SamuZai
Mithos56

Mithos56

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Mithos56 posts

March 2nd Weekly update

I hope everyone is having a good start to the month!  This week I was able to get a new game build out.  You can check it out here:

https://www.patreon.com/posts/february-game-99389741 


I was able to add the two new monsters/enemies.  The Minotaur and Ogre are ...

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February Game Build Release!

I was able to get the stuff done that I wanted, and so this build is ready to go out!

My initial goal  was to have the tutorial complete, save for its cutscenes, but time got the better of me on a few parts, and a few other parts really are just cutscenes.

What I have included is a short tutorial section for using magic, and seducing enemies.  This will be given a second...

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February 24th Weekly Update

I'm still working hard towards the update, I got a little tripped up on the finale of an animation set, but that didn't set me back too much.  


I'm still hoping to get a new build out before the end of the month, but that might be a tight goal.  I do think I can get it done by the end of the week, however!


I'm going to be working through the weekend t...

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February 17th Weekly Update

More teaser images this week, things are going great though!

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February 9th Quick Update

Off week update, things are going great, new enemies are implemented and running around.  They'll still need their special AI, but for now they work.  

Not sure on the Minotaur sex animation, I think I'm going to start that stage over before I go to far in the wrong direction, but I thought I'd put it here regardless.

More substancial update next week!

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February 3rd Weekly Update

I think I've got the animations done for the two new enemies I want to include.  There are a couple left to go and then they'll both be ready to add.

So Once that's done I'm going to focus on the other stuff I want to get finished, namely the tutorial stuff updated enough so that it explains everything.   I can then go back and add in cut scenes and rewrite dialogue as nee...

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January 27th Weekly Update

Quick update today cause I'm feeling very motivated and want to keep working through the weekend!

Got a little sick at the beginning of the week(still am) but I picked up steam mid week and have been really motivated and I want to take advantage of that!

Here's a tight fit!

Everyone h...

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Weekly Update January 19th

I'm glad I already decided to have the build release next month, cause the weather we had this week, sure threw a crank in things!

If you had to deal with the extreme cold and heavy snow this week, I hope you were able to stay safe and warm, and my heart and thoughts go out to those people who are without.


I had to deal with a ton of plowing and a ton of watching small ch...

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January 12th Weekly Update

Since I've kinda finished off the week today, and I've got time, I'm gonna go ahead and post tonight instead of tomorrow morning!


I spent a lot more time this week working on animations, and those continue to come along.  For the specific characters I'm working on, I might not need all the animations that I do for the other characters.  The ogre for sure will usually ...

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January 6th Weekly Update

I hope everyone had a wonderful new year!

I for one , am feeling well rested and ready for a new year!


I spent more time doing some lore writing for books in game this week,  Its something that is a little out of my wheelhouse, but I think I'm doing okay with.   I'm not gonna spend a HUGE amount of time on written stuff to appear in game, as writing is agai...

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December 22nd/23rd Weekly Update

Posting a little early given the Holiday.

Just a couple picture this time, but I look forward to ramping up after the new year!

I'm going to be off this next week, for the holidays and my birthday, but I'll be back to update after the new year.


I wish everyone a Merry Christmas, Happy Holidays, whatever you do or don't celebrate I hope you have a wonderful end of 23 and a...

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December 16th Weekly Update

I've been plodding along and making progress!


Continued to work on animations for characters I need to bring into the game, and story elements.  These of course tend to be the slowest stuff, so I'm constantly evaluating which animations I really need.

As I finish the animations for various characters, I'm trying to get them in engine right away so everything should b...

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December 9th Weekly Update

Had another busy week, though I did get a little caught up on animations.  


I spent some time bringing animations into the project, and setting up the blueprints for new monsters with the animations that I currently have.  I had to then make a few adjustments on the animations I finished last week.

Then I got to work on some new ones.

I also spent a bit of...

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December 2nd Weekly Update

I had a really busy week and got a lot done.

I continued to plug away at some animations for some already finished models.  I've started working on some of the bigger animations for these guys, and they're probably gonna need some stuff that the other characters didn't need, given their size.  So it'll be interesting to see how it maps out.


I also spent a littl...

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November 25th Weekly Update

Once December rolls around, I'll start making these updates a little more substantive, but for this one last update I'm going to keep it a bit light!


Besides getting some animation work done this week, I've also started spending a little more time refeshing myself on C++, and how it works in Unreal.  I'd like to slowly chip away at converting stuff over to get a little mor...

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November 18th Weekly Update

Time is moving really fast these last few weeks!   I've been continuing more or less on the same stuff this week, but I'm going to take a shift from just working on the animations to building all the blockouts for the tutorial update I've been trying to do.


