SamuZai
Sanctuary: Shattered Sun

Sanctuary: Shattered Sun

patreon


Sanctuary: Shattered Sun posts

War of the Worlds: Introducing the Tripod T4

If you have played the pre-alpha (exclusive to level 4 and 5 Patreons) you will have seen Chosen units in action before. Today we're showing off this T4 Tripod Bot!

It's now a tripod and gives off serious War of the Worlds vibes. Programmer Lidia turned her hand to animating, she's super talented, and pulled off this excellent work.

There are no tripedal examples in the natural worl...

View Post

New Chosen T4 Animation

Here is a first look at the new walking animation for the Chosen T4 Bot!

Game Developer Lidia spent some time streaming the process of animating this beast on the Sanctuary Discord server. If you're not a member there yet, head over as we have some exciting Patreon exclusive events planned for the very near future.

Lidia's aim for this rebuild was to make the T4 feel heavier, more...

View Post

Audio Design: Guard T4 Laser Bot

You may have seen the article posted by audio designer Vincent about each Faction's Sonic Identity. If you missed it, you'll find it here.

As a Patreon exclusive, here is the audio for the large legs engine of the Guard T4 laser bot.

Sound is often overlooked...

View Post

Screenshot Saturday #10

Happy Saturday Patrons!

This series captures a Chosen T4 Experimental unleashing devastation on a Guard base, showcasing the impressive particle effects system that makes Sanctuary: Shattered Sun visually distinctive. Energy beams, impacts, and explosions in orange and cyan show the level of detail you can expect to see in every single game.

The T4 unit dwarfs the defending units...

View Post

Screenshot Saturday #9

Happy Screenshot Saturday. Continuing our series as the devs work tirelessly behind the scenes on the Sanctuary demo.

In today's selection we witness a squadron of Guard Fast Attack Units lay waste to an EDA resource base. Shield domes are no sufficient protection without point defence to support them.

In the fifth screen you can see heavy support from T3 tanks after the Fast Atta...

View Post

Screenshot Saturday #8

Each faction in Sanctuary Shattered Sun has its own defined and unique aesthetic. The Chosen prefer curved lines, the EDA opt for the clean, utilitarian buildings you'd expect from humanity, but the Guard... The Guard are something different.

Easily my favourite look of the three factions, the attention to detail shown by the artist who created these models is second-to-none. Angular brut...

View Post

Screenshot Saturday #7

Happy Screenshot Saturday, Patrons.

In this series, two Guard T4 Experimentals slam into a relatively undefended Chosen base, laying waste to resource generators and factories.

If you leave your base undefended like this, a cunning enemy will quickly see it destroyed.

Community Question: Which faction’s visual design speaks to you the most, and why?

View Post

Screenshot Saturday #6

The Chosen slam into an EDA stronghold.

This week's footage captures a Chosen ground assault against a fortified EDA compound in the northern ice territories. The EDA spread their defenses across multiple positions with overlapping shield generators protecting critical infrastructure. The Chosen response is blunt force. Massed firepower punching through the outer defensive ring.

Shi...

View Post

WIP: New Shield Impact Effects

Hot off the press. Sanctuary team member, Null, has given us a sneak preview of the new shield impact effects from Sanctuary Shattered Sun.

What do you think? Each level of attacking unit generates a different impact visual. It’s all designed to give you instant feedback on the intensity of incoming fire — and it looks incredible in motion.

View Post

Screenshot Saturday #5

This series shows the progress of a small Guard force against a Chosen base. T2 Fast Attack Units and T3 Tanks move in against a relatively undefended position.

These also show the transition between temperate zones and frozen areas on the same map, with green pines giving way to frost covered conifers.

Would you like to see more? Check back next Saturday!

Al

Question fo...

View Post

Screenshot Saturday #4

Happy Screenshot Saturday, Patrons. This series shows an assault by Chosen T3 tanks meeting fierce resistance from their EDA adversaries.

This T3 unit will form the mainstay of midgame assaults.

Check back next weekend for more.

Question for the community: If you could name a unit in Sanctuary, what would you call it?

View Post

Screenshot Saturday #3

Happy Saturday, Patrons.

This sequence gives a view of an EDA base under attack. That is until T3 Tanks roll out to repel the enemy. Tune in next week for more.

This week's community question: How important is asymmetry in faction design to you?

View Post

What Does it Sound Like When an EDA Commander Gets Eliminated?

Another audio entry from the talented Vincent. This time, what does it sound like when the EDA Commander goes boom?

This clip gives you two versions. The first, the hit when you're close in at the point of destruction, and the second at a distance. Listen to the difference between them and let me know what you think in the comments.

If you want more, let me know. Happy to harass t...

View Post

Screenshot Saturday #2

The second entry in an ongoing series. Here you can see, in detail, the workings of the Chosen Land Factory as it works energy streams into a new T3 Tank. The final shot is a close up of the business end of a Chosen shield generator.

A lot of work went into making sure each faction’s aesthetic reflects its values.

Tune in next week for more.

Question for members: When you ...

View Post

Which Faction Will You Play As First?

You can learn more about the factions here: https://www.sanctuaryshatteredsun.com/factions

Which is the first that you're going to tackle? The human-centric EDA, post-human Chosen, or Sanctuary's builders turned it's protectors with The Guard?

View Post

How's The Sound Design Coming Along?

Often overlooked, but so vital to the atmosphere of Sanctuary, is the excellent sound design from audio artist, Vincent.

