Spiky-Spikes
Random geometry nodes doodle.
Notice: Pay only if you wish to support me (which I would really appreciate =)). But be aware that this is basically a test file and not a full product. I upload it for free for anyone who may find it usefull for practical or learning purposes. Applying it to your own projects may require some extra steps on your side.
Terrain Erosion - GeoNodes Simulation
My attempt at simulating hydraulic terrain erosion using geometry nodes in Blender.
Notice: Pay only if you wish to support me (which I would really appreciate =)). But be aware that this is basically a test file and not a full product. I upload it for free for anyone who may find it usefull for practical or learning purposes. Applying it to your own projects may require some extra st...
2024-05-21 00:02:03 +0000 UTC View PostSparkticles
Basic geoNodes setup for simulating spark-like particles with wind, turbulence and other customization options. It does not calculate gravity or inertia, just a constant directional flow.
It has mesh avoidance built-in, but it's pretty simple and may result in some unexpected behaviour, specially when dealing with intersecting meshes.
Check out the demo:
Dynamic Stylized Water
Dynamic water shader using geometry nodes simulation.
Make sure to open it with Blender 3.6.1 (or later, maybe)
Notice: Pay only if you wish to support me (which I would really appreciate =)). But be aware that this is basically a test file and not a full product. I upload it for free for anyone who may find it usefull for practical or learnin...
Liquify
Blend used for this test animation I made.
Notice: Pay only if you wish to support me (which I would really appreciate =)). But be aware that this is basically a test file and not a full product. I upload it for free for anyone who may find it usefull for practical or learning purposes. Applying it to your own projects may require some extra steps on your side.
MoonFinder
Procedural shader for gerenating moonlike celestial bodies. Not scientifically correct by any means, but I think it looks cool anyway. :)