Belly Close-Up
Just a render test of Riley’s half-full tummy. Trying to find an elegant way to make it look as if the prey is pressing against it from the inside. 🐺
2025-06-24 14:02:46 +0000 UTC View Post
Just a render test of Riley’s half-full tummy. Trying to find an elegant way to make it look as if the prey is pressing against it from the inside. 🐺
2025-06-24 14:02:46 +0000 UTC View Post
Finally dove into Blender’s new fur system – which is actually pretty handy once you get used to working with Geometry Nodes. I also got around to making those long-overdue texture maps for her clothes, and most importantly: her tummy can now puff up a little … you know, for snack emergencies.
2025-06-19 10:40:17 +0000 UTC View Post
Currently updating Riley’s clothes.
Now, I modeled that one-sided sports bra a while ago and only gave it procedural textures at the time, since I wasn't really sure how to sculpt or texture finer details back then. You can see it in this loop (btw, 2025-06-13 10:02:41 +0000 UTC
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Here’s an alternate angle of Riley swallowing the waiter, with a slightly different sound mix.
Also, you can find the piano background track here.
I...
Now, here it is at last! I think Riley even looks a bit nicer than in the previous renderings (due to small improvements in her eyes).
I hope you like this first little film in which we hear her speak for the first time. Bonus material will follow in the next few days.
An...
Well, here I am again.
I haven’t worked on my animation for a year … Some of you know that I wasn’t doing so well last summer, but things are finally starting to look up. Also, I believe I got a little carried away with this animation project too: Riley is speaking to us for the first time and I had to write a script, prepare the voiceovers, animate lip sync for the first time and u...
2025-04-23 13:15:36 +0000 UTC View Post
A short vertical version I created from the last animation with alternate angles.
Animation — HD, 30 FPS, 3.000 Kbps
Yeah, the next animation is in the making and Riley is gonna speak to you for the first time. This is a first test of my lighting setup I created for this scene.
2024-05-17 07:38:47 +0000 UTC View Post
There have been a few discussions about trans people in my environment most recently and from time to time things come up that I find to be unpleasant.
It’s amazing that people so often feel the need to interfere in the affairs of others, even though they don’t have the slightest influence on their own lives.
So this was just a little post in between because I wanted to take a stan...
2024-05-10 06:24:37 +0000 UTC View Post
Sometimes it’s not easy to have Riley as a roommate. Unless you like gluttonous anthro girls who occasionally take their mouths too full. No geckos were harmed during the making of this animation.
Also, I finally updated Rile’s character model to the third version.
An...
This is the first part of the upcoming animation in its roughest stage.
Yesterday I finished the blocking of the entire animation — the single poses you see in the video without inbetween keyframes.
Thie final video won’t be super long but it was a lot of fun decorating the environment and creating a new outfit for my hungry character.
Since I now can work with a better GPU — and I didn’t like the first version that much — I wanted to revisit the bookshelf-animation before going on with the kitchen. This is an older project, so I decided to make the new version public in HD (in a while).
The sponsors from the Riley’s Friends tier will be mentioned in the upcoming animation!
So, here I am again. As you know, I’m making very slow progress with my projects. That’s because Plesiodog means more to me than just creating fleeting vore content. Privately, I also work as a filmmaker and have spent the past few months experimenting a lot with lighting and camera lenses to figure out how to somehow get even a tiny bit closer to the looks of my favorite movies.
In...
Normally all Patrons get Early Access to my content, but as it’s Christmas I wanted to post a little greeting for everyone — so I will publish a smaller version of this image tomorrow.
I wish you a happy new year guys!
A message against animal abuse that I recently shared on social media:
You know, Vore is fun and all and I really enjoy creating quirky and lascivious content about it. But this is just a fantasy, and it should be obligatory for us to not abuse animals for personal pleasure.
Please keep in mind that, whilst many people have a great time during the holidays, it’s ... 2022-12-24 20:25:02 +0000 UTC View Post
While I was working on the second version of Riley’s character model, I replaced almost her entire torso for better anatomic detail and topology. In other words, she’s got a realistic female body now and I just felt like rendering a nice portrait of her without clothes.
2022-12-18 14:51:27 +0000 UTC View Post
Just a little post I decided to make for my Twitter account.
(Original Image Size)
Loop-Animation with Music — HD, 25 FPS, 3.000 Kbps
Loop-Animation without Music — HD, 25 FPS, 3.000 Kbps
2022-12-09 20:07:40 +0000 UTC View Post
Early Access for the first shots of the upcoming animation.
2022-11-27 15:42:25 +0000 UTC View PostI finished animating a short loop today. Still not sure if she’s yawning or belching here. I’m probably gonna be trying both during the sound editing.
Also, I got a new GPU at last. Can’t wait to hit that render button — So you will eventually receive another animation next month.
[Edit] Yeah, she’s definately yawning. A burp would have made her cheeks and tongue move mo...
“Du yo wanna hop in?”
Just another belly deformation test with different facial expressions. No cloth-clipping anymore; makes a lot of things much easier for me. I’m still rendering single images since my new GPU hasn’t arrived yet.
2022-09-26 06:33:59 +0000 UTC View Post
Just a little work in progress of the short digestion-loop I’m currently working on.
It’s nice to work with the updated model because you can directly animate her belly.
The eyelashes are still missing and I could update the hair on her tail a bit, but for now this shall suffice.
The last few months I have been working on an improved model of Riley. Not too much has changed in her design — I only worked on her proportions and completely revised the mesh for the torso. Most notably, this changed the retopology on the shoulders and also her breasts, making the entire body easier to rig, resulting in more realistic deformations when animating.
The rig is now much m...
2022-08-22 13:55:09 +0000 UTC View Post
This time with an even bigger belly. I’m currently working on version 2.0 of Riley’s character model and rig. So she will have a little more naturalistic proportions (knees, hips and boobs) and will be easier to animate. There will also be a belly-rig included so that I can animate struggling prey in there. The next posts will address some work in progress.
Let me know what you think...
POV-Animation with Music — HD, 25 FPS, 3.000 Kbps
POV-Animation without Music — HD, 25 FPS, 3.000 Kbps
2022-06-30 14:42:28 +0000 UTC View Post
My first Vore animation.
… yeah, why the first? Some videos have been released already?
Well, more than a year ago, on April 25, I announced to animate a scene — At that time I had a large part of the actual animation already finished, but still nothing except some glimpses exported (some LQ Gifs that you will also find on FA). So it acutally was the first project I eve...
2022-06-30 14:40:07 +0000 UTC View Post
Now, this is not necessarily vory content (unless your headcanon includes the waitress as desert). Most of the stuff I’ve created so far features Riley in her sporty underwear, so I thought it might be nice to see her in a top that got too small for her stuffed belly (she doesn’t seem to care though).
As soon as I finished a scene setup, it is quite easy to add some extras o...
First shot of Riley being naked. As you can see, the model is completely SFW since I wanted to make vore content and not furry p*rn. But I think it is far more comfortable for her digesting such a large meal without being bothered with tight underwear.
I am currently rendering some closeup shots which will be posted later this week. After that, I’d like to try my hand at an animated loo...
2021-08-31 13:59:21 +0000 UTC View Post
When I’m starting a new animation, I always try and create a cool looking video, focussing on high quality scenery, lighting and interesting camera movement rather than the actual vore aspect ... which is not to be left behind! So I re-rendered my last scene with no background at all and put the cam a little closer so that you guys can watch what is going on ;)
I also reanimated Riley...