2025: Results
It is that time of the year again to look back at what the last 12 months delivered. Let's begin!

Sanny Builder 4
2025 marked the 20th anniversary of Sanny Builder. Two major releases shipped this year: 4.1 and
It is that time of the year again to look back at what the last 12 months delivered. Let's begin!

2025 marked the 20th anniversary of Sanny Builder. Two major releases shipped this year: 4.1 and
Quick update on my projects.
1. New interactive map for San Andreas is now available at https://library.sannybuilder.com/#/sa/map It shows locations of various items, different areas, including hardcoded, e.g. weather regions, and also some paths, all based on the original unmodded game.
Sp...
There was a lot of new releases recently, so let's go straight to the business.
Lots of improvements and QoL fixes. See them in detail here: https://github.com/sannybuilder/dev/issues/355
CLEO Redux was getting more attention lately, especially wi...
2025-03-31 23:10:29 +0000 UTC View Post
Another year passed by and it's time to look back and reflect on what has been done. Here are some highlights:
The biggest release of the year. After 9 months in development a new major version landed on August, 4th, marking Sanny's 19th anniversary*. With tons of fixes an...
2024-12-30 21:22:08 +0000 UTC View Post4 months ago I announced a new project called Somersault. Now it's time to reveal the first results.
TL;RD: Visit https://next.sannybuilder.com

Hey! Just a quick update.
A new version compatible with San Andreas v1.0.112.6680 (Steam, exe size 89,496,560) is available for patrons in our Discord: https://cleo.li/discord
Edit 11/16/2024: Added support for San Andreas v1.0.112.6680 (RGL, exe size 89,492,464)
Edit2: Add...
A change log of things and improvements:
- Sanny Builder 4.0 release: https://www.patreon.com/posts/sanny-builder-4-109066935
- Sanny Builder Library updates:
- new native code section for GTA San Andreas: 2024-09-01 15:39:06 +0000 UTC View Post

I'm thrilled to announce the release of Sanny Builder 4.0, marking a significant milestone in the evolution of Sanny Builder.
This version brings in new language constructs such as functions and switch..end, improved inte...
2024-08-04 11:45:09 +0000 UTC View Post
Straight to the point: I'm going to re-imagine current Sanny Builder language and cut old legacy stuff while adding some long-awaited features. Somersault is going to be a transpiler for the new syntax rules to make them compatible with the compiler.
Sanny Builder 4 introduces many amazing features, including an updated UI, new classes, support for functions and scoped variables, and an improved language service, just to name a few. Now, the cherry on top: Sanny gains the ability to debug SCM scripts from the IDE.
Sanny Debugger allows you to connect to the game from the IDE and pause the execution of your script by adding ...
2024-01-29 04:11:11 +0000 UTC View PostAfter a few iterations, multiple alpha and beta versions, and three months of work, it is finally over. A new release is available for download.

I feel like this version has brought some important updates that allow for easier and more productive use of the tool. By the end of the development cy...
2023-09-10 01:35:41 +0000 UTC View PostHey Guys,
Thank you for your continuous support of me here on Patreon. I published an early version of CLEO Redux 1.1 with support for the new versions of III:DE and SA:DE (1.0.17.38838 - Steam). Download is available in our private Discord channel, so make sure to join and grab it if you're interested. VC:DE is in progress.
Edit: All three games are supported now!
...
2023-01-30 01:14:52 +0000 UTC View PostThis year was difficult, eventful, but nonetheless productive. I've been mostly focusing on three projects: CLEO Redux, Sanny Builder, and Sanny Builder Library.

I've made 2022-12-24 20:36:16 +0000 UTC View Post
It took a couple evenings to complete (it was Luigi's "Drive Misty for Me"), but it was a lot of fun, and I learned quite a few things during that process.
If you want to jump straight to the code, go here: https://github.com/x87/luigi3
Hello! As a matter of appreciation of your continuous support of me, I created a private channel on Sanny&CLEO Discord where you can ask me anything or put a request towards some of the tools I'm working on. You can join by connecting your Patreon account with Discord: https://www.patreon.com/settings/apps
I...
2022-10-22 22:08:55 +0000 UTC View Post
As the year of 2021 is coming to an end, it's time to look back and reflect on what's been done this year. It is a no doubt milestone year for the Grand Theft Auto franchise in all aspects and, unfortunately, not everything went well. Aggressive behavior of Take2 towards the modding communit...
2021-12-22 14:02:52 +0000 UTC View PostLast month was busy! The remastered GTA trilogy has been released and we've got three new games to mod! Despite the disastrous launch they are going to stay and may potentially be a good choice for practicing modding skills. Fortunately the underlying game engine did not change much, and many things, specifically related to my area of interest, remained more or less the same. It allowed me to a...
2021-12-03 01:11:58 +0000 UTC View PostA week ago I celebrated Sanny's 16th anniversary by releasing the new version. It was an important release as it brought in the integration with my other big project - Sanny Builder Library. It's like connecting puzzle pieces together! Thanks to all contributors whose number keeps growing, you rock!
Read more about v3.8.0 and what's new on the 2021-08-13 00:20:35 +0000 UTC View Post
The last month was busy again. The team has been working hard on improving the library and adding more content to it. Here are some highlights of what's done in May.
The library UI is now available in Russian and Chinese. A language can be switched at any time using the dropdown in the header. We look forw...
2021-05-29 17:01:14 +0000 UTC View PostIt's been a month since I first wrote about this project. As a refresher, Sanny Builder Library aims to document all known scripting commands in GTA 3D series and provide complete and consistent reference for use in scripts. The project got many...
2021-04-25 19:13:45 +0000 UTC View PostLast month I've been working on a new project: https://library.sannybuilder.com
What started as a process of command classification have turned into a web portal that a...
2021-03-26 18:21:21 +0000 UTC View PostThis is the second post on the constants highlighting in Sanny Builder. Read the first one there.

After assessing the first naive implementation it became obvious that the scanning of a source fil...
2021-01-30 18:48:44 +0000 UTC View Post
One of the features I've been working on recently was a highly demanded ability to colorize constant names in the editor. Sanny has the syntax highlighting feature that in general works very well and is abl...
2021-01-05 16:02:21 +0000 UTC View Post