I've been wanting to complete each section completely as I go.  But having all the animations completely do...

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November 10th Weekly Update

This update is gonna be kinda short, as I didn't really get anything exciting done this week.  


I spent most of the time working on animations for a couple monsters I've already created, but haven't yet included in the game.   I want to get them in engine and moving around.  

I suspect one of them will appear as sort of a boss, but we'll see.  &nb...

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November 4th Weekly Update

Now that the latest build is out, and more feedback has trickled in, its back to the grind.


I spent this week trying to fix some bugs as they've been reported.  Some of them were quick fixes, but some, like the AI and enemy attack range, is gonna take a bit more work to get fixed.  For some of the taller enemies, I'm going to need to add attacks that can hit the small...

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October 28th Weekly Update

This week I built out, did some testing of, and then uploaded the new game build for October.

Post here:

https://www.patreon.com/posts/halloween-game-91593477 


Like usual, after that its been waiting for feedback and a bit of future planning.

So not a long post!<...

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Halloween Game build

New Game Build is up!


This build has 6 new sex scene,  and is decorated for Halloween.  

There are a couple Halloween rooms added in the dynamic dungeon area, and a few random spooks!


As Always please let me know if there are any issues!

New Additions

  • Enhanced vision is more ghostly
  • Imps now enjoy thr...

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October 20th Weekly Update

Got the stuff I wanted to get finished up, finished up, and I'm gonna try to have the new build out by Wednesday (My up speeds are shit so it almost takes a day to upload).  


Between now and then I might add another room, so you have more men to charm, but otherwise I just need to...

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October FRIDAY THE 13th SPOOKY Update

I'm posting a bit early because I might be away tomorrow,and I want to make sure I don't miss it!


I had a pretty productive week, and got a lot done!

I have the final stage for the pumpkin ghost animation done, and the climax is gonna be pretty quick so I'm excited to get that done!


I've also been building some Halloween themed "Spooky" rooms, so there wi...

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October 7th Weekly Update

This week I focused on the final sex animation I'm going to add before the update release.  The first animation went really smooth, but the second gave me a lot of trouble.  
The rig that I used was quick and dirty, and I paid for it with a lot of animation errors and twisting when I imported it to Unreal.

I had hoped to get one more animation part done this week, but unfort...

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September 30th Weekly Update

Not a lot of exciting stuff to report, Just spent this week plugging away for an October build.

I want to have a surprise or two, so I don't really want to show much beyond what I already have.   But I'll give you this much(some pumpkins are overly friendly!)  

Short and sw...

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September 23rd Weekly Update

I had a very busy week, and got a lot done.  


I mentioned that I had a few things left to button up on the Korvald event, and I did so.  So its in game and working now.  I'll expand on it in the future if I get any more interesting ideas.   It ends with Korvald giving you the power to summon the tentacle trap.   


I also starte...

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September 16th Weekly Update

This week I got another animation set completed, and I'm pretty happy with this one!


As seen above, its a threesome with two of the cultist men, and it has a messy ending!  I don't do a lot of these kind of endings, but I think its fun to have them in there on occasion.  This is especially so now that I have the ability to make Meridiana dirty, and then clean her up!<...

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September 9th Weekly Update

I mentioned that I had gotten some animations finished last week, but only needed to add FX and sounds.  


Well I did that this week, and so now there is another sex scene between Meridiana and the cultists.  I'm also working on a threesome animation as well.  I almost always have them finish inside her, but now that I've got the tools built for it, I'm gonna end ...

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September 2nd Weekly Update

I managed to get back on track and had a much better week than I had last week, and was definitely able to get more animation work done.

I got the climax animations to two scenes done, and started a third scene.   I'll need to do some work in unreal combining everything and adding FX, and then they'll be done.  I'm happy with having added a lot of new sex stuff for the nex...

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August 26th Weekly Update

I'm gonna be very honest, I didn't have a very productive week this week.  I got a few animations done, and updated some fx, but I was really feeling out of it and had a hard time staying motivated.

I'm gonna try to get some stuff done this weekend to make up for it, and put in extra next week.  

I'm sorry that I didn't deliver this week, and I'm gonna do my best to do b...

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August 19th Weekly Update

This week I did more sexy animation work!

Unfortunately, I don't want to show off everything, you guys needs a few surprises!  

So this update is gonna be kinda quiet.  

I did start putting together another special event with our guest, so that only needs a last couple animations, some camera work, and FX, and it'll be done as well.

So I'm sorry if this is a...

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