SamuZai
Kudalyn

Kudalyn

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Kudalyn posts

NOMYOU - Itch/Steam Keys Shipped + Future Plans

Hey guys! Thank you for all your support - be sure to check your emails (from kudalyn@gmail.com) because all Itch/Steam keys have been shipped out! If you haven't received yours, please contact via Patreon DMs and also give us your email address so we can get stuff sorted out.

We're gonna leave some time ...

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NOMYOU Live on Steam and Itch.io!

You read that right, our game is now live on Itch and Steam!!

Thank you for all those that have supported us on this journey, we couldn't have done it without you!

We're in the process of sending out emails to ALL Egg-Tier patrons that have supported us over the development of the game, b...

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April Early Updates

Hey guys, here's another update!

We've been spending some time populating the game world - one of the aspects that has been neglected is the environment so we plan on spending some time making the world feel more complete.
Along side updating the world we also want the story to be a bit more fleshed out so we're adding content (a small scene) at the start of a new game as well as a fi...

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February 2025 - Behind The Scenes Update

Hey!~
Work has been progressing on cleaning up and replacing placeholder animations in the main game, as you can imagine mocap for picking up and eating someone is - rather difficult to try and replicate in real life. So we've been doing some rigging of the models to easier support hand animating.
We will also try to blend it with mocap to give it the similar look as the animations in t...

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January 2025 Behind-The-Scenes Updates!

Hey guys! Hope the new year's been off to a good start for you all.

Here's some info on what we've been working on!

Locomotion Adjustments:
- Tweaked the locomotion system to try remove the delay when falling off small objects and landing after a jump while holding the movement keys. It will now instead go straight into the running animation instead of the landing animation if...

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Happy Holidays and New Year!

Hey folks!

Here's our last message of the year! We've been hard at work on the next update as mentioned in our last post - looking to polish up the gameplay, like tweaking/improving some game mechanics that have been in since the beginning of development, and adding more details to the world, as well as finishing up some unfinished areas.

Thank you all for your support! We hope you...

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Next Steps & Supporter Credit

Hey guys! Just a lil post on out future plans, as well as questions about supporter credits!

Our next focus for the game is going to be revisiting old systems that have been left untouched since the first builds of the game, fixing some of the early build jank that has not been touched needs to be fixed (stuff like having jump inputs get eaten (heh) ) when near a wall o...

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Guard Dog Upgrade Comparison, plus Canine Bits WIP!

We've got the updated Canine in the game now, and here's a fun side by side of the old vs the new! Also, making custom bits for the Canine for his scenarios!

Still have to add textures and blendshapes, but it's all rigged up.

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Guard Dog Poll Results, New Area, updated Canine model.

Hey guys! Hope you've had a good month.

Poll results came out in large support for CV! Although the results were closer than anticipated, so while the Guard Dog scene will mainly focus on CV; we will try to incorporate CTF as well!

We will also be updating the Canine model to my current Canine 2.0, so he's gonna have a new, suave look. And it seems like he wants to see you in his...

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Hardware Store Guard Dog Scene Poll

Hey guys!

We're working away at the game, and would like to ask for feedback for the Hardware Store Guard Dog scene! What would you guys like to see in the scene?

 Voting appreciated, thank you!

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Patreon Build V.10!!

Hey guys! Here's build V.10 - it's a big one! All new minigames and cutscenes involving our cow, Anabelle!

It's recommended you restart your save file!

GOOGLE DRIVE
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June Updates + News

Hey guys! June's post is squeaking in a bit late, my apologies.
This past month has been hectic, with one convention done (Furality Umbra) and another one coming this week (Anthrocon) it's been non stop!

Kuda hasn't been able to take time to record mocap animations for the game, so that's been the major hangup here. Mi has been hard at work doing a bunch of code refactoring for the g...

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Patreon Build .09 Hotfix

Hey guys, found a few bugs with the previous post due to some of the updates, but we've fixed them now! All links in original post have been updated. Thanks!

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Patreon Build V.09

Hey guys! Here's build V.09! We've got a bunch of stuff for you guys to enjoy!

It's recommended you restart your save file!

GOOGLE DRIVE
MEGA ...

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Bovine Name Poll!

Hey guys! Took some of your suggestions and put the ones I liked most and put them into a poll, along with the name of who provided it! Not every name got in, apologies, but thank you for all the suggestions!

The poll will be taking votes for about a week, so make sure to get your vote in by next Monday, May the 13th. Then our lovely bovine lady will finally have a name!

Thank y...

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April Updates and Character Name Suggestions for Poll!

