DDE: Iounian
Since my Christmas post sharing a monster from the abandoned 2026-01-06 05:00:07 +0000 UTC View Post
Since my Christmas post sharing a monster from the abandoned 2026-01-06 05:00:07 +0000 UTC View Post

Happy New Year!
In Tuesday's post, I promised to provide some commentary about Dwarves, Gnomes, Kobolds, and other related topics, since I didn't want that post to be any lengthier than it already was ...
2026-01-01 05:00:14 +0000 UTC View PostFollowing last week's Christmas post and yesterday's Substack post, I have decided to offer up some posts over the next few weeks that give some idea of the kind of thing that I had in mind for the Dwimmermount Designe...
2025-12-30 05:00:08 +0000 UTC View PostThe Dwimmermount Designer’s Edition is a project I still return to from time to time, though no longer with any real ...
2025-12-25 05:00:08 +0000 UTC View Post
2025 is rapidly coming to a close. One of the unexpected consequences of getting older is that time seems to move much more quickly than it did when I was younger. That only makes sense, I suppose. When you're ten years old, a year is 10% of your entire life; when you're fifty, it's only 2%, which ...
2025-12-18 05:00:07 +0000 UTC View Post
Today, I thought I'd take a break from sharing more of my thoughts about Dream-Quest in order to give you, my patrons, something unavailable to other readers of Grognardia — the full 2025-12-16 05:00:09 +0000 UTC View Post

In my last post, I talked about the origins of the Dream-Quest project and how my desire to honor not...
2025-12-11 05:00:07 +0000 UTC View Post
Though I haven’t posted anything new about the Dream-Quest project lately, it’s not for lack of activity — provided one is willing to count thinking as a form of work. I mean that onl...
2025-12-09 05:00:08 +0000 UTC View Post
As I continue to ponder Dream-Quest and just what I want this project to be, a recurring topic concerns the gods of the Dreamlands and their priests. While there are a number of reasons why I keep returning to this particular topic, one is practical: would the priests of ...
2025-11-18 05:00:06 +0000 UTC View Post
(Dream-Quest posts will resume next week with some thoughts about the Great Ones, the gods of the Dreamlands. Today, I wanted to talk about something much more mundane.)
One of the things that...
2025-11-13 05:00:08 +0000 UTC View Post
After thinking some more about my previous post, I concluded that it might be helpful — both for myself and patrons — if I tried to offer some concrete examples of what I was talking about. If nothing el...
2025-11-06 05:00:08 +0000 UTC View Post
As I continue to think about Dream-Quest, I keep coming back to the idea that the Dreamlands are not a fixed geography but rather a landscape of the psyche. This idea was reinforced when I reread 2025-11-04 05:00:07 +0000 UTC View Post

In my public post a couple of days ago, I discussed the idea that every referee’s Dreamlands ought to be his own. There is no a fixed geography or canonical map common to every Dream-Quest 2025-10-30 04:00:08 +0000 UTC View Post

As I discussed in two previous posts, I've begun to realize that, from a game design perspective, it's best to think of the Dreamlands not as a place but as a process, a way of seeing. Lovecraft never drew a map of them and, despite the best efforts of later generations of fans, i...
2025-10-28 04:00:36 +0000 UTC View Post
Lately, I’ve been pondering an intriguing — and probably difficult to implement — idea for Dream-Quest. I’m not yet sure if it’s good or even workable, but it’s been rattling around in my head long enough that I feel compelled to explore it a little.
The...
2025-10-14 04:00:07 +0000 UTC View Post
As I mentioned in Part I of this post, I’m still very much in the “thinking out loud” stage of developing a system and set of guidelines to help referees create their own Dreamlands for Dream-...
2025-10-09 23:23:08 +0000 UTC View Post
One of the guiding ideas behind Dream-Quest is that there is no such thing as a definitive version of the Dreamlands. Lovecraft himself wasn't completely consistent about them. The places mentioned in his stories, like Ulthar, the Enchanted Wood, or Celephaïs, shift in tone and d...
2025-10-07 04:00:05 +0000 UTC View Post
As Dream-Quest continues to take shape in my mind, I keep circling back to the question of permanence within the Dreamlands. What, exactly, endures from one visit to the Dreamlands to the next and what inevitably fades away?

At the end of last month, I suggested two possible character origins in Dream-Quest: earthborn and dreamborn. Earthborn characters, as their name implies, are morta...
2025-09-30 04:00:06 +0000 UTC View Post
Binding Rhyme
Range: 30’ Duration: 1 turn
The Poet-Seer speaks a binding riddle.
One creature within range cannot cross a threshold, doorway, bridge, or river for the spell’s duration.
The ...
2025-09-26 01:43:49 +0000 UTC View Post
As promised, here are the 1st and 2nd-level Poet-Seer spells I've currently created. Levels 3 and 4 will follow on Thursday (September 25, 2025). They all follow the format used in Old-School Essent...
2025-09-23 04:00:07 +0000 UTC View Post
Words woven from moonlight. Verses that stir the soul. Prophecies whispered from the hidden cadences of slumber.
Origin: Earthborn or Dreamborn
Requirements: Minimum WIS 9
Prime Requisite: 2025-09-18 04:00:06 +0000 UTC View Post

As I continue work on Dream-Quest, I find my thoughts drifting into places I never expected — surprising, yes, but in the best possible way. That’s fitting, I suppose, since I never intended to create a game inspired by Lovecraft’s Dreamlands in the first place. The idea arrived unbi...
2025-09-16 04:00:05 +0000 UTC View Post
Footfalls erased. Faces forgotten. Whisper where the dark gathers.
Origin: Earthborn or Dreamborn
Requirements: None
Prime Requisite: DEX
Hit Dice: 1d4
...
2025-09-11 04:00:04 +0000 UTC View Post
On Thursday, I’ll be sharing another Dream-Quest character class — the shadow, my take on a thief-analog for the Dreamlands. However, today I want to digress a little into something inspired by my work on this project that has broader implications, both for th...
2025-09-09 04:00:05 +0000 UTC View Post
Vows made flesh. Steel made dream. Champion of the unreal.
Origin: Earthborn or Dreamborn
Requirements: None
Prime Requisite: STR
Hit Dice: 1d8
Maximum Level:<...
2025-09-04 04:00:06 +0000 UTC View PostToday, I thought I'd take a brief break from presenting sample rules from my Dream-Quest draft and instead share the very rough outline I've got for the work as a whole. Bear in mind, this is all incredibly rough and subject to change. In some ways, it's more of a fond hope on my part than a coherent and well-realized plan. There's still no certainty that I'l...
2025-09-02 04:00:07 +0000 UTC View Post
The Lands of Dream are indeed wondrous – but they can also be perilous. Yet death is not always the same for all who walk its roads.
Above 0 HP: A character fights on as normal.
At or Below 0 HP: 2025-08-28 04:00:08 +0000 UTC View Post

Every soul who treads the Dreamlands must come from somewhere. Before any other choice is made, each player decides whether his character is Earthborn or Dreamborn. These origins shape not only what gifts and burdens the character carries but also what roles are open to h...
2025-08-26 04:00:06 +0000 UTC View Post
If you’ve been reading Grognardia during this past month, you’ll know that I’ve been thoroughly immersing myself in the works and thought of H.P. Lovecraft, whose influence over fantasy, science fiction, and popular cult...
2025-08-25 17:59:44 +0000 UTC View Post