SamuZai
vttassets

vttassets

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vttassets posts

Tutorial: Self-hosting Foundry VTT on Digital Ocean

Hi everyone!

I am proud to announce the start of the new video tutorial series on how to self-host Foundry on the cloud, more specifically on Digital Ocean. After evaluating the best tools to install and run Foundry VTT on a Linux virtual machine in the Cloud I started recording the 5-part serious that currently spans around 200 minutes total. 

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Fizban's Treasure of Dragons, Self-hosting Guides

Hey everyone!

D&D Beyond seems to surprise me with their releases slightly ahead of schedule. Still, the source book has been processed, tested on the staging environment and has just been pushed to production for everyone to import.

"Scenes" in Fizban's

There are exemplary lair maps for the different types of dragons. They do have a player version, and very shallow desc...

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[Update] Installation via manifest link can fail

Hello everyone, 

[Update 1] Cause is known, resolution is not

Thanks to iotech, I was pointed into the right direction. The issue is caused by Let's Encrypt`s SSL root certificate expiring and being replaced with another, valid one. The error message indicates that the Manifest format is wrong, but in the end, the SSL connection from the native Foundry VTT (Electron) client t...

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Content Update: The Wild Beyond the Witchlight

Hi everyone, 

I just pushed some significant updates to the monster parser into production, fixing several issues like 

  • distance of melee attacks, 
  • full-parsings with a great template monster "Skeleton of the API" with several very unique collections of attacks and peculiarities designed by the Discord member Disruptis, ensuring better ...

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[Update] Forge Compatibility Issue: Changed FVTT tab title

Obsolete, left for reference:

For certain users, but not for all, the Foundry VTT tab title is changed by prefixing the world's name to it. My paid Forge subscription I am using to test for compatiblity is not showing this behaviour. According to the Forge support's staff, this setting is non-configurable and the VTTA.io modules are therefore not compatible.

You can use a workarou...

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Developer Update: Chrome/Edge & parser updates inbound

Google Chrome extension status

The switch to Manifest v3 that Google designed required plenty of changes in the way the extension works in it's core, but most of the changes are good: Service workers only being used when needed will make that ressource hog Google Chrome a bit more lighter, at least when talking about the VTTA.io extension (it will still eat RAM like it's no tomorrow, I ...

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Critical Bug: Squished.

This week was heavy from the dev side. As detailed in the last video update, I reworked the sourcebook parser quite a bit at the beginning of the week to address stalling or even halting imports. The other critical bug is the occasional reload of the Foundry VTT tab when clicking the browser's action button to actually connect to Foundry. The reload breaks the communication again and a vicious ...

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Developer Update: Two major issues & Status board

Communication Channels

I am currently leaning on using Patreon as the major source of general information. I like Discord to directly talk to you, but I find not the ideal solution for providing information like the one below, even with dedicated announcement channels.  Please provide feedback if you like this format and frequency or if it's too much, thanks! Otherwise, I will just...

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VTTA D&D Beyond Integration (Public Release)

I hereby announce the transition to vtta.io as complete - well, as complete as it ever will be since it will always be a moving target (WotC just announced a new book targetting Dragons - exciting!).

Thank you!

Your support was and is invaluable. You make these tools a possible and with your past and on-going contributions we can make these tools a real diamond in...

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This is fine...

A rather quick update between starting a short lunch break: I am experiencing heavy workloads from my daily job with working hours in the region of 60/week instead of the targeted 30 as I am handling several high priority tasks at the same time with a substantial demanding end date. 

I originally planned to further push the update lingering in queue for the VTTA toolset alongside the...

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VTTAssets.com is dead...

... long live VTTA.io!

The old server finally gave up and I gave up re-animating it all the time. After setting up my developer computer again on Windows because of plenty of issues with my linux install, I am now focusing again on migrating the adventure module data from the old database, create the processing instructions and get those into your hands. 

If yo...

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Scene Submissions / Breaking Changes in vtta-ddb

This weekend, I worked on another necessary building block for the tool suite. I started to transition the old data into the new formats and create the processing instructions to enrich the parsing output by looking at Divine Contention. It is a rather small module with just a handful of scenes and three Roll Tables, but I really need to get a feeling about how long the transit...

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Thank you for a great Launch Party!

Even while it was a little exhausting, it was really great to get in touch with you and receive first feedback. While I was a little bit surprise by Google Review Team's decision to finally approve the extension after 10 solid days and therefore the start was less prepared with accompagning documentation and videos, it was still a great experience for me. Thank you!

For everyone not able ...

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Quick reminder: Last Stream for tonight...

...starts in roughly two hours.

Join at https://www.twitch.tv/solfolango for - yeah, okay, it took me 2hours each instead of the targeted 1 hour - 2 hours of your time to get up to speed regarding the next iteration of tools, the benefits they might bring to your table and an outlook and information about how we can...

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1 - Preparations

Tomorrow is a big day for me, as I am showing the world what I am been working on in the last couple of weeks. The changes are big, great and wonderful and I am looking forward to your reactions.

Here are some things that you can already make sure is working:

  • Login at vtta.io with your Google account. This new account is brand-new, sparkling fresh and from a d...

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2 - Are you excited? I am!

[Update 1] : The event code for sli.do is now #vtta, and yes, that was  a necessary change ;) I also added the time zone translation for the last slot of the day. Thanks!


Prepare for the VTTA.io Relaunch. Or Launch. Or "insert a suitable buzzword here"!

Where  

  • Twitch: The session wil...

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vttassets.com Login issues resolved

There were issues with logging in into vttassets.com, the corresponding Google API network request is not answering correctly. Therefore, a quick reminder for everyone:

a) connecting accounts and therefore

b) logging into vttassets.com

is not necessary anymore since access to the tools is unrestricted while I am working on the new version of t...

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Spell Availability for all subclasses

Did you ever wonder: Can this character get access to a specific spell? While working on the next-gen parser, I am collecting massive amounts of data - data that once connected can result in interesting observations.

I was curious about the availability for all known DnD5e spells and connected the dots and the result is - colorful at least! 

Please keep this image in the family...

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[Updated] Release: VTTA Tokens (and vtta-core)

Enjoy the premiere of the new Token editor and successor of vtta-tokenizer: VTTA Tokens!

As I found it hard to maintain a consistent "something-something-izer" naming scheme with the and me now being a Dad, I guess it's time to grow up and use plain and simple names for my modules.

Update 1: The button to open the editor moved due to user f...

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What is a proxy? Why do we need one?

In this small tech session you can learn about proxy servers: Why are they needed and how do they make our lives easier when importing stuff into our games. You will also learn about the pain points I am having with the current system and four possible solutions for these issues.

Your feedback is as always very appreciated!

Stay lovely, 

Sebastian

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"VTTA Tokens" Sneak Peek

Dear Patreons, 

the new release of the enhanced token editor is coming along super nicely and after several iterations i am at a point where the raw editing part is working as I want it to be. I am quite confident that we will be seeing a release this year. What is still missing is the integration into the Foundry framework as a module and adding additional features like support for ...

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Known Issues (Action Required), Removing Patreon restriction, Stream announcement

After being rather ill (thankfully the test results came back negative!) during the last three weeks, I am currently orienting myself about the issues at hand. 

Known issues

Please comment below with votes for urgency, which will help me prioritize:

- Character import is currently not working: I have created a new endpoint to retrieve the character data...

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