Here's Devlog 04! I was limited in my ability to work on Cuddle Kobold! for a bit, but the gears are turning again.
Thanks to my Awesome Supporters during this perod:
Sofox, Commander D, Gart, NitroToxico, GenZ, Spencer Richardson, Hermaeus Mora, Darkdekumon, A Kitty, Jeffrey Perigo, Dash Winterson, reaper the shark protogen, Ryder Sechrest, Zombie...
2021-10-26 19:21:41 +0000 UTC
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I'd like a little longer to make a bit more progress and do some more polishing before the next video, but I thought this birds-eye-view of the Kobold having a little wander around a slightly reconfigured apartment might be fun. Thanks to everyone who's recently signed up, see you soon with a proper DevLog!
2021-10-01 01:34:53 +0000 UTC
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I'm very tempted to include this as a goof in the next DevLog, if I can wrangle or animate a good loop and find some copyright-safe music...
Hey, sorry for the radio silence. We've had two people sign up since the last update, and a few kind YouTube comments, and I appreciate the interest. I have a lot of things I need to figure out at once before I can get much further, and it overwhelme...
2021-09-21 19:56:01 +0000 UTC
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It's time for Devlog #3! The wait is explained in the video, if you haven't been keeping up. But things are back on-track for now!
Since this was a little while coming, I made sure to thank all of the Supporters in the last 2+ months, which are:
Sofox, Commander D, Gart, NitroToxico, Darkdekumon, A. Kitty, Jeffrey Perigo, Dash Winterson, Three Ko...
2021-08-07 21:05:20 +0000 UTC
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Second time's the charm? This isn't the full Devlog again, as I want to get a few more things working before I commit that to the "Official" video, but I'm excited to show off some visible progress!
Quick apologies for the Square Video, I wasn't intending to do that, but after a couple early issues getting it to record I forgot to Maximize it this take. Oops!
2021-08-04 22:50:56 +0000 UTC
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It's not yet at a point where I think showing a Vlog is useful, especially as I'm trying to fix a bug with AutoHand that keeps the gloves glued to the floor. But I don't feel right going the month without some kind of update, so here's a quick snapshot. The white-and-blue post is a height reference I'm going to use to scale the oversized assets down to match. The Kobold is stark white because I...
2021-07-31 22:47:25 +0000 UTC
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I don't want to write this, especially so close to the end of the month, just as much as you likely don't want to read this, but full disclosure because you all are graciously supporting me.
I was trying out a new Beta version of Auto Hand to see if I'd like...
2021-06-27 18:51:22 +0000 UTC
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Not really Devlog 3, but I found myself writing "I wish I had a video for you today", then my brain said "...So record a video then!"
Not terribly much in the way of changes, primarily a different skybox, adjustments to the lighting and shadow map quality, and some physics weights. Without getting in-depth about personal stuff I know you're not here for, been dealing with some personal ph...
2021-05-31 21:15:53 +0000 UTC
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Here's Devlog #02! The audio is a little bad, because it turns out shouting across the room to your desktop mic doesn't provide ideal audio. I have some ideas how to sort that out, but hopefully this is still listenable in the meantime.
This video covers a few topics:
- Setting up the new Apartment
- Utilizing Magic Light Probes
- Building New Colliders for the Obj...
2021-05-14 00:19:15 +0000 UTC
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Bit of an off-topic question, but Patreon keeps suggesting that I welcome new pledgers with a personalized direct message. I have mixed opinions of it, so I figured I'd ask you all. Do you like to be personally greeted when you sign up for a Patreon?
There is no "Don't care" option, as I need clearer data to work with. If you truly don't care, you're likely a "Yes", but if you don't care ...
2021-04-24 14:31:44 +0000 UTC
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Metal textures by Keith333 via Open Game Art
Music: Point Loma and Vanilla Sky by LonePeakMusic
Welcome! This is an informal Developer Log for Cuddle Kobold! If you're unfamiliar with the project, you can get more details at [ https://setsune.itch.io/kobold ]! Patrons get to watch these Dev Logs first,...
2021-04-21 18:23:28 +0000 UTC
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Quickly, I thought I'd outline some plans for handling updates going forward. The main reason for this is to set expectations, and avoid erratic updates, as I'm prone to do. It takes time to record and push out even a raw video, especially one I'm content with (the last one took 7-8 takes for ultimately a 50 second video), let alone something more polished. Also, I'm likely to getting excited a...
2021-04-09 23:34:10 +0000 UTC
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How long do progress updates need to stay Patreon exclusive to feel like a benefit?
2021-04-08 23:32:07 +0000 UTC
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Blocking out a basic apartment, with some furniture courtesy of RadicalAppDev.
2021-04-08 17:00:05 +0000 UTC
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Hello there! It's been a short while, but not for lack of trying. I vetoed both the December and January updates after they were written, in part because the former was a little too mopey, and the latter because plans changed last-second. February was a short month, and I originally wrote this update at the beginning of March, but wanted to delay it until the new project teaser was ready, then ...
2021-03-25 23:01:57 +0000 UTC
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Watch the Teaser: https://youtu.be/pJi8b66bxhU
Cuddle Kobold (stylized Cuddle Kobold!, name not final) is a VR Companion Simulation intended for PC and Meta Quest. You host an Exchange Monster visiting your world! Together you and the Kobold will learn about each other, play mini-g...
2021-03-22 20:58:37 +0000 UTC
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This is a Concept Animation for the VR project Cuddle Kobold (working title). This does not represent in-game assets or mechanics, and all contents are subject to change.
You can follow the project directly at http://setsune.itch.io/kobold , but of course you'll be getting the latest updates and sneak p...
2021-03-15 15:15:06 +0000 UTC
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