SamuZai
CarnalSouls

CarnalSouls

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CarnalSouls posts

Placeholder Update

Hey guys,

Proper update will be coming soon. My stepdad's in the hospital which is  kinda taking up all my focus. But, things are being worked on, progress is being made by our wonderful team. Stepdad gets seen by a cardiologist tomorrow, so hopefully we'll have more of an idea of the  plan of action then. I'll get the update written as soon as I can.  

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Mid-June Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 

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June Update

Hey guys,

You can read the bi-weekly update on our forums here: Link! 


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Mid-May Update

Hey guys,

You can read the bi-weekly update on our forums here: Link! 

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May Update

Hey guys,

You can read the bi-weekly update on our forums here: Link! 


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Mid-April Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 

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April Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 

I invite you to share your thoughts on skill checks and rolls, if you have thoughts or experiences, feel free to share them there. Here's fine too, but more discussion happens on the forum.

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Mid-March Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 

Included is some more art and incoming Codex updates.

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March Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 


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Mid-February Update

Hey guys,

Apologies for the delay, it's been a heavy time for myself and my immediate family. But, progress continues on. You can read the bi-weekly update on our forums here: Link! 

Love you all.

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February Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 

Also included is some new concept art I've been working on for a kind of lightly-armoured gown, based on a DnD character of mine.

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Big Rambly Mid-January Update

Hey guys,

You can read this week's bi-weekly update on the forums here: Link! 

I talk at length about scenes, pacing, choice, agency, all that good stuff. Sorry no update here since the last, I've been preoccupied looking after my elder sister who's been pretty sick.

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January Update

Hey guys,

You can read this week's update on our forums here: Link! (NSFW)

Also included is a mock-up of the inventory screen we'll be working on next, along with a range of demonstration transformative items.

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Mid-December Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 

Also, as an extra for you guys, I've included some recent concept work of a wandering Repten ranger. I'll be making a post shortly with a few more arts for the higher tier patrons.

Until next time!<...

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December Update

Hey guys,

You can read the bi-weekly update on our forums here: Link! 


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Dev Diary #37

Hey guys,

Yesterday Goldie and I had a good opportunity to dive into the Producer's/Director's library of keywords and get them slotted in and wired up. It's not a complete list yet since we plan to add new keywords as and when we need them, rather than trying to enter in hundreds from the start we may or may not ever need. But where it is now is a good starting point. 2017-11-20 12:07:59 +0000 UTC View Post

Mid-November Update

Hey guys,

Sorry this one's a bit late, details of why inside. You can read the bi-weekly update on our forums here: Link! 

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November Update

Hey guys,

You can read the bi-weekly update on our forums here: Link! 

Hope you all had a great halloween!

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Dev Diary #36

Hey guys,

I've sadly not been feeling much better, but progress must be made. Today I've been building up more word-tables, this time for nouns, to be used by the Director. 'Prick' and 'Dong' I think vary as to what kind of penis they can apply, for instance. The only trouble is pluralisation; for now all follow the same system: if the keyword is plural, the returned word will be. So 'BreastsNou...

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Mid-October Update

Hey guys,

This week's bi-weekly update can be found on our forums here: Link! 

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October Update

Hey guys,

You can read this week's bi-weekly update on our forums here: Link! 

World map and some more lore about the foxes and their history/capital.

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World Map

Hey guys,

So, it's taken a few weeks altogether but the world map's finished for now. No doubt there will be changes made to it, things added or moved, but I feel it's complete enough to call done for the time being.

I'm certain the geography isn't entirely accurate, but I've tried to focus on more sociopolitical positioning, trade routes, things like that. For instance, Pyrexia, the Vulpe...

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Mid-September Update

Hey guys,

You can read this week's bi-weekly update on our forums, here: Link! 

Some new Faun/Satyr concepts and lots more detail on Boven society.

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Dev Diary #35

Hey guys,

Goldie and I have been putting the finishing touches on the first prototype body system, which is now more or less at the stage where we can move on. The nest module is the bridge/directory that works as the link between the Director and the Body and the rest of the game. We'll be starting on that as soon as she gets back from her well-earned vacation.

Meanwhile, I'll be working ...

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September Update

Hey guys,

You can see this week's bi-weekly update on our forums here: Link! 

Body stuff's nearly done, more art to come soon.

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Mid-August Update

Hey guys,

This week's bi-weekly update can be found here on the forums: Link! 


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Dev Diary #34

Hey guys,

Things have been slow on the dev front recently, due most in part to Crimson's situation changing. He's had to move house and currently his situation precludes him from working as much on CS as he'd like to. With several pull requests waiting for him to perform, Goldie and I have just been working on smaller things whilst we wait. Still, they're all things that need doing, but they don...

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August Update

Hey guys,

You can read this week's bi-weekly update on our forums: Link! 

Body system details, mostly involving dicks n balls n all that good stuff, as we approach a more complete state for the Body.

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Dev Diary #33

Hey guys,

Goldie's been chipping away at the 'bridge' area of code between the Director and the Body system. This will allow the Director to find the right words for the right bits, like their colour, size, shape, etc.

For a while now I've already had prepared tables of hundreds of adjectives just for size and build alone. Build (muscularity and fatness) has a hundred adjectives exactly, a...

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Mid-July Update

Hey guys,

This bi-weekly update talks about some game design stuff, as well as a quest and dungeon outline I've been working on. Read it here: Link! 


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