
Hi,
Today topic is about compute geometry. In this example i am generating a tube from a circle in a compute shader.
I notice that rebuilding the primivite directly instead to sample them is a way better approce.
This does not scale properly for complex geometry, since you can n...
2023-10-31 10:33:54 +0000 UTC
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Hi,
here we are with the last part of our journey about unwrapped geometry.
Here we deal with sampled geometry.
This technique allow to work with complex geometry with out to relay to UV as sampling point in the vertex shader.
There are many price to pay for it:
1) we need...
2023-10-28 22:49:47 +0000 UTC
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Hi,
I share this link:
https://youtu.be/qiJhB0fOY6I?si=byW0Nm93TP7X2mzm
In here you can find the explaination on how shadows works in TD, and why are they so bad to see :-).
There are work around and the Teacher, Mr Ken Joy, shows them in the video.
I would like to study a bit ...
2023-10-23 15:55:54 +0000 UTC
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Hi,
I am working on the last part of unwrapped Geo. Must be a bomb!! Here a filed of elastic tubes. And the surprise are not finished yet!!
The Video shows a bit more of 1milion vertices that i am dispalcing in TOP, with an affector.
Next stel will be tube trainling the tubes so have a bit of momentum when the affector “collide” with the geometry.
Stay tuned,
2023-10-22 13:51:01 +0000 UTC
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Hi,
Here a list of mostly youtube pages where to learn a bit more what happen when we render an image.
This the best course i found until now, absolutely 0 code involved:
https://youtube.com/@cem_yuksel?si=fBXGG2ysN6IHpYHj
This guys is a good teacher. I got a lot of isparation fro...
2023-10-21 16:22:45 +0000 UTC
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This will be the last part of the unwrapped geometry series. Here we will work with complex geometry and conversions.
Tutorial will be out soon!
2023-10-21 08:02:02 +0000 UTC
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Hi, here the link for the second part of the tutorial about unwraped geometry. In here we will implement a custom PBR material and affectors, so to manipulate the geometry in a more define and district way!!
Here the link:
https://youtu.be/sTUFpPAYybQ?si=LY0ZmIE0oYFB0Lsj
2023-10-18 09:41:19 +0000 UTC
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I update my repository with some new tox to play with!!!
Please have a look!!
2023-08-02 13:20:25 +0000 UTC
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What you want to learn ?
2023-06-25 17:31:37 +0000 UTC
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This is my repository consider to support my work. All is free and will remain like this for ever!!!
2023-06-25 17:01:29 +0000 UTC
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Here is something that may be useful to you.
A Comp for saving presets and sending ExportChop through
a StrMenu_Matrix.
Feedback on its use will help to improve it.
2021-11-30 23:24:00 +0000 UTC
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Hi,
here is the link where you can find the free projects, if you don't want to support me at least support OLIB!!!
2021-11-12 21:00:50 +0000 UTC
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