please visit the original page for additional information.
Link deleted. An updated versio...
2022-07-30 14:09:16 +0000 UTC
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The visual overhaul 2022 has been using FNENB Preset with personal tweaks for a decent period of time, however, FNENB being probably the best ENB for Special Edition as far as presenting fantasy exteriors, has a few minor issues that I cou...
2022-07-29 13:35:58 +0000 UTC
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Update v1.07a is a revision on flora of Skyrim.
While Northern Grass and Veydosebrom combo look great, I personally tend to swap grass mods very frequently, as there is always a bio...
2022-06-30 12:38:46 +0000 UTC
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The guide is now officially updated to reflect the most recent iterations introduced in the update v1.07 (https://www.patreon.com/posts/66768344) and is available for viewing.
Please visit the original page for additional informati...
2022-06-06 20:45:31 +0000 UTC
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Update v1.07 brings bunch of new additions to the mod list, from small visual changes, original game bug fixes, lighting fixes and additions, all the way to heads up display and interface changes.
I've also decided not to make the update as big as I originally planned, as smaller / incremental updates allows me to carefully test between each release, before moving to additional changes. T...
2022-05-23 04:48:30 +0000 UTC
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Hello guys,
I've decided to share, and make available for everyone, the current work in progress tree and grass mash up that uses models and meshes from various of different tree overhauls to add variety to pine & rift forests, reach marshes and beyond.
The models used in the mash up are from Happy Little Trees, Jedi Trees, Speed Trees, Blubbo Trees, and few o...
2022-04-22 07:35:02 +0000 UTC
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Hello guys,
Here are the images of the load order, plugin order, Nemesis Behavior Engine selection, relevant .ini settings as well as few Mod Configuration Menu tweaks, in order to fully replicate combat overhaul from The Absolute BEST Skyrim Combat Mods in 2022! | Elden Ring Combat Overhaul video.
...
2022-04-19 00:51:43 +0000 UTC
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Hello guys,
Just wanted to notify you that I am currently in the process of finalizing my Elden Ring Combat video, and that the plans to release a 1.1 update to the visual overhaul come shortly after, as well as additional bonus of a full set up for 2 different combat overhauls I've compiled in the past.
I know that the posts have been lacking in the month March, as I've been deal...
2022-03-31 09:53:34 +0000 UTC
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Hello guys,
I am super stoked to announce that after careful consideration, and help for some of my moderators and community members, we've come to a decision to provide a fully fledged guide of the installation process for a #visual overhaul.
This guide is a complete 181 page google document that covers all aspects, necessary and optional steps to take full advant...
2022-03-15 21:30:02 +0000 UTC
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Hi guys,
I just want to briefly make a post thanking you for your continuous support.
Not only have we reached 50K subscribers on the YouTube channel, but I've also received tremendous amount of support here on Patreon as well.
Now, I am aware some of you are here because you are specifically interested in expanding the visual mod list, rather than anything else, and that's complet...
2022-02-16 21:59:23 +0000 UTC
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Changelog:
- Updated key inputs to match the more established key combinations and binds used in latest ENB Presets.
Key Binds:
Opening the ENB GUI | Shift + Enter Key Combination
Activate / Deactivate ENB | F12 Key
FPS Limit | Home Key
Show FPS Counter |  ...
2022-02-02 06:23:17 +0000 UTC
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This update is small, as it does not add new mods (except for 1), but it is important for future proofing, as this mod list gets expanded, since we are finally able to update the game to the latest version 1.6.353, due to all utilities and scripts that the mod list currently utilizes being updated as well.
Changelog:
- Updated the game via Steam to the latest 1.6.353 versio...
2022-02-02 05:12:47 +0000 UTC
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This particular update will focus on minor fixes to iron out some issues I've come across from testing, and major overhaul and improvement of distant terrain and LODs.
Keep in mind that with this update we are not done improving the distant terrain, as there are few more things that are possible to make it better, but few scripts are not updated for the Anniversary Edition o...
2022-01-08 06:21:42 +0000 UTC
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Changelog:
- Added a separator for scripts, utilities and core files.
- Moved Creation Club mods all the way up (underneath DLC: Dawnguard, Hearthfires & Dragonborn), to better organize and separate official files made by BGS from community created mods.
- Moved DynDOLOD Resources v2.88 all the way to the top of the Textures & Meshes section.
2022-01-04 00:20:24 +0000 UTC
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Changelog:
- Changed 1 separator title from "Lighting" to "Lighting and Water".
- Moved Water mods to the newly created section for proper overwriting and mod priority.
- SKSE Version 2.1.3 and the game itself remained unchanged due to few mods requiring updates.
- Few load order changes to prioritize meshes and textures I personally...
2021-12-27 21:51:54 +0000 UTC
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Hello everyone,
Syndra Darkrose as a follower has received an update.
Changelog:
- As I am currently still working on a background story and the her involvement in the lands of Tamriel, her implementation is still simplistic, but from a technical side, she has gotten a few improvements as well as a combat approach & style that will tie directly to the developing story.<...
2021-12-25 20:34:54 +0000 UTC
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Hello everyone,
Currently I am working on turning my preset used in my videos into a fully fledged follower for supporters of the channel.
This preset has become an avatar of my channel throughout the year and 2 months of its existence, and it took me hundreds of hours of fine tuning to create what it is today.
It's not for everyone due to her non - lore friendly aesthetics, bu...
2021-12-23 20:34:15 +0000 UTC
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Changelog:
- Disabled SSE Parallax Shader Fix (BETA) due to it's theoretical and potential practical redundancy when used with latest version of ENB.
- Removed Auto Input Switch due to it's general redundancy unless you play with a controller.
- Moved High Poly Project, Stunning Statues Of Skyrim and JS Shrines Of The Divines to have higher loading priority...
2021-12-21 10:49:23 +0000 UTC
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Changelog:
- Updated day brightness and tonemapping curve to tone down the day radiance & Illumination as well as overwhelming whites.
- Activated all lens effects and toned down their intensity to acceptable and immersive levels.
- Adjusted dusk and night values to be darker, with stronger light source intensity.
- Lowered water muddiness to lower spectru...
2021-12-20 15:44:58 +0000 UTC
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