Loki's Corruption 1.5.3 -fix3
Added 2018-10-26 10:08:04 +0000 UTCLoki's Corruption 1.5.3 - Sigtuna expansion + Point endings
Fixes:
* Updates to some dialogs
* Map fixes to Sigtuna expansion
* Butterfly animation is finally fixed.
(Not reported, and I didn't notice it before)
New Content and changes:
* Point endings added to maze(80 points needed).
* Sigtuna expansion this includes rework of some previous maps.
* I made a new script, bypassing the original titlescreen
function in order to run my own custom titlescreen functions.
* New items are introduced in the maingame.
* New Cora Scene(Triggers if minor requirements meet)
Accessing Sigtuna Expansion:
Upon finishing the Sigtuna story part, the new areas will be accessable.
If you have jumped to maze(before and after), then you'll have
instant access to such maps. Sigtuna now expands to the west.
Discovered:
Found strange way of boosting fps slightly on low spec/old pc's.
Adding a parallax even if it does not show will increase fps
between 5~20 fps. Very strange and I don't really know why.
But I have confirmed this on several old machines.
Two of which are Zotac ca320 and Acer Ferrari 3400+.
FIX 1:
I've replaced the file with a fix for the missing key items.(Some key items was lost after maze)
Should you play beyond maze and be missing the key items, simply walk past loki's house towards the new cave entrance and the game should add the missing key items.
I'm very sorry for this goof..
FIX 2:
Cora scene - Added timer to scene & new dialog
if engaged again.(No longer spammable and less dialog second time)
Slave -> Cowgirl - First time full dialog, second time can
be skipped completely or just run pictures of scene.
Slave -> Girl - First time full dialog, second time can
be skipped completely or just run pictures of scene.
Girl -> Succubus - First time full dialog, second time can
be skipped completely or just run pictures of scene.
Girl -> Goblin woman - First time full dialog, second time can
be skipped completely or just run pictures of scene.
This is done to reduce frustration for those wanting
to collect and transform alot of slaves.
FIX 3:
Maze picture loader fix:
Remove long nails if goblin hands.
Minor map fixes.
Minor change in slime battle behaviour.
Minor graphical fix to succubus ending.
Number of saveslots are increased from 16 to 50.
Changes to Seraphim corruption skill animation.
* Dialog is removed and animation is speeded up.
* Ending sequence is cut down and speeded up.
* Choices are removed and instead replaced by random selection.
This is done to prevent needless frustration when farming Fallen Seraphim. No more hassle with menus.
Summon skill is still unchanged.