SamuZai
RadioFox Productions
RadioFox Productions

gumroad


VRCFury Standards (DEV TEMPORARILY SUSPENDED)

A set of VRC Fury Standardized parameters, menus, and FX Layers.

Are you sick and tired of having way too many menus from assets you've added to your avatar? Or simply just want a good standard and starting place to set up a new avatar? look no further than here!

CHANGELOGS:

MK5: Major Update! Further Modularized the system, as well as add theme parameters. the modularization should make it easier to remove what settings you need, and which ones you don't. theme parameters are idea for stuffs like palette swaps, logos, organizations, etc.

MK4: VRCFury Standardized Parameters Has been simplified and further modularized. now the already existing settings parameters have been added into separate settings objects, so you can keep what you need and remove what you don't. there's also been some armature linking settings that have been changed that i believe will improve the PVP system. I also reduced the amount of parameters for Hue settings. the main reason for this being that I seperated Emission Hue Slider parameters into their own catagory, so there are less needed overall, however you can still add more in as long as you follow the naming conventions. i also added pre-setup VRCFury menu sliders to control the Hue setups

MK3: Changed Naming Scheme, Added Material Swap Parameters, Added support for a modified Version of Steve's Avatar PvP system, found Here

V2: Expanded upon the original design with a more organized set of parameters, for body settings, as well as a more thought out hue setup, including options for asset hue, emission, and customization shifts, as well as the same for avatars, as well as a category of parameters for body/avatar settings like gender and build. also included more detailed guidelines for what parameters should be used for, and that any parameters SHOULD BE SET AS FLOATS. this is more performant, and easier to control with VRCFury.

V1: Created a basic prefab with a few pre-set up animations, menus, and a few basic Parameters

PLANNED UPDATES:

Integrations with already existing assets, All future assets will also include integration right out of the box (integrations consist of including the standardized global parameters, and being Pre-Organized into the primary file names of the standard)

An optional edited VRCFury integration of Steve's Avatar PVP system (aiming to be able to get it quest compatible, as well as make it fandom Agnostic, can be found here)

V1

V2

MK3

MK4

MK4-5 (BUGFIX)

MK4-6 (hotfix for previous bugfix)

MK5 (MAJOR CHANGES)


VRCFury Standards (DEV TEMPORARILY SUSPENDED)

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