This is meant for usage within Blender; however, if you were to bake the materials, it would work perfectly in a game due to its relatively low poly count. The GPU has two base colors: shiny, and matte (shiny for metal components such as the heatsink/pins and matte for parts such as the PCB). Hopefully this is useful! Feel free to use it anywhere you want :D and check out my profile for other assets and scenes that I've made!
Thank you for your interest in my model! Feel free to check out my profile for more 3D asset packs/scenes!