SamuZai
Studio346
Studio346

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The Desert's in the Details...

That's probably how the saying goes, right? Anyhoo, one of the most fortunate things we have in our project's favor is the proximity of members to the places we want to replicate. It's one thing to look at a photograph from several time zones away, but another thing entirely to stand in a place and feel the sun on your back, the wind in your face, and just drink in the vibe of a special part of the world that you call home. Not quite happy with how Inyo was turning out, we've been checking in with our Nevadans for guidance and feedback of how to better capture the region, and while it's still a work in progress, it's amazing what some new foliage, overhauled textures, and a slight adjustment to the art direction can do. Always more to do, but the second pass shows promise! Just in time for a certain old gal who also calls this place home to stretch her legs for the first time in over 60 years, too...

The Desert's in the Details...

Comments

Hey guys, the environment looks absolutely gorgeous! Question… In Train Sim World 5 Boston commuter rail DLC, you have the option to play as the conductor, check passenger tickets and make sure everyone’s paid their fare. Will a mode like this be implemented in the game for passenger operations? Or does that just seem like too much work for the player? Because I recall you previously saying that you “don’t want the game to feel like a digital job.” Love seeing the work you guys put into this game and I can’t wait to let my hand down on that Southern Pacific 6 chime!!!

EllectriVore

My assumption is that they're saving the best for last, or at least, further down the line.

WasatchWind

I'd really like to see how San Juan is shaping-up since it's been worked on longer than Inyo has(As far as we're aware). We've only heard about it once during the video announcing the Mason Bogey and only showing off stills of the locomotive, at least one of which being on the San Juan map.

Samgineer


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