Most of the tilesets have been done and many of the maps are also done.
So work has begun on the story and happenings. And new functions are constantly being developed by the script kiddie. Alot of which requires much testing.
As seen in the demonstration above. Early function development issolating viewports. Issolating overlay & three animated smoke layers(These are already replaced by better smoke). Idea is to be able to issolate parallaxes and other animations while also being able to animate the viewports themselves. And by that anything on the screen can be cropped and become animated like such. What's the deal about that you ask? Well rpgmaker can't do cropping and with animated cropping, one can make those Cut-in ninja style eyes animations :-P
Issolating viewports can also be used to run several different parallaxes set in several locations on the same map(When function is finished ofcourse). Which means that I can make a lake with cloud reflections moving while having on the same screen next to the lake a cliff with clouds moving below the cliff or floating islands or even both at the same time.
Video is filmed running on an Zotac ca320, 1GHZ benchmark machine.
So I thought it might be interesting to see a function work in progress.
Thank you for all your support!
I hope that you'll continue to enjoy the content that I produce!
Have an awesome day!
Atarian
2020-12-04 13:34:41 +0000 UTCabe
2020-12-04 01:33:47 +0000 UTCNephiro
2020-10-17 20:49:25 +0000 UTC