I'm very pleased to bring you this short clip of the Chosen small anti-air muzzle effect. If you listen closely, you can also hear the ambient sound of the wind gusting through the frozen valley and the rumble of distant explosions.

Want to see (hear!) more? Let...

View Post

Screenshot Saturday #1

Starting a new series today where we're going to bring you screenshots - glorious screenshots - of the latest build of Sanctuary. These gorgeous screens were produced by our very own nine2 and they perfectly capture the beauty of Sanctuary (if big stompy robots blowing stuff up can ever be beautiful).

Every Saturday for the next several weeks we'll share more screens from the g...

View Post

Do you see it? What do you think it is?

We haven’t said much recently, but that doesn’t mean nothing’s happening. Sanctuary is still changing, still full of secrets. Today, we’re sharing this image from one of the colder regions. Ice, stone, pale light. Beautiful, yes, but look beyond that.

Focus on the background.

Top left corner.

That faint curve, do you see it?

What is that structure? Who could have...

View Post

Exclusive: Tier 1/2/3 Air Transports

Guys, these are so hot off the press they have never been seen outside of top-secret developer discussions - but I begged and pleaded to be allowed to show them off to you because I think they are just so awesome!

Presenting The Guard Air Transport Series from KuboWu. Let me know in the comments what you think of these excellent models.

View Post

Sanctuary: Shattered Sun Developer Q&A with nine2 - Episode 2

In episode 2 of our exclusive Q&A interviews, Mike “nine2”, the producer of Sanctuary: Shattered Sun, once again returns to answer your burning questions.

Topics covered:

  • Networking & Performance: Sanctuary avoids traditional lockstep networking, reducing lag issues and ensuring smoother gameplay by leveraging the best-performing computer in a match.

  • ...

    View Post

Sanctuary Developer Q&A with nine2

Inside the Mind of Sanctuary’s Lead Dev: nine2 Talks AI, Release Plans, and RTS Innovations

Our latest Sanctuary: Shattered Sun interview dives deep into AI, game design, and the future of large-scale RTS. I sat down with Mike “nine2” to discuss some of the most burning questions from the community, including when the game will release, what features to expect, and ...

View Post

Questions for the Sanctuary Shattered Sun Devs

Fire over your burning questions - what have you always wanted to know?

Hi all,

We have listened to your feedback. You want to know more about Sanctuary: Shattered Sun and its development, right? Well, great news! We're soon going to start a new video devblog s...

View Post

The Story Behind Sanctuary Shattered Sun


The year is 2758 and the near complete megastructure known as Sanctuary embraces the Sun. This gargantuan, multifaceted metal-platform now shelters over a trillion lives. Alas, Sanctuary is far from the idealised paradise it was meant to be. Great chasms of serrated metal teeth gnaw hungrily into the vast expanse of space – evidence of the Mooncrash and countless ongoing battles. War rava...

View Post

Behind the Scenes: Campaign Mission

The Sanctuary Shattered Sun demo will include a single player campaign mission, and we wanted to give you an idea of what we have considered for inclusion as well as some insights into what we want to do. These are some of the things we have been working on:

Dialogue System

One of the key features we have been developing is a dynamic dialogue system. Not only will y...

View Post

Improved EDA rail-gun muzzle effects

Hot off the press from VFX artist, CactusonFire, check out the muzzle effects on the EDA rail-gun. Work continues behind the scenes to make this the game truly amazing.

The development team are working tirelessly on every aspect of the game, ensuring it reaches its full potential.

View Post

Escape to Sanctuary Palms

We've added a brand new vacation spot, Sanctuary Palms!

“Discover the perfect holiday destination at Sanctuary Palms, where white sandy beaches meet sapphire seas. Imagine strolling along the sandy shores, with gentle waves lapping at your feet. It’s a far cry from the war-ravaged shells of cities and barren wastelands of the battlefield. Make a reservation and let San...

View Post

The Guard T3 Energy Generator

Some of the models used in Sanctuary Shattered Sun are truly remarkable, even those that don't always receive the same attention as the giant Tier 4 assault bots. Ironically, these often overlooked models can be just as, if not more, crucial to your war efforts. One such model is the Guard Tier 3 energy generator.

Unmatched Energy Production

This generator represents the pinnacle ...

View Post

An early preview of the Chosen T4 Gunship

Experience an exclusive early preview of the Chosen T4 Gunship, a pinnacle of post-human engineering and design. This advanced war machine epitomizes the Chosen's commitment to superior technology and aesthetic excellence. Featuring cutting-edge energy weapons and personal shielding, the T4 Gunship is designed for strategic dominance on the battlefield. Discover the unparalleled power and refin...

View Post

Exploring the Factions of the Future: EDA, Chosen, and Guard

In the distant future of Sanctuary: Shattered Sun, humanity has fragmented into distinct, belligerent, factions. Each has developed unique combat strategies and advanced technologies with which to assert their dominance over their adversaries. As we patiently wait for the release of Sanctuary Shattered Sun, let’s take an initial look at the key characteristics and capabilities of the game’s...

View Post

Mastering the Flux Economy: Strategic Resource Management in Sanctuary Shattered Sun

Before we take a deep dive into the complexities of Sanctuary Shattered Sun's economic system, let's discuss the concept of the flux economy.

Flux economy in Sanctuary Shattered Sun is a system that emulates a continuous and dynamic stream of resource generation and expenditure. Unlike traditional RTS games where players gather resources in bulk and use them as needed, flux ec...

View Post