After uploading the Curse of Strahd scene pack to my shop the other day, I got some good responses about its usefulness and requests for other adventure scene packs to be uploaded.
So here are the next 2 most popular adventure packs that I have made, for ease of 1-click download! No requirement to become a patron, and all scenes downloaded in one zip file. Both still and animated versions...
2024-04-28 21:39:40 +0000 UTC
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2024-04-25 21:00:05 +0000 UTC
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I had the distinct pleasure this week of working with the Reclusive Cartographer who made an awesome map to go alongside my scene. We have worked together in the past and it was such a fun experience that I think there will definitely be more in the future!
As you can see from the preview, this i...
2024-04-25 21:00:05 +0000 UTC
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2024-04-25 21:00:05 +0000 UTC
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I have been asked quite a few times by people just wanting to access the Curse of Strahd location scenes if there is a way to download them all at once.
Well, now there's an option to do that!
For those who only want a certain set of location scenes in 1-click download, then this pack is ...
2024-04-25 18:10:16 +0000 UTC
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2024-04-16 23:00:04 +0000 UTC
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The Tavern Interior I made a while back I know has had a lot of use by myself and many others. And so I wanted to depict one of the beautiful rooms that might be available for those guest who have deep pockets. I think scenes like road side campsites and inns are a great opportunities for role play between the...
2024-04-16 23:00:04 +0000 UTC
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2024-04-16 23:00:04 +0000 UTC
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2024-04-09 04:00:05 +0000 UTC
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I think wilderness locations like this waterfall can hold just about any encounter or any surprise. Perhaps this is just the location for a skill challenge where the party has to climb a route to the top, or perhaps there is a cave hidden behind the waterfall itself where bandits or pirates have hidden their spoils. Potentially this could even be used in conjunction with something like my
2024-04-09 04:00:05 +0000 UTC
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2024-04-09 04:00:04 +0000 UTC
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2024-03-28 03:00:02 +0000 UTC
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I've wanted to make a stormy cove scene for a while, and while experimenting with the painting I decided I should add to the story by throwing a few shipwrecks onto this dangerous shore. I like the idea of sending the party to this location on a fetch quest for some lost item that is said to be in one of these wrecks, or even at a wreck at the bottom of the cove. I also really liked making the ...
2024-03-28 03:00:02 +0000 UTC
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2024-03-23 13:00:06 +0000 UTC
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We all know a great low level adventure is tracking down and dealing with some local bandits that have been harassing or attacking travelers, and so I thought that deserved a location. I was also thinking about Robin Hood with this one. Secreted deep in the forest, where the local law won't find them, the bandits are able to make their plans. Or who says that the people who are camped here are ...
2024-03-23 13:00:06 +0000 UTC
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2024-03-23 13:00:06 +0000 UTC
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2024-03-17 06:00:05 +0000 UTC
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Spring is arriving in the northern hemisphere, and it is a beautiful time of year that deserves its own tribute. Patrons seem to like, and find useful, these travelling landscape scenes, as they can be reused and can serve quite a variety of purposes. As much as players like to roll dice and defeat monsters, it's also great to have moments of levity and rest between these scenes. Or who knows.....
2024-03-17 06:00:05 +0000 UTC
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2024-03-17 06:00:04 +0000 UTC
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I had someone on the discord suggest this part of a city to me as a good location for a scene, and I thought since I have the City Street scene, which depicts a nice part of a city, it would also benefit having a scene where the party could find some scum and villainy. This also ties in really well with something like ...
2024-03-11 13:00:19 +0000 UTC
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2024-03-11 13:00:15 +0000 UTC
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2024-03-11 13:00:15 +0000 UTC
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2024-02-29 02:00:03 +0000 UTC
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2024-02-29 02:00:03 +0000 UTC
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This is a recent collaboration I had the opportunity for make a scene for, and it is such a unique city and location that I just had to make it. Physically the city sits directly in the middle of a striation of cloud cover. This allows the bottom engineering level to sit in the thunderheads and heaviest clouds. This helps contain the extreme noise and is the practical location to both keep the ...
2024-02-29 02:00:03 +0000 UTC
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2024-02-25 04:00:03 +0000 UTC
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2024-02-25 04:00:03 +0000 UTC
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I've had this location on the list since I made both the Mine and Logging Camp scenes, and I wanted to make a few more locations in this genre. I feel like adding these types of locations into your world helps it feels like a living, breathing place...
2024-02-25 04:00:03 +0000 UTC
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2024-02-19 06:00:06 +0000 UTC
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I have been asked quite a few times since Phandelver and Below came out if I am going to make scenes for the additional locations in the adventure. So, I went and looked at the first couple of chapters and this dungeon entrance popped out at me as quite useful. Of course, dungeon entrances are always a useful scene to have for just about any adventure, so having some generic looking entrances a...
2024-02-19 06:00:06 +0000 UTC
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