SamuZai
setsune

setsune

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setsune posts

Cuddle Kobold! Devlog 04: Point of Interest

Here's Devlog 04! I was limited in my ability to work on Cuddle Kobold! for a bit, but the gears are turning again.

Thanks to my Awesome Supporters during this perod:

Sofox, Commander D, Gart, NitroToxico, GenZ, Spencer Richardson, Hermaeus Mora, Darkdekumon, A Kitty, Jeffrey Perigo, Dash Winterson, reaper the shark protogen, Ryder Sechrest, Zombie...

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Kobold goes for a wander!

I'd like a little longer to make a bit more progress and do some more polishing before the next video, but I thought this birds-eye-view of the Kobold having a little wander around a slightly reconfigured apartment might be fun. Thanks to everyone who's recently signed up, see you soon with a proper DevLog!

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What's that music...?

I'm very tempted to include this as a goof in the next DevLog, if I can wrangle or animate a good loop and find some copyright-safe music...

Hey, sorry for the radio silence. We've had two people sign up since the last update, and a few kind YouTube comments, and I appreciate the interest. I have a lot of things I need to figure out at once before I can get much further, and it overwhelme...

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Cuddle Kobold! Devlog 03: Getting Hands-On

It's time for Devlog #3! The wait is explained in the video, if you haven't been keeping up. But things are back on-track for now!

Since this was a little while coming, I made sure to thank all of the Supporters in the last 2+ months, which are:

Sofox, Commander D, Gart, NitroToxico, Darkdekumon, A. Kitty, Jeffrey Perigo, Dash Winterson, Three Ko...

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Cuddle Kobold! (Another Mini!) Devlog 03

Second time's the charm? This isn't the full Devlog again, as I want to get a few more things working before I commit that to the "Official" video, but I'm excited to show off some visible progress!

Quick apologies for the Square Video, I wasn't intending to do that, but after a couple early issues getting it to record I forgot to Maximize it this take. Oops!

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Quick Kobold Rebuilding Update

It's not yet at a point where I think showing a Vlog is useful, especially as I'm trying to fix a bug with AutoHand that keeps the gloves glued to the floor. But I don't feel right going the month without some kind of update, so here's a quick snapshot. The white-and-blue post is a height reference I'm going to use to scale the oversized assets down to match. The Kobold is stark white because I...

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Quick downdate (wait, shouldn't that be upda-)

I don't want to write this, especially so close to the end of the month, just as much as you likely don't want to read this, but full disclosure because you all are graciously supporting me.

I was trying out a new Beta version of Auto Hand to see if I'd like...

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(Mini) Devlog 3

Not really Devlog 3, but I found myself writing "I wish I had a video for you today", then my brain said "...So record a video then!"

Not terribly much in the way of changes, primarily a different skybox, adjustments to the lighting and shadow map quality, and some physics weights. Without getting in-depth about personal stuff I know you're not here for, been dealing with some personal ph...

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Cuddle Kobold! Devlog 02: Moving In

Here's Devlog #02! The audio is a little bad, because it turns out shouting across the room to your desktop mic doesn't provide ideal audio. I have some ideas how to sort that out, but hopefully this is still listenable in the meantime.

This video covers a few topics:

  • Setting up the new Apartment
  • Utilizing Magic Light Probes
  • Building New Colliders for the Obj...

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[Poll] Do you like being Welcomed when you Pledge?

Bit of an off-topic question, but Patreon keeps suggesting that I welcome new pledgers with a personalized direct message. I have mixed opinions of it, so I figured I'd ask you all. Do you like to be personally greeted when you sign up for a Patreon?

There is no "Don't care" option, as I need clearer data to work with. If you truly don't care, you're likely a "Yes", but if you don't care ...

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Cuddle Kobold! Devlog 01: Gathering Resources

Metal textures by Keith333 via Open Game Art

Music: Point Loma and Vanilla Sky by LonePeakMusic


Welcome! This is an informal Developer Log for Cuddle Kobold! If you're unfamiliar with the project, you can get more details at [ https://setsune.itch.io/kobold ]! Patrons get to watch these Dev Logs first,...

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Update Scheduling

Quickly, I thought I'd outline some plans for handling updates going forward. The main reason for this is to set expectations, and avoid erratic updates, as I'm prone to do. It takes time to record and push out even a raw video, especially one I'm content with (the last one took 7-8 takes for ultimately a 50 second video), let alone something more polished. Also, I'm likely to getting excited a...

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[Poll] Update Exclusivity?

How long do progress updates need to stay Patreon exclusive to feel like a benefit?

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Cuddle Kobold Dev Update: 2021/04/08

Blocking out a basic apartment, with some furniture courtesy of RadicalAppDev.

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Patreon March Update: Kobolds

Hello there! It's been a short while, but not for lack of trying. I vetoed both the December and January updates after they were written, in part because the former was a little too mopey, and the latter because plans changed last-second. February was a short month, and I originally wrote this update at the beginning of March, but wanted to delay it until the new project teaser was ready, then ...

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FAQ: What is Cuddle Kobold?

Watch the Teaser: https://youtu.be/pJi8b66bxhU 

Cuddle Kobold (stylized Cuddle Kobold!, name not final) is a VR Companion Simulation intended for PC and Meta Quest. You host an Exchange Monster visiting your world! Together you and the Kobold will learn about each other, play mini-g...

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Cuddle Kobold! (Teaser Concept Animation)

This is a Concept Animation for the VR project Cuddle Kobold (working title). This does not represent in-game assets or mechanics, and all contents are subject to change.

You can follow the project directly at http://setsune.itch.io/kobold , but of course you'll be getting the latest updates and sneak p...

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