Hey guys! We've been hard at work, and April's been heckin' busy.

We've been working on the next scenes and minigame - which is for the Cow!

This lovely girl is getting a new texture, hair, and assets - but she needs a name! And that's where you guys come in. We'd like you guys to make suggestions for a name for her, then we'll pick a few we like from your suggestions and hold a...

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Patreon Build V.08!

Here is Build v.08!

GOOGLE DRIVE
MEGA DOWNLOAD

Animations, animations, animations! Lots of cleanup done for the awaited Altea scenes, we hope you enjoy them...

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Bonus Content: Churn Vector Mods + Exclusive Mod

Edit: v2 of the AlteaPlayerMod, small update for improved facial expressions!

Hey guys! Please look forward to an update for NomYou coming out soon, but Paws and I caught Covid, so that's slowed a few things down.

In the meantime, here's something fun Paws has been poking around with on the side while we've been sick - Mi 'player' and Altea 'dragon NPC' mods for <...

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February - Behind The Scenes Preview

Hey guys! Another update and a preview at some stuff.

We've been hard at work on fixing up animations, but as with any project some new stuff can come up. This one we felt was funny enough to share but should be an easy fix with some adjustments to the weight painting.


Hope you enjoy this little peek at the magic behind the game, and thank you for your patience! Please lo...

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February Dev Notes

Hey guys! Just a little notice since it's been a bit. Our current focus is on updating the blue dragoness' (Altea) scene next. Mocap and animation cleanup will happen first but once that's done we will be able to show the progress to you. 


As soon as we have more to show, we'll do another update post. Thank you for your support!
(picture is taken from VRC!)

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Patreon Build V.07!

Here's this month's update!

 GOOGLE DRIVE
MEGA DOWNLOAD 

Thank you for your patience on updates for NOMYOU. Part of the delay was from a lot of th...

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Kitsune Added Feature Teaser

Hey guys! Hope the holidays and end of the year treat you all well, and thank you all for your support.

Based on some feedback from some of our users, we're going to try using a first-person view for some of the Kitsune Micro/Macro scenes. Here's a peek at what it'll look like.
Still going to be tweaking some stuff of course, but we hope you like what you see so far!

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Patreon Build V.06!

Here's the latest update to the game! Mainly focusing on the Kitsune scene - we've added a new scene/minigame to this sequence... if you get the right ending to the first one! 

GOOGLE DRIVE
2023-11-29 20:03:34 +0000 UTC View Post

November Dev Notes

Have a little teaser recording, from our first session of recording animations for the next content update! Next content update is gonna contain macro/micro + steppies, something that a few of you have mentioned wanting to see. 

Been working on making a system to allow this to work smoothly, please look forward to our next update!



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October Dev Notes

Hey guys!
Here's a bit of a preview image and video on what's being worked on for the game! It felt a bit anticlimactic to end the Kitsune scene with you just respawning at the beginning of the game, so we're adding something that people who are fans of micro/macro should enjoy.

(Patreon is being picky, here's the video preview!: 2023-10-27 21:43:10 +0000 UTC View Post

Game Focus Poll

Hey guys, time for another poll!

We'd like to ask if there's a kind of general direction you'd like us to aim towards. So far we've been splitting between focusing on NPC interactions and gameplay, but while we'd like to add more towards the gameplay aspects we'd like your input as well.

Do you want more World Content - things like world seasonal changes, more RPG like elements w...

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Patreon Build V.05 Hotfix 3 + Spooktober!

Hey guys! We've got another update out + some holiday additions!
Also the previous Patreon Build (that was a bit broken) we'll knock down to 1$ patrons so they can try that out! 5$ patrons get this fixed and special version.


GOOGLE DRIVE
2023-10-15 01:36:02 +0000 UTC View Post

October Plans and Changes

Hey guys! Thank you for all your support.
Here's an update on our plans for the month of October and also some changes to the Patreon!

Starting now, our Patreon will be swapping to Subscription Billing.
The way we had it set up before was that our Patrons would only get billed at the start of the next monthly cycle.
The problem with that was that folks were supporting, then c...

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Patreon Build V.05 Hotfix 2

Got a message that the Guard dog scene wasn't working well, so we did a quick fix for that too! 

The official post of the V.05 release has been updated with the fix. 

Thank you for your support!

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Patreon Build V.05 Hotfix

That's not a mountain.

The official post of the V.05 release has been updated with the fix for the Fluffy Dragon scene! Sometimes one little number can make big changes.

Thank you for your understanding and support! 

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