Greetings! Release 10.2.2 doesn't introduce any new content - instead it fixes bugs (including one quite serious one), has minor continuity fixes, tweaks, typo fixes and so on. A little more detail is provided below, but before I get to that, here's the link (it's in the same 10.2 folder as before):
2023-06-14 05:32:36 +0000 UTC
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Greetings! This month I completed the relationship plugin and got most of the way through a complete playthrough of the game. I'll have a little more to say about both of those below, but the main thing to come out of it is that I will be issuing another 10.2 release - 10.2.2 - which will address a number of bugs and issues uncovered by the playthrough. The plan is to have it out next month som...
2023-05-23 03:10:44 +0000 UTC
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Greetings! I apologize (again) for the delay in posting; I really didn't want to do another "Yeah... I'm still mapping" post, so I held off until that was no longer the case. Before we get to the rest of the stuff, though, let's talk about the picture!
The Pic
I used to do beach-themed pictures a lot in the game's early days, and I thought it'd be fun to do another one. It's not m...
2023-04-23 22:50:10 +0000 UTC
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Greetings! I’ve been continuing work on 10.3, and while it’s been slower than I’d like because of the new job, the checklist for the release has been steadily shrinking. This post talks a bit about how that’s going, teases a bit what’ll be in the Commercial District, reveals the save poll results, and talks some more about computer and 3D stuff. There’s only one picture this time, s...
2023-03-21 06:50:10 +0000 UTC
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Greetings! I'm very sorry for the delay in posting. I have an announcement related to that, but this post will also share some art stuff and there’s a question about save locations I’d like your input on as well. So let’s get to it!
Announcement: Starting a New Job
I have an announcement, and the short version of it is this: I’ve started a new job that provides me less fre...
2023-02-11 22:04:28 +0000 UTC
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Greetings! As you probably know, 10.3 will see the last of Ogremarsh’s districts, the Commercial District, reopen. Most of the other districts have a rough, frontier outpost sort of feel, but the Commercial District is supposed to feel different. It’s supposed to be a bustling, busy place - a lot of shops, a lot of things to see, and a lot of people to talk to.
The Commercial Di...
2023-01-19 05:18:26 +0000 UTC
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Greetings! Patreon introduced a new option for billing donations a few months ago, and have been pestering me to switch to it ever since. I was getting ready to do so, but since it will affect you far more than it does me, I figured a poll was in order.
The Way Things Work Now
As things are now, you are charged the month you decide to support the project, and on the...
2023-01-05 22:40:03 +0000 UTC
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Greetings! First off - Happy New Year! I figured a good way to start off the new year is with a new build of the game, even if it is mostly just a bugfix release. (Still, there are a couple of tweaks and minor features.) Before we get into it, here’s the link to the folder (same as the 10.2 folder):
2023-01-02 09:35:50 +0000 UTC
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Greetings! I want to wish all of you a Merry Christmas, Jolly Yule, Happy Hanukkah, or whatever else it is you may celebrate in this wintry, wonderful time of year! I hope you’re able to enjoy time with family and friends, and I hope you won’t have to bribe Santa’s helpers to get something nice, unlike poor Val and Sami!
2022 is nearly over - here’s to a great 2023! Merry Ch...
2022-12-25 01:41:49 +0000 UTC
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Greetings! I hope you enjoyed 10.2 - the scene was a touch sad in the beginning (which I didn't exactly intend) but hopefully you thought it was fun by the end. I did enjoy writing the awkward conversation toward the middle - it might've detracted from the scene's hotness a little, but I definitely thought it highlighted Shiri's sweet character :)
Since you last heard from me, I've been a...
2022-12-12 19:56:42 +0000 UTC
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Greetings! I hope those of you that celebrate it had a nice Thanksgiving and were able to catch up with family and friends. Heck, I wish that for those of you that don't celebrate Thanksgiving, too!
It took a little longer than I thought, but 10.2 is now complete, and I hope it's able to bring a little cheer to your holiday weekend. The only thing new in this update is the Futa Magic scen...
2022-11-25 21:05:42 +0000 UTC
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I’m uploading 10.2 for supporters right now, so that means it’s time to publicly release 10.0! In this release, Alex and the others return to the Oracle to ask about the strange figure that was causing trouble in Cape Hope - and meet someone unexpected on the way. Our heroes also try to gain the assistance of a rival guild, The Hell, in their fight against the dragon. Getting their help doe...
2022-11-25 20:59:05 +0000 UTC
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Just a quick note that it's probably going to be another 2-3 days before 10.2 is ready. The scenes and rendering are complete, and I'm now doing postwork on the images. After that, I'll be implementing the scene in the game itself, doing final edits, testing, that sort of thing. Just wanted to keep you informed - thank you for your support!
2022-11-20 11:56:50 +0000 UTC
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Greetings! I'm at work on the H-scene, and while I'm not finished yet, I wanted to give you a little peek at what I was working on. Poor Shiri... hopefully somebody can help with her problem!
The first draft of the script is done, and I'm now at work putting together the images. I'd forgotten some of the work involved in doing one of these scenes; it took me a while to match the ...
2022-11-11 16:35:19 +0000 UTC
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Greetings! I'm working on Shiri's H-scene now; I've already finished the scene narrative and am now at work on the script. I hope to finish that sometime this coming week, then I can start on the actual 3D work!
I haven't had much feedback on 10.0, so I thought it might be helpful to put a poll up to get some. I was fairly happy with second Oracle quest; I was less happy with the Agency 1...
2022-10-23 12:46:39 +0000 UTC
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Greetings! The poll results are in... and it looks like Group Heal won!
Hehe. I owed you the results of the Alex ability poll, too, so there they are. Not terribly surprising, only being able to heal 1 target at a time is an obvious gap in Alex's abilities. So, you can expect him/her to be able to do that at some point in Chapter 11. And you can expect similar polls for Ana and Emily, too...
2022-10-15 20:05:21 +0000 UTC
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Greetings! I apologize for the delay on this bugfix release; I usually try to get fixes for important ones out quick, but I had to do a lot of work to get these taken care of. Your saves will be fixed automatically, so if things were screwed up, they should be good now. Any xmogs you had should be transferred over to the new format automatically, too.
Link
It's the same f...
2022-10-08 23:20:35 +0000 UTC
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Greetings! The first incremental release (10.1) is done, and now we're moving on to the second - 10.2. 10.2 will consist solely of an H-scene, and since I'm not 100% sure what to make it, I'm putting it up for a poll! The poll choices will be a little further down the page. First, though, a little bit of housekeeping.
10.1 Bugs
In order to accommodate gems and enchants, the plugin...
2022-10-06 14:39:04 +0000 UTC
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Greetings! It’s taken longer than I thought, but 10.1 is now complete! This release centers on the arena, but there’s a number of combat and UI changes, too. The arena experience isn’t just fights, though - there’s a story in there, with some hopefully interesting and entertaining characters. It took me almost exactly 1.5 hours to clear - that’s with one-shotting all the bosses and go...
2022-09-30 05:57:56 +0000 UTC
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Greetings! It's taken me far longer than expected to finish up the writing for 10.1. I'm nearly done, and the promo image for 10.1 is almost done, too. I expect the release to be out in the next few days, certainly before the end of the month.
The release is going to be a little longer than originally planned - I've made a little story out of it, with some (hopefully) interesting charac...
2022-09-24 11:11:13 +0000 UTC
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Greetings, everyone - this is just a quick note to say that I’m not quite done with 10.1 yet. I’m still trying to finish up the writing; at present about 75% of the character conversations are done, and I still have 2 more fight events to write. So, not much left, but it’s still a few days of work.
I’m pondering doing a promo image for 10.1, which would feature Alex and the others...
2022-09-08 01:11:06 +0000 UTC
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Greetings! I’m writing to let you know that 10.1 isn’t quite ready. I’m still working on the writing, and then there’s testing and final tweaks. There’s not much writing left, and I’ve already planned out more or less what the remaining writing’s going to cover, so I don’t think it’ll take all that long. Similarly, I’m sure I’ll need to do some tweaks to the fights, but th...
2022-08-30 22:46:50 +0000 UTC
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Greetings! I've finished making the fights 10.1 and am now at work on the final part - writing the scenes/skits for the release. There's not a ton of writing involved in this release, so I'm hopeful I can still have it out before the end of the month.
Arena Fights
I've changed a few things about the fights since the last post. I'd originally planned to have the fights...
2022-08-26 20:27:07 +0000 UTC
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Greetings! I’m still working on 10.1, but wanted to share with you where things are. The TL;DR is that I’m wrapping up boss fights and hope to begin writing the scenes (the final part) in the next few days. For more detail, read on!
10.1 Progress
I spent the first 4-5 days since my last report finishing up the icon stuff, but now it’s thankfully done. The little icons weren...
2022-08-17 13:05:35 +0000 UTC
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Greetings! I’m still trying to finish up the boss fights for 10.1, but I took a slight detour this week to give the game’s UI a bit of a facelift. I’ll have a little more to say about the boss fights toward the end, but for now let’s talk about the game’s (slightly) new look.
UI Changes
The revamp is pretty minor. To avoid keeping you in suspense, here’s some shots of ...
2022-08-01 01:00:29 +0000 UTC
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Greetings! This is a bugfix update to 10.0 that fixes an issue with bombs sometimes not behaving properly when loading from a save in The Dark Pits. Hopefully this should be the final version of 10.0. The link is the same as before, but here it is again:
Mega
Thank you for your suppo...
2022-07-23 22:36:51 +0000 UTC
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Greetings! Thank you for your comments in the last post - I’ve decided what to to do with combat in 10.1, and I wanted to update you on that, as well as let you know how progress is coming on 10.1 as a whole. So let’s get started!
Why Combat Won’t Change (Much) in 10.1
I’ve long thought the combat system was a bit lackluster, and had “make it more interesting” on my to...
2022-07-18 22:28:12 +0000 UTC
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Greetings! Trying to make the combat system more interesting has been on my to-do list for a while. As covered in the last post, the game will be moving to incremental releases, and the first one will introduce the arena and probably involve tweaking combat. Letting you fight in the arena seemed a good opportunity to make any combat changes, since it gives you the means to test 'em out.
2022-07-09 19:53:28 +0000 UTC
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This is another bugfix update to 10.0, probably the final one. 10.0.3 fixes the following issues:
- Map initializers not running properly, causing a whole host of problems (including portals not working when reloading from save.)
- Dark circle appearing around player in first Zameroth dungeon
- Waterlogged state not clearing properly after boss fight in Lake Spear
2022-07-01 14:24:07 +0000 UTC
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Greetings! This post lays out some more detail on the incremental releases and what you can expect from the game in the near future. If you just want to know future plans for the game, skip to the end!
Incremental Releases
As I’ve hinted at several times already, the game will move to an incremental release schedule for “chapter” 11, and if it goes well, for the game’s rem...
2022-06-24 14:07:55 +0000 UTC
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